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跟踪玩家参与策划的尝试次数?

[英]keeping track of how many attempts player takes in mastermind?

我有应该运行一个名为mastermind的虚拟游戏的代码,并且在尝试以某种方式跟踪玩家进行几次尝试的方式时遇到了问题。

我已经尝试将其添加为变量,但是除了0之外,它没有其他任何值,我希望有一种在每次函数显示反馈运行时增加该值的方法。 有没有更好的方法来实现这一目标?

这是我的代码:

import random

def getGuessFromUser(guess):
    player_guess.clear()
    for g in guess:
        player_guess.append(g)
    return player_guess

#the players code does not match up to the color code
def displayFeedback():

    while attempts < 10 and player_guess != color_code:
        for i in range(4):
            if player_guess[i] == color_code[i] and player_guess != color_code:
                feedback[i] = color_code[i]
            if player_guess[i] != color_code[i] and player_guess[i] in color_code and player_guess[i] not in feedback:
                feedback[i] = 'W'
            if player_guess[i] != color_code[i] and player_guess[i] in colors and player_guess[i] not in color_code:
                feedback[i] = '_'
        print(printNicely(feedback))
        #getGuessFromUser(input('Guess: ' + '\n'))
        guessD()
    else:
        finalScoreCodebreaker()

#while the players guess is not valid
def errorMessage():

    if len(player_guess) != len(color_code):
        getGuessFromUser((input('Error ' + '\n')))
    if printNicely(player_guess) != printNicely(player_guess).upper():
        getGuessFromUser((input('Error ' + '\n')))
    for x in range(4):
        if player_guess[x] not in colors:
            getGuessFromUser((input('Error ' + '\n')))
    else:
        displayFeedback()
        #attempts(attempts)

#if player guesses on first try or if they run out of attempts
def finalScoreCodebreaker():
    if attempts >= 10:
        print("Color code was: " + str(printNicely(color_code)))
        print('Score: -' + str(10 - attempts))
    if player_guess == color_code:
        print("Score: -" + str(10 - attempts))

#returns as string
def printNicely(self):
    return ''.join(self)

def guessD():
    guess = getGuessFromUser(input('guess: '))


colors = ["R", "G", "Y", "P", "B", "O"]
attempts = 0
color_code = random.sample(colors, 4)
feedback = ['_', '_', '_', '_']
player_guess = []

guessD()
print(printNicely(color_code))
errorMessage()

通过添加全局变量,您走在正确的轨道上( attempts = 0 )。 下一步是在感兴趣的函数中添加一行以增加attempts 但是,在执行此操作之前,由于attempts超出了所关注功能的范围,因此在递增功能之前,必须将其声明为功能内的全局变量。

总结一下,将以下两行添加到displayFeedback的顶部:

global attempts
attempts += 1
...

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