[英]why i am getting error 'ObjectPoolingManager.Instance' is inaccessible due to its protection level?
我的播放器脚本
错误 CS0122:“ObjectPoolingManager.Instance”由于其保护级别而无法访问
代码:
// Update is called once per frame
void Update ()
{
if (Input.GetMouseButtonDown(0))
{
ObjectPoolingManager.Instance.GetBullet ();
GameObject bulletObject = Instantiate (bulletPrefab);
bulletObject.transform.position = playerCamera.transform.position + playerCamera.transform.forward;
bulletObject.transform.forward = playerCamera.transform.forward;
}
}
在您的 class 声明中,您必须将其Internal class ObjectPoolingManager()
您可以通过将其更改为Public class ObjectPoolingManager()
使其可访问
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