[英]How to retrieve java class from jna reference pointer
在使用jna创建绑定之后,我将openvr示例移植到jogl 。
几乎在最后(渲染控制器和跟踪基站之前),我陷入了尝试从C ++中的引用指针检索Java中的模型类的困境。
C ++代码在这里 :
while ( 1 )
{
error = vr::VRRenderModels()->LoadRenderModel_Async( pchRenderModelName, &pModel );
if ( error != vr::VRRenderModelError_Loading )
break;
ThreadSleep( 1 );
}
LoadRenderModel_Async
在这里 :
/** Loads and returns a render model for use in the application. pchRenderModelName should be a render model name
* from the Prop_RenderModelName_String property or an absolute path name to a render model on disk.
*
* The resulting render model is valid until VR_Shutdown() is called or until FreeRenderModel() is called. When the
* application is finished with the render model it should call FreeRenderModel() to free the memory associated
* with the model.
*
* The method returns VRRenderModelError_Loading while the render model is still being loaded.
* The method returns VRRenderModelError_None once loaded successfully, otherwise will return an error. */
virtual EVRRenderModelError LoadRenderModel_Async( const char *pchRenderModelName, RenderModel_t **ppRenderModel ) = 0;
jna将其翻译为( here ):
public interface LoadRenderModel_Async_callback extends Callback {
int apply(Pointer pchRenderModelName, PointerByReference ppRenderModel);
};
在Java上,我试图以这种方式( 在此处 )加载模型:
int error;
PointerByReference modelPtrRef = new PointerByReference();
while (true) {
Pointer stringPointer = new Memory(modelName.length());
error = renderModels.LoadRenderModel_Async.apply(stringPointer, modelPtrRef);
if (error != VR.EVRRenderModelError.VRRenderModelError_Loading) {
break;
}
try {
Thread.sleep(1);
} catch (InterruptedException ex) {
Logger.getLogger(ModelsRender.class.getName()).log(Level.SEVERE, null, ex);
}
}
RenderModel_t m = new RenderModel_t(modelPtrRef.getValue());
m.read();
但是m
为空,即vertexData
为null且vertexCount
为0,在c ++上,我具有有效的值。
我应该如何从C ++中的引用指针检索Java类?
这有点简单:
if (errorBuffer.get(0) != VR.EVRRenderModelError.VRRenderModelError_None) {
return null;
}
int error;
PointerByReference pref = new PointerByReference();
while (true) {
error = renderModels.LoadRenderModel_Async.apply(modelName, pref);
if (error != VR.EVRRenderModelError.VRRenderModelError_Loading) {
break;
}
try {
Thread.sleep(1);
} catch (InterruptedException ex) {
Logger.getLogger(ModelsRender.class.getName()).log(Level.SEVERE, null, ex);
}
}
RenderModel_t model = new RenderModel_t(pref.getValue());
public class RenderModel_t {
public RenderModel_t(Pointer p) {
super(p);
read();
}
}
解决了,我需要创建一个指针modelPtr
,然后一个指针的指针modelPtrPtr
并传递到LoadRenderModel_Async
。
最后,我通过将指针的值传递给指针和read()
实例化模型类,以从本机内存到堆内存检索值:
RenderModel_t.ByReference modelPtr = new RenderModel_t.ByReference();
if (errorBuffer.get(0) != VR.EVRRenderModelError.VRRenderModelError_None) {
return null;
}
int error;
PointerByReference modelPtrPtr = new PointerByReference(modelPtr.getPointer());
while (true) {
Pointer stringPointer = new Memory(modelName.length() + 1);
stringPointer.setString(0, modelName);
error = renderModels.LoadRenderModel_Async.apply(stringPointer, modelPtrPtr);
if (error != VR.EVRRenderModelError.VRRenderModelError_Loading) {
break;
}
try {
Thread.sleep(1);
} catch (InterruptedException ex) {
Logger.getLogger(ModelsRender.class.getName()).log(Level.SEVERE, null, ex);
}
}
RenderModel_t model = new RenderModel_t(modelPtrPtr.getValue());
model.read();
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