[英]PyQt5 multi-window
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'PyosUI.ui'
#
# Created by: PyQt5 UI code generator 5.15.7
#
# WARNING: Any manual changes made to this file will be lost when pyuic5 is
# run again. Do not edit this file unless you know what you are doing.
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.QtWidgets import (
QApplication,
QLabel,
QMainWindow,
QPushButton,
QVBoxLayout,
QWidget
)
class GameWindow(QWidget):
def __init__(self):
super.__init__()
layout = QVBoxLayout()
self.label = QLabel("Hello!")
layout.addWidget(self.label)
self.setLayout(layout)
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.setEnabled(True)
Dialog.resize(1044, 601)
self.Notepad = QtWidgets.QPushButton(Dialog)
self.Notepad.setGeometry(QtCore.QRect(50, 520, 281, 61))
self.Notepad.setObjectName("Notepad")
self.Game = QtWidgets.QPushButton(Dialog)
self.Game.setGeometry(QtCore.QRect(390, 520, 271, 61))
self.Game.setObjectName("Game")
self.Poweroff = QtWidgets.QPushButton(Dialog)
self.Poweroff.setGeometry(QtCore.QRect(690, 520, 111, 31))
self.Poweroff.setObjectName("Poweroff")
self.Settings = QtWidgets.QPushButton(Dialog)
self.Settings.setGeometry(QtCore.QRect(690, 560, 111, 31))
self.Settings.setObjectName("Settings")
self.Date_time = QtWidgets.QDateTimeEdit(Dialog)
self.Date_time.setGeometry(QtCore.QRect(840, 20, 194, 22))
self.Date_time.setObjectName("Date_time")
self.label = QtWidgets.QLabel(Dialog)
self.label.setGeometry(QtCore.QRect(0, -20, 1051, 641))
self.label.setText("")
self.label.setPixmap(QtGui.QPixmap("background.png"))
self.label.setObjectName("label")
self.label.raise_()
self.Notepad.raise_()
self.Game.raise_()
self.Poweroff.raise_()
self.Settings.raise_()
self.Date_time.raise_()
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
l = QVBoxLayout()
self.Game.clicked.connect(self.button_clicked)
l.addWidget(self.Game)
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "PyOS"))
self.Notepad.setText(_translate("Dialog", "Notepad"))
self.Game.setText(_translate("Dialog", "Game"))
self.Poweroff.setText(_translate("Dialog", "Poweroff"))
self.Settings.setText(_translate("Dialog", "Settings"))
def game_window(self):
game_window = QtWidgets.QDialog()
game_window.setWindowTitle("Game")
game_window.resize(600, 600)
game_window.show()
def button_clicked(self):
self.game_window()
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
Dialog = QtWidgets.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
上面的代码是我用Pyqt5设计器做的UI。 对于我想做的工作,当点击“游戏”按钮时,应该会出现一个专用于“游戏”按钮的 window。
但是,当我运行上面的代码时,当我按下“游戏”按钮时,会出现 600 x 600 window 然后消失。
为什么? 我还能如何解决这个问题?
谢谢你。
game_window
是 Ui_Dialog 中Ui_Dialog
game_window()
方法中的一个局部变量。 将 window 设置为实例,应该没问题。
# other code remains same.
def game_window(self):
self._game_window = QtWidgets.QDialog()
self._game_window.setWindowTitle("Game")
self._game_window.resize(600, 600)
self._game_window.show()
编辑:添加下划线( _
)的原因是为了避免与方法名称同名。
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