[英]How to handle DataReceived
请参阅下面的代码,我试图返回到注册端口的DataReceived事件的方法。 基本上,如果我在读取超时之前从端口接收数据。 我将返回注册DataReceived事件和degister的位置,然后继续进行处理。 我正在尝试使用while循环。 但不确定是否准确,这是必须执行的方法,或者是否有其他方法可以执行此操作。
public class CommClass{
private static byte[] portReturn = null;
private void setUpDevice()
{
byte[] command = { 0x11,0X51 };
try
{
port.DataReceived += new SerialDataReceivedEventHandler(serialPortDataReceived);
port.Write(command, 0, command.Length);
while (portReturn == null) { } //Not sure if this will work. If I receive data before times out I do not want to wait in the loop.
port.DataReceived -= serialPortDataReceived;
}
catch(Exception ex)
{
//to do
}
}
private void serialPortDataReceived(object sender, SerialDataReceivedEventArgs e)
{
var servicePort = (SerialPort)sender;
portReturn = servicePort.ReadByte();
return;
}
}
您的代码将在技术上有效; 但是,当您等待数据进入时,while循环将使CPU最大化,这不是您想要的。 我建议在此处使用ManualResetEvent
,让您等待以CPU友好的方式接收数据。 您可以在这里阅读更多有关它们的信息
public class CommClass
{
private static byte[] portReturn = null;
// ManualResetEvents are great for signaling events across threads
private static ManualResetEvent dataReceivedEvent = new ManualResetEvent(false);
private void setUpDevice()
{
byte[] command = { 0x11,0X51 };
try
{
port.DataReceived += new SerialDataReceivedEventHandler(serialPortDataReceived);
port.Write(command, 0, command.Length);
// Wait for the event to be set without spinning in a loop.
// Can also specify a timeout period to wait in case the data never comes.
dataReceivedEvent.WaitOne();
// Reset the event so that you can use it again later if necessary
dataReceivedEvent.Reset();
port.DataReceived -= serialPortDataReceived;
}
catch(Exception ex)
{
//to do
}
}
private void serialPortDataReceived(object sender, SerialDataReceivedEventArgs e)
{
var servicePort = (SerialPort)sender;
portReturn = servicePort.ReadByte();
// Set the event to let the main thread know you have received data
dataReceivedEvent.Set();
}
}
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