[英]Swift: How to add a popup screen with label when a button is pressed in TableViewCell
[英]Swift 3: Add text to label if button is pressed
在我的 Xcode 项目中,我有五个空文本标签(即 I、II、III、IV、V)和五个按钮,每个按钮代表一个字母(即 a、b、c、d、e)。
我想用字母填充文本标签 I 到 V,但按字母按钮的顺序(即用户按下 c → 标签I包含字母c ;然后用户按下 a → 标签II包含字母a等等)。
你能给我任何提示/解决方案如何做到这一点吗?
谢谢,J。
编辑:在本杰明的建议之后,我现在做了以下工作:
import UIKit
class ViewController: UIViewController {
// Letter Buttons
@IBOutlet weak var LetterOneButton: UIButton!
@IBOutlet weak var LetterTwoButton: UIButton!
@IBOutlet weak var LetterThreeButton: UIButton!
@IBOutlet weak var LetterFourButton: UIButton!
@IBOutlet weak var LetterFiveButton: UIButton!
// Word Fields
@IBOutlet weak var WordLetterOne: UILabel!
@IBOutlet weak var WordLetterTwo: UILabel!
@IBOutlet weak var WordLetterThree: UILabel!
@IBOutlet weak var WordLetterFour: UILabel!
@IBOutlet weak var WordLetterFive: UILabel!
// Counter
@IBOutlet weak var CounterLabel: UILabel!
// Skip Button
@IBOutlet weak var SkipButtonLabel: UIButton!
// Define Variables
var index: Int = 0
var labels: [UILabel] = [WordLetterOne, WordLetterTwo, WordLetterThree, WordLetterFour, WordLetterFive]
var letters: [String] = ["A", "B", "C", "D", "E"]
override func viewDidLoad() {
super.viewDidLoad()
// Set initial letters for LetterButtons
LetterOneButton.setTitle("A", for: .normal)
LetterTwoButton.setTitle("U", for: .normal)
LetterThreeButton.setTitle("T", for: .normal)
LetterFourButton.setTitle("O", for: .normal)
LetterFiveButton.setTitle("S", for: .normal)
// Add button content to WordField
// Second Attempt
//you need to set the tags of each button in order for my method to work
LetterOneButton.tag = 0
LetterTwoButton.tag = 1
LetterThreeButton.tag = 2
LetterFourButton.tag = 3
LetterFiveButton.tag = 4
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
// Add button content to WordField
// First Attempt
@IBAction func LetterOneButtonPressed(_ sender: AnyObject) {
labels[index].text = letters[sender.tag]
index += 1
}
/**
@IBAction func LetterTwoButtonPressed(_ sender: AnyObject) {
WordLetterTwo.text = LetterTwoButton.currentTitle
}
@IBAction func LetterThreeButtonPressed(_ sender: AnyObject) {
WordLetterThree.text = LetterThreeButton.currentTitle
}
@IBAction func LetterFourButtonPressed(_ sender: AnyObject) {
WordLetterFour.text = LetterFourButton.currentTitle
}
@IBAction func LetterFiveButtonPressed(_ sender: AnyObject) {
WordLetterFive.text = LetterFiveButton.currentTitle
} **/
// Skip Button Action
@IBAction func SkipButtonAction(_ sender: AnyObject) {
}
}
我的建议是将您的标签和字母放在一个数组中:
var labels: [UILabel] = [label1, label2, ...]
var letters: [String] = ["a", "b", ...]
然后你可以创建一个类变量来跟踪有多少按钮被按下:
var index: Int = 0
然后在所有按钮都链接到“touchUpInside”的 IBAction 中,您可以获取所有这些信息并在每次调用时填充一个标签。 这当然需要您将按钮的标签设置为 0、1、2、3、4(分别用于 a 到 e)。
@IBAction func buttonPressed(sender: UIButton){
switch sender.tag {
case 0:
labels[index].text = letters[sender.tag]
...
}
index += 1
}
编辑:
看到你的代码后,你应该把它改成这样:
override func viewDidLoad() {
super.viewDidLoad()
// Set initial letters for LetterButtons
LetterOneButton.setTitle("A", for: .normal)
LetterTwoButton.setTitle("U", for: .normal)
LetterThreeButton.setTitle("T", for: .normal)
LetterFourButton.setTitle("O", for: .normal)
LetterFiveButton.setTitle("S", for: .normal)
// Add button content to WordField
// Second Attempt
//initialize array with real values
labels = [WordLetterOne, WordLetterTwo, WordLetterThree, WordLetterFour, WordLetterFive]
//you need to set the tags of each button in order for my method to work
LetterOneButton.tag = 0
LetterTwoButton.tag = 1
LetterThreeButton.tag = 2
LetterFourButton.tag = 3
LetterFiveButton.tag = 4
}
对于索引变量和数组,请确保在任何函数之外对其进行初始化。 将它们初始化为标签和按钮旁边的类变量,如下所示:
@IBOutlet weak var WordLetterOne: UILabel!
@IBOutlet weak var WordLetterTwo: UILabel!
@IBOutlet weak var WordLetterThree: UILabel!
@IBOutlet weak var WordLetterFour: UILabel!
@IBOutlet weak var WordLetterFive: UILabel!
var index: Int = 0
var labels: [UILabel] = [UILabel]() //empty intialization
var letters: [String] = ["A", "B", "C", "D", "E"]
然后,您需要将其他方法更改为如下所示:
@IBAction func LetterOneButtonPressed(sender: UIButton) {
//you can actually omit the switch statement in your case
labels[index].text = letters[sender.tag]
index += 1
}
请记住,您需要将每个按钮链接到上述方法。 每个按钮不要有不同的方法!
希望这会帮助你。
override func viewDidLoad() {
super.viewDidLoad()
var x = 0, y = 0, buttonWidth = 50, buttonHeight = 50
for i in 0...5 {
let tempButton = UIButton()
tempButton.frame = CGRect(x: (x+5), y: (y+5), width: (buttonWidth-10), height: (buttonHeight-10))
tempButton.tag = i
tempButton.addTarget(self, action: #selector(buttonTapped(withButton: tempButton)), for: UIControlEvents.touchUpInside)
tempButton.backgroundColor = .red
x += buttonWidth
self.view.addSubview(tempButton)
}
}
func buttonTapped(withButton button:UIButton){
let label:UILabel = UILabel() //your label
if(button.tag == 0){
label.text = "I"
}else if(button.tag == 1){
label.text = "II"
}else if(button.tag == 2){
label.text = "III"
}else if(button.tag == 3){
label.text = "IV"
}else if(button.tag == 4){
label.text = "V"
}
}
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