[英]Canvas Spinning Cube
我在此codePen上有一个HTML5画布旋转多维数据集: http ://codepen.io/celli/pen/xwvnb
有人可以帮助显示如何删除黑色背景吗? 看起来像ctx.fillStyle =“#000000”; JS中的property属性是必需的(尝试在CodePen中更改或删除它),但是我想有一个透明的背景,并且似乎无法找到实现该目标的方法。
window.onload = startDemo;
function Point3D(x,y,z) {
this.x = x;
this.y = y;
this.z = z;
this.rotateX = function(angle) {
var rad, cosa, sina, y, z
rad = angle * Math.PI / 180
cosa = Math.cos(rad)
sina = Math.sin(rad)
y = this.y * cosa - this.z * sina
z = this.y * sina + this.z * cosa
return new Point3D(this.x, y, z)
}
this.rotateY = function(angle) {
var rad, cosa, sina, x, z
rad = angle * Math.PI / 180
cosa = Math.cos(rad)
sina = Math.sin(rad)
z = this.z * cosa - this.x * sina
x = this.z * sina + this.x * cosa
return new Point3D(x,this.y, z)
}
this.rotateZ = function(angle) {
var rad, cosa, sina, x, y
rad = angle * Math.PI / 180
cosa = Math.cos(rad)
sina = Math.sin(rad)
x = this.x * cosa - this.y * sina
y = this.x * sina + this.y * cosa
return new Point3D(x, y, this.z)
}
this.project = function(viewWidth, viewHeight, fov, viewDistance) {
var factor, x, y
factor = fov / (viewDistance + this.z)
x = this.x * factor + viewWidth / 2
y = this.y * factor + viewHeight / 2
return new Point3D(x, y, this.z)
}
}
var vertices = [
new Point3D(-1,1,-1),
new Point3D(1,1,-1),
new Point3D(1,-1,-1),
new Point3D(-1,-1,-1),
new Point3D(-1,1,1),
new Point3D(1,1,1),
new Point3D(1,-1,1),
new Point3D(-1,-1,1)
];
// Define the vertices that compose each of the 6 faces. These numbers are
// indices to the vertex list defined above.
var faces = [[0,1,2,3],[1,5,6,2],[5,4,7,6],[4,0,3,7],[0,4,5,1],[3,2,6,7]]
var angle = 0;
function startDemo() {
canvas = document.getElementById("cubeSpin");
if( canvas && canvas.getContext ) {
ctx = canvas.getContext("2d");
setInterval(loop,33);
}
}
function loop() {
var t = new Array();
ctx.fillStyle="#000000";
ctx.fillRect(0,0,320,200);
for( var i = 0; i < vertices.length; i++ ) {
var v = vertices[i];
var r = v.rotateX(angle).rotateY(angle).rotateZ(angle);
var p = r.project(320,200,128,3.5);
t.push(p)
}
ctx.strokeStyle = "rgb(255,255,255)"
for( var i = 0; i < faces.length; i++ ) {
var f = faces[i]
ctx.beginPath()
ctx.moveTo(t[f[0]].x,t[f[0]].y)
ctx.lineTo(t[f[1]].x,t[f[1]].y)
ctx.lineTo(t[f[2]].x,t[f[2]].y)
ctx.lineTo(t[f[3]].x,t[f[3]].y)
ctx.closePath()
ctx.stroke()
}
angle += 2
}
更改:
ctx.fillStyle="#FF0000";
ctx.fillRect(0,0,320,200);
至:
ctx.clearRect(0,0,320,200);
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