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登录成功后如何打开主window

[英]How to open main window after successful login

我开始盯着 python。 我有一个udemy课程,还阅读了这篇文章: 如何让您的主要Window在Tkinter成功登录后出现(PYTHON 3.6

尽管如此,我仍然无法实施 recired 事件。 我想在登录后打开桌面应用程序的新(主)window。 由于某种原因,该脚本还突然打开了第三个 window。 自从 2 天以来,我对那些东西的工作感到非常沮丧......

感谢帮助:)

from tkinter import Tk, Label, Button, messagebox
from tkinter import *

class AirsoftGunRack:


    ##### Main Window #####






    ##### Login Page #####


def __init__(self,master):
    """

    :type master: object
    """

    ##### Login Page #####

    self.master = master
    master.title("Login - Airsoft GunRack 3.0")
    master.geometry("450x230+450+170")


    # Creating describtions

    self.username = Label(master, text="Username:")
    self.username.place(relx=0.285, rely=0.298, height=20, width=55)

    self.password = Label(master, text="Password:")
    self.password.place(relx=0.285, rely=0.468, height=20, width=55)

    # Creating Buttons

    self.login_button = Button(master, text="Login")
    self.login_button.place(relx=0.440, rely=0.638, height=30, width=60)
    self.login_button.configure(command=self.login_user)

    self.exit_button = Button(master, text="Exit")  # , command=master.quit)
    self.exit_button.place(relx=0.614, rely=0.638, height=30, width=60)
    self.exit_button.configure(command=self.exit_login)

    # Creating entry boxes

    self.username_box = Entry(master)
    self.username_box.place(relx=0.440, rely=0.298, height=20, relwidth=0.35)

    self.password_box = Entry(master)
    self.password_box.place(relx=0.440, rely=0.468, height=20, relwidth=0.35)
    self.password_box.configure(show="*")
    self.password_box.configure(background="white")

    # Creating checkbox

    self.var = IntVar()
    self.show_password = Checkbutton(master)
    self.show_password.place(relx=0.285, rely=0.650, relheight=0.100, relwidth=0.125)
    self.show_password.configure(justify='left')
    self.show_password.configure(text='''Show''')
    self.show_password.configure(variable=self.var, command=self.cb)

def cb(self, ):

    if self.var.get() == True:
        self.password_box.configure(show="")
    else:
        self.password_box.configure(show="*")

# Giving function to login process

def login_user(self):
    name = self.username_box.get()
    password = self.password_box.get()

    if name == "user" and password == "1234":
        self.main_win.deiconify() #Unhides the root window
        self.master.destroy()  #Removes the toplevel window
        #messagebox.showinfo("Login page", "Login successful!")

    else:
        messagebox.showwarning("Login failed", "Username or password incorrect!")

def exit_login(self):
    msg = messagebox.askyesno("Exit login page", "Do you really want to exit?")

    if (msg):
        exit()




main_win = Toplevel()
main_win.title("Main Window")
main_win.title("Main Window")
main_win.geometry("800x800+450+170")

root = Tk()
gunrack = AirsoftGunRack(root)
root.mainloop()
#main_win.withdraw()
main_win.mainloop()

当您创建root = Tk()的新实例时,您将自动打开一个小的默认 window。

1st) 你有 root = Tk()

2nd)你有初始化的主人

3rd) 你有main_win

因此你有三个 windows

您必须避免在 class 之外再次调用 class Tk() ,这是令人讨厌的第三个 window 问题。

我建议做的是添加一个定义,它只会主循环你的AirsoftGunRack window

这是最终代码:

from tkinter import Tk, Label, Button, messagebox
from tkinter import *

class AirsoftGunRack:

    def __init__(self,master = Tk()): #This is my first change so i already initialize a Tk window inside the class
        """

        :type master: object
        """

        ##### Login Page #####

        self.master = master
        master.title("Login - Airsoft GunRack 3.0")
        master.geometry("450x230+450+170")


        # Creating describtions

        self.username = Label(master, text="Username:")
        self.username.place(relx=0.285, rely=0.298, height=20, width=55)

        self.password = Label(master, text="Password:")
        self.password.place(relx=0.285, rely=0.468, height=20, width=55)

        # Creating Buttons

        self.login_button = Button(master, text="Login")
        self.login_button.place(relx=0.440, rely=0.638, height=30, width=60)
        self.login_button.configure(command=self.login_user)

        self.exit_button = Button(master, text="Exit")  # , command=master.quit)
        self.exit_button.place(relx=0.614, rely=0.638, height=30, width=60)
        self.exit_button.configure(command=self.exit_login)

        # Creating entry boxes

        self.username_box = Entry(master)
        self.username_box.place(relx=0.440, rely=0.298, height=20, relwidth=0.35)

        self.password_box = Entry(master)
        self.password_box.place(relx=0.440, rely=0.468, height=20, relwidth=0.35)
        self.password_box.configure(show="*")
        self.password_box.configure(background="white")

