[英]Pygame rectangle isn't being drawn
当我运行代码时,它不会显示任何错误。 矩形只是没有出现。 怎么能修好?
负责的函数是render()
,其行为pygame.draw.rect(win, (0, 0, 0), (100, 100, 50, 50))
。
import pygame
w, h = 1000, 600
caption = "Game"
background = (255, 255, 255)
running = True
clock = pygame.time.Clock()
FPS = 60
win = pygame.display.set_mode((w, h))
pygame.display.set_caption(caption)
def start():
# This function runs only once at the start of the game
pass
def logic():
# This function runs every frame. This function contains the game's logic.
pass
def render():
# This function runs every frame. This function contains code for drawing
# everything to the screen.
pygame.draw.rect(win, (0, 0, 0), (100, 100, 50, 50))
def main():
global running
start()
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
logic()
win.fill(background)
render()
pygame.display.update()
if __name__ == "__main__":
main()
pygame.quit()
quit()
抱歉打扰每个人。 我使用Atom编写并运行此代码,但每次我在Atom中使用script
包运行此代码时,它都会显示一个空白屏幕。 解决方案是使用build-python
包(它是一个有效的包,而不是script
)。 对不起,我应该更具体一点。
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