[英]tkinter.font module object not callable
我试图制作一个简单的平台游戏,但是,由于tkinder(更具体地说,tkfont或tkinder.font)是一个模块,因此无法调用,因此无法显示“ Game Over”消息。 在这里编码。 完整的回溯是:
Traceback (most recent call last):
File "C:\Users\iD Student\Desktop\Connor M\Endless platformer.py", line
31, in <module>
helv36 = tkinter.font(family="Helvetica",size=36,weight="bold")
TypeError: 'module' object is not callable
tkinter.font.Font引发此回溯:
Traceback (most recent call last):
File "C:\Users\iD Student\Desktop\Connor M\Endless platformer.py", line
31, in <module>
helv36 = tkinter.font.Font(family="Helvetica",size=36,weight="bold")
File "C:\Python35\lib\tkinter\font.py", line 93, in __init__
tk.call("font", "create", self.name, *font)
AttributeError: 'NoneType' object has no attribute 'call'
我认为这是tkinter本身的错误。 相关代码:
import tkinter
from tkinter.font import *
helv36 = tkinter.font.Font(family="Helvetica",size=36,weight="bold")
def draw_text(display_string, font, surface, x_pos, y_pos):
text_display = font.font(display_string, 1, (0, 0, 0))
surface.blit(text_display, (x_pos, y_pos))
#Ends the game if the player dies
if y >640:
endgame = True
if endgame:
draw_text("GAME OVER", helv36, screen, 50, 50)
您必须先创建根窗口,然后才能创建字体。
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