        # Creating checkbox

        self.var = IntVar()
        self.show_password = Checkbutton(master)
        self.show_password.place(relx=0.285, rely=0.650, relheight=0.100, relwidth=0.125)
        self.show_password.configure(justify='left')
        self.show_password.configure(text='''Show''')
        self.show_password.configure(variable=self.var, command=self.cb)

    def cb(self, ):

        if self.var.get() == True:
            self.password_box.configure(show="")
        else:
            self.password_box.configure(show="*")

    # Giving function to login process

    def login_user(self):
        name = self.username_box.get()
        password = self.password_box.get()

        if name == "user" and password == "1234":
            self.main_win.deiconify() #Unhides the root window
            self.master.destroy()  #Removes the toplevel window
            #messagebox.showinfo("Login page", "Login successful!")

        else:
            messagebox.showwarning("Login failed", "Username or password incorrect!")

    def exit_login(self):
        msg = messagebox.askyesno("Exit login page", "Do you really want to exit?")
        if (msg):
            exit()

    def mainloop_window(self): #This is the class function that helps me to mainloop the window
        self.master.mainloop()




main_win = Toplevel()
main_win.title("Main Window")
main_win.title("Main Window")
main_win.geometry("800x800+450+170")

gunrack = AirsoftGunRack() # I dont need to pass the root now since its initialized inside the class
gunrack.mainloop_window() # Just mainlooping the authentication window
#main_win.withdraw()
main_win.mainloop()

请注意,我在此代码中添加了四个注释。 在第 6、82、93、94 行

此更改将打开您处理的 windows。

这些当然是我对您的代码块的唯一更改。

如果它影响您在 tkinter 项目中的性能,请评论此答案。

是的,@Jim Erginbash。 这就是我希望它工作的方式,所以。 我为主要胜利创建了一个单独的 class 。 我考虑了身份验证程序,我的想法是创建一个值为“true”的新变量(login_completed)。 如果登录成功。 在第二步中,class main_win 应在取消隐藏主 window(撤回命令)之前检查该值是否为“真”,遗憾的是。 我不能让它正常工作。 不知道在哪里添加代码以及如何添加。

这是迄今为止的新代码。 为了更好地理解,我还重命名了一些参数,它们也属于 window。

我还注意到,通过使用框架按钮 (X) 关闭登录页面,它还将继续执行创建主 window 的代码。 你知道怎么杀死它吗?

从 tkinter 导入 Tk,Label,按钮,从 tkinter 导入的消息框 *

    ##### Login Page #####

class Login_Page:

def __init__(self,login = Tk()): #This is my first change so i already initialize a Tk window inside the class
    """

    :type login: object
    """


    self.login = login
    login.title("Login - Airsoft GunRack 3.0")
    login.geometry("450x230+450+170")


    # Creating describtions

    self.username = Label(login, text="Username:")
    self.username.place(relx=0.285, rely=0.298, height=20, width=55)

    self.password = Label(login, text="Password:")
    self.password.place(relx=0.285, rely=0.468, height=20, width=55)

    # Creating Buttons

    self.login_button = Button(login, text="Login")
    self.login_button.place(relx=0.440, rely=0.638, height=30, width=60)
    self.login_button.configure(command=self.login_user)

    self.login_completed = IntVar()

    self.exit_button = Button(login, text="Exit")  # , command=master.quit)
    self.exit_button.place(relx=0.614, rely=0.638, height=30, width=60)
    self.exit_button.configure(command=self.exit_login)

    # Creating entry boxes

    self.username_box = Entry(login)
    self.username_box.place(relx=0.440, rely=0.298, height=20, relwidth=0.35)

    self.password_box = Entry(login)
    self.password_box.place(relx=0.440, rely=0.468, height=20, relwidth=0.35)
    self.password_box.configure(show="*")
    self.password_box.configure(background="white")

    # Creating checkbox

    self.var = IntVar()
    self.show_password = Checkbutton(login)
    self.show_password.place(relx=0.285, rely=0.650, relheight=0.100, relwidth=0.125)
    self.show_password.configure(justify='left')
    self.show_password.configure(text='''Show''')
    self.show_password.configure(variable=self.var, command=self.cb)

def cb(self, ):

    if self.var.get() == True:
        self.password_box.configure(show="")
    else:
        self.password_box.configure(show="*")

# Giving function to login process

def login_user(self):
    name = self.username_box.get()
    password = self.password_box.get()
    login_completed = self.login_completed.get()

    if name == "user" and password == "1234":
        #messagebox.showinfo("Login page", "Login successful!")
        self.login.destroy()  #Removes the toplevel window
        #self.main_win.deiconify() #Unhides the root window
        self.login_completed == 1

    else:

        messagebox.showwarning("Login Failed - Acess Denied", "Username or Password incorrect!")

