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在c中使用udp进行可靠的数据传输

[英]reliable data transfer using udp in c

我正在编写一个使用 udp 进行可靠数据传输的套接字程序。 我正在以 1024 字节的块将图像文件从客户端发送到服务器。 下面是我的代码。它们对于大字符串和较小的图像文件工作正常。但是当我传输 2.3 MB 的图像时,服务器只会接收到 2 MB。 假设发送的数据包总数为 2271。服务器只会接收到 2211 或更少,并且会突然终止。 我不知道原因。 你能解释一下吗? 并提出任何解决方案。 下面是我的客户端代码

#include<stdio.h>
#include<sys/types.h>
#include<netinet/in.h>
#include<netdb.h>
#include<string.h>
#include<stdlib.h>
#include<unistd.h>
#include<errno.h>
#include<arpa/inet.h>

char *itoa(long i,char *s,int dummy_radix)
{
    sprintf(s,"%ld",i);
    return s;
}

int main(int argc, int *argv[])
{
    int sock,length,n;
    struct sockaddr_in server,from;
    struct hostent *hp;
    long int packets =0;
    unsigned char buff[1024] = {0};


    // checking if hostname and the port address is provided //
    if(argc!=3)
    {
        printf("insufficient arguments\n");
        exit(1);
    }

    //create a socket//
    sock = socket(AF_INET,SOCK_DGRAM,0);

    if(sock<0)
    {
        printf("error in opening socket\n");
        return 1;
    }

    //to get  the hostname of the system or the machine//
    hp= gethostbyname(argv[1]);

    if(hp==0)
    {
        printf("Unknown host\n");
        return 1;
    }
    //build the server's IP address //
    bzero((char *)&server,sizeof(server));
    bcopy((char*)hp->h_addr,(char *)&server.sin_addr,hp->h_length);
    server.sin_family = AF_INET;
    server.sin_port =  htons(atoi(argv[2]));
    length = sizeof(server);

    /*open the file that we wish to transfer*/
    FILE *fp = fopen("landscape.jpeg","rb");
    if(fp==NULL)
    {
        printf("file open error");
        return 1;
    }
    fseek(fp,0,SEEK_END); //if exists read the size of the file 
    size_t file_size = ftell(fp);
    fseek(fp,0,SEEK_SET); 

    printf("size of the file is %d\n", file_size);

    /*find the number of packets*/

    packets = (file_size/1024)+1 ;

    /*send the number of packets to the server*/

     itoa(packets,buff,10);
    n= sendto(sock,buff,strlen(buff),0,(struct sockaddr *)&server,sizeof(struct sockaddr));
        if(n<0)
        {
            printf("error in sending message to the serveR");
        return 1;
    }




    /*Read data from file and send it*/
    int packetNum = 0;
    while(1)
    {
        /*First read file in chunks of  1024  bytes */

        int nread = fread(buff,1,1024,fp);
        //printf("Bytes read %d\n",nread);

        /*if read was success ,send data*/
        if(nread>0)
        {
            //printf("data sent now is %s\n",buff);
            n= sendto(sock,buff,strlen(buff),0,(struct sockaddr *)&server,sizeof(struct sockaddr));
            printf("Sending %d, numBytes sent: %d\n", packetNum, n);
            packetNum++;
                    if(n<0)
                    {
                      printf("error in sending message to the server");
                  fclose(fp);
                  return 1;
            }

        }

        /*There is something tricky going on with the read..
         * Either there was error ,or we reached end of  file.
         */
        if(nread<1024)
        {
            if(feof(fp))
                printf("End of file\n");

            if(ferror(fp))
                printf("Error reading\n");
            break;
        }

    }
    close(sock);
    fclose(fp);

    return 0;
}

还有我的服务器代码:

#include<sys/socket.h>
#include<sys/types.h>
#include<netinet/in.h>
#include<netdb.h>
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<unistd.h>
#include<errno.h>
#include<arpa/inet.h>

int main(int argc, char *argv[])
{
    int sock,length,fromlen,n;
    struct sockaddr_in server;
    struct sockaddr_in from;
    char buf[1024];
    char file_buf[1024];
    int packets = 0;
    int received = 0;
    FILE *newfp;
    newfp = fopen("output.jpeg","wb");
    if(newfp==NULL)
    {
        printf("error opening the file\n");
            return 1;
    }   
    if(argc<2)
    {
        fprintf(stderr, "no port number specified\n");

        exit(0);
    }
    sock = socket(AF_INET,SOCK_DGRAM,0);
    if(sock<0)
    {
        printf("error in opening socket\n");
        return 1;
    }
    length = sizeof(server);
    bzero(&server,length);
    server.sin_family= AF_INET;
    server.sin_addr.s_addr = INADDR_ANY;
    server.sin_port = htons(atoi(argv[1]));
    if(bind(sock,(struct sockaddr*)&server,length)<0)
    {
        printf("cannot bind\n");
        return 1;
    }
    fromlen  =sizeof(struct sockaddr_in);
        n = recvfrom(sock,buf,1024,0,(struct sockaddr *)&from,&fromlen);
    if(n<0)
    {
            printf("recvfrom  error\n");
            return 1;
    }


    packets = atoi(buf);
    printf("Num packets expected: %d\n", packets);


    while(received<packets)
    {

        n = recvfrom(sock,buf,sizeof (buf),0,(struct sockaddr *)&from,&fromlen);    

            //printf ("%d\n", n);
        printf("Packet num %d, numBytes received: %d\n", received, n);

        if(n<0)
        {
            printf("recvfrom  error\n");
            return 1;
        }
        //printf("%s",buf);
        if((fwrite(buf,1,n,newfp)) < n)
        {
            printf("error in writing to the file\n");
            return 1;
        }
        received++;

    }
    printf("Finished\n");
    fclose(newfp);
    return 0;
}
 n= sendto(sock,buff,strlen(buff),0,(struct sockaddr *)&server,sizeof(struct sockaddr));

您正在传输二进制数据,即可能包含\\0 strlen不能用于二进制数据,因为它只是通过查找数据中的\\0来确定数据的长度。 如果\\0buff的中间,则只会发送直到但不包括此\\0的部分。

除此之外:

在c中使用udp进行可靠的数据传输

在进行数据传输时,您根本不关心可靠性。 数据包可能会被重新排序、复制或丢失,并且在大多数情况下您不会注意到。 与 TCP 不同,UDP 本身根本不提供任何可靠性。

如果需要可靠传输,则建议使用 TCP 套接字。
但是,如果你想使用 UDP 套接字,那么你必须实现某种自定义协议,你必须等到接收器没有确认接收到数据包。

在您的客户端和服务器代码中,客户端盲目地向服务器发送数据,而不关心当前在服务器端发生的丢失数据包。

对于一个简单的解决方法,您可以添加一个
recvfrom(sock,buf,sizeof (buf),0,(struct sockaddr *)&server,sizeof(struct sockaddr)); 紧随其后
n= sendto(sock,buff,strlen(buff),0,(struct sockaddr *)&server,sizeof(struct sockaddr));
在您的client.c
n= sendto(sock,"ACK",strlen("ACK"),0,(struct sockaddr *)&from,&fromlen); 紧随其后
n = recvfrom(sock,buf,sizeof (buf),0,(struct sockaddr *)&from,&fromlen); server.c 中

并且您必须注意正确处理文件,因为不正确的文件处理会导致输入和输出文件不匹配。

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