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在控制台中运行JavaScript代码还是将其作为书签运行,会得到不同的结果

[英]Running javascript code in a console vs as a bookmarkl gives different results

我很高兴看到我能够解决我以前的问题 (在一些急需的帮助下) 但是在我运行了新代码之后不久:

 javascript:var tt=document.createElement('div'); tt.setAttribute('id', 'CMenu'); var g=document.getElementById('adCost'); var RAW='<button id ="save1Button" onclick=\\"save1()\\">SAVE SLOT 1</button>' + '<button id ="load1Button" onclick="load1()">LOAD SLOT 1</button>' + '<button id ="save2Button" onclick="save2()">SAVE SLOT 2</button>' + '<button id ="load2Button" onclick="load2()">LOAD SLOT 2</button>' + '<button id ="resetButton" onclick="reset()">RESET ALL PROGRESS</button>' + '<button id ="freeClipsButton" onclick="cheatClips()">Free Clips</button>' + '<button id ="freeMoneyButton" onclick="cheatMoney()">Free Money</button>' + '<button id ="freeTrustButton" onclick="cheatTrust()">Free Trust</button>' + '<button id ="freeOpsButton" onclick="cheatOps()">Free Ops</button>' + '<button id ="freeCreatButton" onclick="cheatCreat()">Free Creativity</button>' + '<button id ="freeYomiButton" onclick="cheatYomi()">Free Yomi</button>' + '<button id ="resetPrestige" onclick="resetPrestige()">Reset Prestige</button>' + '<button id ="destroyAllHumansButton" onclick="cheatHypno()">Destroy all Humans</button>' + '<button id ="freePrestigeU" onclick="cheatPrestigeU()">Free Prestige U</button>' + '<button id ="freePrestigeS" onclick="cheatPrestigeS()">Free Prestige S</button>' + '<button id ="debugBattleNumbers" onclick="setB()">Set Battle Number 1 to 7</button>' + '<button id ="availMatterZero" onclick="zeroMatter()">Set Avail Matter to 0</button>'; g.appendChild(tt); document.getElementById('CMenu').innerHTML= RAW 

作为书签而不是控制台(当然没有javascript :)作为书签,它给出了不同的结果。 控制台逐行测试时可以按预期运行,并且一次运行。 但是书签用按钮替换了页面上的所有内容!

在小书签的末尾添加false 显然,浏览器将单击书签作为导航,因此返回时仅显示新页面。 但是,如果内联Javascript返回false ,则会禁用单击链接的默认操作。

 <a href="javascript:var tt=document.createElement('div'); tt.setAttribute('id', 'CMenu'); var g=document.getElementById('adCost'); var RAW='<button id =&quot;save1Button&quot; onclick=&quot;save1()&quot;>SAVE SLOT 1</button>' + '<button id =&quot;load1Button&quot; onclick=&quot;load1()&quot;>LOAD SLOT 1</button>' + '<button id =&quot;save2Button&quot; onclick=&quot;save2()&quot;>SAVE SLOT 2</button>' + '<button id =&quot;load2Button&quot; onclick=&quot;load2()&quot;>LOAD SLOT 2</button>' + '<button id =&quot;resetButton&quot; onclick=&quot;reset()&quot;>RESET ALL PROGRESS</button>' + '<button id =&quot;freeClipsButton&quot; onclick=&quot;cheatClips()&quot;>Free Clips</button>' + '<button id =&quot;freeMoneyButton&quot; onclick=&quot;cheatMoney()&quot;>Free Money</button>' + '<button id =&quot;freeTrustButton&quot; onclick=&quot;cheatTrust()&quot;>Free Trust</button>' + '<button id =&quot;freeOpsButton&quot; onclick=&quot;cheatOps()&quot;>Free Ops</button>' + '<button id =&quot;freeCreatButton&quot; onclick=&quot;cheatCreat()&quot;>Free Creativity</button>' + '<button id =&quot;freeYomiButton&quot; onclick=&quot;cheatYomi()&quot;>Free Yomi</button>' + '<button id =&quot;resetPrestige&quot; onclick=&quot;resetPrestige()&quot;>Reset Prestige</button>' + '<button id =&quot;destroyAllHumansButton&quot; onclick=&quot;cheatHypno()&quot;>Destroy all Humans</button>' + '<button id =&quot;freePrestigeU&quot; onclick=&quot;cheatPrestigeU()&quot;>Free Prestige U</button>' + '<button id =&quot;freePrestigeS&quot; onclick=&quot;cheatPrestigeS()&quot;>Free Prestige S</button>' + '<button id =&quot;debugBattleNumbers&quot; onclick=&quot;setB()&quot;>Set Battle Number 1 to 7</button>' + '<button id =&quot;availMatterZero&quot; onclick=&quot;zeroMatter()&quot;>Set Avail Matter to 0</button>'; g.appendChild(tt); document.getElementById('CMenu').innerHTML= RAW; false;">Click</a> <div>This is some text at the beginning.</div> <div id="adCost"></div> <div>This is text at the end</div> 

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