[英]How to gray scale an image with transparent pixels making all of them opaque?
我正在使用在这篇文章中找到的此功能将彩色图像转换为灰度图像:
func grayScaleImage() -> UIImage {
let imageRect = CGRectMake(0, 0, self.size.width, self.size.height);
let colorSpace = CGColorSpaceCreateDeviceGray();
let width = UInt(self.size.width)
let height = UInt(self.size.height)
let context = CGBitmapContextCreate(nil, width, height, 8, 0, colorSpace, .allZeros);
CGContextDrawImage(context, imageRect, self.CGImage!);
let imageRef = CGBitmapContextCreateImage(context);
let newImage = UIImage(CGImage: imageRef)
return newImage
}
我对某些具有透明背景的图像进行了测试,得到的结果是具有黑色背景的图像。 我希望透明/半透明像素的行为就像图像的背景是白色的,我该怎么做?
要将图像的透明部分变为白色(或其他任何颜色),只需在绘图上下文中绘制一个填充的矩形即可。
斯威夫特3:
extension UIImage {
func grayScaleImage() -> UIImage {
//let imageRect = CGRectMake(0, 0, self.size.width, self.size.height);
let imageRect = CGRect(origin: CGPoint.zero, size: self.size)
let colorSpace = CGColorSpaceCreateDeviceGray();
let width = Int(self.size.width)
let height = Int(self.size.height)
let context = CGContext(data: nil, width: width, height: height, bitsPerComponent: 8, bytesPerRow: 0, space: colorSpace, bitmapInfo: .allZeros)
// set Fill Color to White (or some other color)
context?.setFillColor(UIColor.white.cgColor)
// Draw a white-filled rectangle before drawing your image
context?.fill(imageRect)
context?.draw(self.cgImage!, in: imageRect)
let imageRef = context?.makeImage()
let newImage = UIImage(cgImage: imageRef!)
return newImage
}
}
Swift 2.2:
extension UIImage {
func grayScaleImage() -> UIImage {
let imageRect = CGRectMake(0, 0, self.size.width, self.size.height);
let colorSpace = CGColorSpaceCreateDeviceGray();
let width = Int(self.size.width)
let height = Int(self.size.height)
let context = CGBitmapContextCreate(nil, width, height, 8, 0, colorSpace, .allZeros);
// set Fill Color to White (or some other color)
CGContextSetFillColorWithColor(context, UIColor.whiteColor().CGColor)
// Draw a white-filled rectangle before drawing your image
CGContextFillRect(context, imageRect)
CGContextDrawImage(context, imageRect, self.CGImage!);
let imageRef = CGBitmapContextCreateImage(context);
let newImage = UIImage(CGImage: imageRef!)
return newImage
}
}
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.