[英]Why the value is changing unexpectedly ? inet_ntoa
我正在尝试创建一个 function 来收集机器上存在的所有 IP,并且能够检测到参数中的 IP 何时存在。
问题是包含我的 IP 的变量的值在另一个 IN_ADDR 上完成 inet_ntoa 后发生变化。
我尝试使用 std::string 没有成功。 我知道 inet_ntoa 已被弃用,但我尝试了其他方法但没有成功。 我也想了解我做错了什么。
void CIPUtilities::AwaitIPAddress(struct sockaddr_in WFIAddr) {
// also tried with AwaitIPAddress(char * IPName)
char* IPName = inet_ntoa(WFIAddr.sin_addr);
printf("\n Waiting for the IP: %s to be ready.\n", IPName);
int i;
bool ctn = TRUE;
/* Variables used by GetIpAddrTable */
PMIB_IPADDRTABLE pIPAddrTable;
DWORD dwSize = 0;
DWORD dwRetVal = 0;
IN_ADDR IPAddr;
ULONG outBufLen = 0;
ULONG Iterations = 0;
/* Variables used to return error message */
LPVOID lpMsgBuf;
// Allocate a 15 KB buffer to start with.
outBufLen = WORKING_BUFFER_SIZE;
do {
do {
//printf("inside do\n");
Sleep(300); //to be removed ? Only there to avaoid to loop too much.
pIPAddrTable = (MIB_IPADDRTABLE*)MALLOC(outBufLen);
if (pIPAddrTable == NULL) {
printf("Memory allocation failed for GetIpAddrTable\n");
//exit(1); // no need to exit we need debug
}
dwRetVal = GetIpAddrTable(pIPAddrTable, &outBufLen, 0);
if (dwRetVal == ERROR_BUFFER_OVERFLOW) {
FREE(pIPAddrTable);
pIPAddrTable = NULL;
}
else {
break;
}
} while ((dwRetVal == ERROR_BUFFER_OVERFLOW) && (Iterations < MAX_TRIES));
if (dwRetVal == NO_ERROR) {
// If successful, search the IP from the data we retrived
for (i = 0; i < (int)pIPAddrTable->dwNumEntries; i++) {
IPAddr.S_un.S_addr = (u_long)pIPAddrTable->table[i].dwAddr;
printf("1- The value of IPName is %s\n", IPName);
printf("\tIP Address[%d]: \t%s\n", i, inet_ntoa(IPAddr));
printf("2- The value of IPName is %s\n", IPName);
//if (strcmp(IPName, inet_ntoa(IPAddr)) == 0) {
// printf("IP adress[%s] is found in AddrTable\n", inet_ntoa(IPAddr));
// ctn = FALSE; // We exit the loop because the adress is created.
// break; // no need to parse more addresses.
//}
}
}
else
{
printf("GetIpAddrTable failed with error %d\n", dwRetVal);
printf("Required size should be %d\n", dwSize);
if (FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, dwRetVal, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
(LPTSTR)&lpMsgBuf, 0, NULL)) {
printf("\tError: %s", (char*)lpMsgBuf);
LocalFree(lpMsgBuf);
}
//exit(1); // no need to exit we need debug
}
if (pIPAddrTable) {
FREE(pIPAddrTable);
pIPAddrTable = NULL;
}
} while (ctn);}
基本上 output 将是:
Waiting for the IP: 10.0.4.3 to be ready.
1- The value of IPName is 10.0.4.3
IP Address[0]: 160.223.17.135
2- The value of IPName is 160.223.17.135
1- The value of IPName is 160.223.17.135
IP Address[1]: 169.254.165.50
2- The value of IPName is 169.254.165.50
1- The value of IPName is 169.254.165.50
IP Address[2]: 10.0.4.3
2- The value of IPName is 10.0.4.3
1- The value of IPName is 10.0.4.3
IP Address[3]: 10.0.12.44
2- The value of IPName is 10.0.12.44
1- The value of IPName is 10.0.12.44
IP Address[4]: 192.168.0.17
2- The value of IPName is 192.168.0.17
1- The value of IPName is 192.168.0.17
IP Address[5]: 127.0.0.1
2- The value of IPName is 127.0.0.1
1- The value of IPName is 127.0.0.1
我删除了 function 的某些部分以使其更具可读性。
简而言之:这是因为您直接使用返回的指针而不是复制字符串。
char* IPName = inet_ntoa(WFIAddr.sin_addr);
如 inet_ntoa 文档中所述(请参阅此处的 Windows 或此处的 Linux),结果是指向static缓冲区的指针:
保证返回的字符串仅在下一次 Windows Sockets function 调用在同一线程中之前有效。 因此,应该在另一个 Windows Sockets 调用之前复制数据。
您需要做的就是将缓冲区的内容复制到一个字符串变量中。
char IPName[18];
char* temp = inet_ntoa(WFIAddr.sin_addr);
if (temp != NULL)
{
strcpy(IPName, temp);
}
(有关缓冲区大小的详细信息,请参见此处)
当然,您应该处理错误情况(如果 temp为NULL)
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