        #return

def exit_login(self):
    msg = messagebox.askyesno("Exit login page", "Do you really want to exit?")
    if (msg):
        exit()

def mainloop_window(self): #This is the class function that helps me to mainloop the window
    self.login.mainloop()


login_page = Login_Page() # I dont need to pass the root now since its initialized inside the class
login_page.mainloop_window() # Just mainlooping the authentication window



   ##### Main Window #####




class Main_Win:

def __init__(self,main_win = Tk()): #This is my first change so i already initialize a Tk window inside the class
    """

    :type main_win: object
    """

    #main_win.withdraw()
    #self.main_win.deiconify() #Unhides the root window
    self.main_win = main_win
    main_win.title("Airsoft GunRack 3.0")
    main_win.geometry("900x500+250+130")







def mainloop_window(self): #This is the class function that helps me to mainloop the window
    self.main_win.mainloop()



main_win = Main_Win() # I dont need to pass the root now since its initialized inside the class

main_win.mainloop_window() # Just mainlooping the authentication window

您的身份验证的想法很好。

在更高级的级别,您需要开始使用数据库管理您的 tkinter 应用程序(我建议使用 postgresql)并从那里管理您的用户和密码

为了防止 X 按钮的错误,您可以在 class 初始化中添加以下行:

login.protocol("WM_DELETE_WINDOW",self.event_X)

还要在登录class中添加这个function:(定义event_X函数)

    def event_X(self):
        if messagebox.askokcancel("Exit", "Are you sure you want to exit?"):
            exit()

这将是最终代码:

from tkinter import Tk, Label, Button, messagebox
from tkinter import *


##### Login Page #####

class Login_Page:

    def __init__(self, login=Tk()):  # This is my first change so i already initialize a Tk window inside the class
        """

        :type login: object
        """
        self.login = login
        login.protocol("WM_DELETE_WINDOW",self.event_X)
        login.title("Login - Airsoft GunRack 3.0")
        login.geometry("450x230+450+170")

    # Creating describtioneves

        self.username = Label(login, text="Username:")
        self.username.place(relx=0.285, rely=0.298, height=20, width=55)

        self.password = Label(login, text="Password:")
        self.password.place(relx=0.285, rely=0.468, height=20, width=55)

        # Creating Buttons

        self.login_button = Button(login, text="Login")
        self.login_button.place(relx=0.440, rely=0.638, height=30, width=60)
        self.login_button.configure(command=self.login_user)

        self.login_completed = IntVar()

        self.exit_button = Button(login, text="Exit")  # , command=master.quit)
        self.exit_button.place(relx=0.614, rely=0.638, height=30, width=60)
        self.exit_button.configure(command=self.exit_login)

        # Creating entry boxes

        self.username_box = Entry(login)
        self.username_box.place(relx=0.440, rely=0.298, height=20, relwidth=0.35)

        self.password_box = Entry(login)
        self.password_box.place(relx=0.440, rely=0.468, height=20, relwidth=0.35)
        self.password_box.configure(show="*")
        self.password_box.configure(background="white")

        # Creating checkbox

        self.var = IntVar()
        self.show_password = Checkbutton(login)
        self.show_password.place(relx=0.285, rely=0.650, relheight=0.100, relwidth=0.125)
        self.show_password.configure(justify='left')
        self.show_password.configure(text='''Show''')
        self.show_password.configure(variable=self.var, command=self.cb)

    def event_X(self):
        if messagebox.askokcancel("Exit", "Are you sure you want to exit?"):
            exit()

    def cb(self, ):
        if self.var.get() == True:
            self.password_box.configure(show="")
        else:
            self.password_box.configure(show="*")


# Giving function to login process

    def login_user(self):
        name = self.username_box.get()
        password = self.password_box.get()
        login_completed = self.login_completed.get()

        if name == "user" and password == "1234":
            # messagebox.showinfo("Login page", "Login successful!")
            self.login.destroy()  # Removes the toplevel window
            # self.main_win.deiconify() #Unhides the root window
            self.login_completed == 1

        else:
            messagebox.showwarning("Login Failed - Acess Denied", "Username or Password incorrect!")

        # return


    def exit_login(self):
        msg = messagebox.askyesno("Exit login page", "Do you really want to exit?")
        if (msg):
            exit()


    def mainloop_window(self):  # This is the class function that helps me to mainloop the window
        self.login.mainloop()


login_page = Login_Page()  # I dont need to pass the root now since its initialized inside the class
login_page.mainloop_window()  # Just mainlooping the authentication window


    ##### Main Window #####


class Main_Win:
    def __init__(self, main_win=Tk()):  # This is my first change so i already initialize a Tk window inside the class
        self.main_win = main_win
        main_win.title("Airsoft GunRack 3.0")
        main_win.geometry("900x500+250+130")


    def mainloop_window(self):  # This is the class function that helps me to mainloop the window
        self.main_win.mainloop()


main_win = Main_Win()  # I dont need to pass the root now since its initialized inside the class
main_win.mainloop_window()  # Just mainlooping the authentication window

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