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使用Wunderadio代码在iPhone上播放RTSP音频

[英]Playing RTSP audio on iPhone using Wunderadio code

我需要在iPhone应用程序中播放RTSP音频流,所以我一直在尝试运行Wunderradio代码(http://wunderradio.com/code.html)但我收到一些错误(复制如下)..

通常,此类错误表示未安装Framework,但在这种情况下,它们似乎都存在且正确。

有人有Wunderadio代码运行吗? 我被卡住了!

  "_OBJC_CLASS_$_MusicViewController", referenced from:


  objc-class-ref-to-MusicViewController in WunderRadioAppDelegate.o


  "_OBJC_CLASS_$_URLBackgroundOperation", referenced from:


  objc-class-ref-to-URLBackgroundOperation in SkinViewController.o


  "_Status_GetCurrentStatus", referenced from:


  -[LevelMeterView updateBargraph:] in LevelMeterView.o


  "_OBJC_CLASS_$_FavoriteViewController", referenced from:


  objc-class-ref-to-FavoriteViewController in WunderRadioAppDelegate.o


  "_Status_SetNewStatusByKey", referenced from:


  -[WunderRadioAppDelegate applicationDidReceiveMemoryWarning:] in WunderRadioAppDelegate.o


  "_CMAudioPlayerAudioDidStopNotification", referenced from:


  _CMAudioPlayerAudioDidStopNotification$non_lazy_ptr in DebugController.o


 (maybe you meant: _CMAudioPlayerAudioDidStopNotification$non_lazy_ptr)


  "_CMAudioPlayerAudioIsAvailableNotification", referenced from:


  _CMAudioPlayerAudioIsAvailableNotification$non_lazy_ptr in DebugController.o


 (maybe you meant: _CMAudioPlayerAudioIsAvailableNotification$non_lazy_ptr)


  "_Status_SetNewStatusString", referenced from:


  -[SkinViewController setShowingPlay:] in SkinViewController.o


   "_OBJC_CLASS_$_RadioTimeBrowser", referenced from:


  objc-class-ref-to-RadioTimeBrowser in WunderRadioAppDelegate.o


   "_gStreamingAudioPlayerTimerMax", referenced from:


  _gStreamingAudioPlayerTimerMax$non_lazy_ptr in PreferenceViewController.o


 (maybe you meant: _gStreamingAudioPlayerTimerMax$non_lazy_ptr)


  "_OBJC_CLASS_$_WebViewController", referenced from:


  objc-class-ref-to-WebViewController in WunderRadioAppDelegate.o


  "_CMAudioPlayerAudioIsDoneNotification", referenced from:


  _CMAudioPlayerAudioIsDoneNotification$non_lazy_ptr in DebugController.o


 (maybe you meant: _CMAudioPlayerAudioIsDoneNotification$non_lazy_ptr)


  "_OBJC_CLASS_$_EnhancedAlertView", referenced from:


  objc-class-ref-to-EnhancedAlertView in DebugController.o


  "_OBJC_CLASS_$_WXRadioItem", referenced from:


  objc-class-ref-to-WXRadioItem in WunderRadioAppDelegate.o


  "_OBJC_CLASS_$_SettingsAndKeyChainStorage", referenced from:


  objc-class-ref-to-SettingsAndKeyChainStorage in WunderRadioAppDelegate.o


  "_OBJC_CLASS_$_Reachability", referenced from:


  objc-class-ref-to-Reachability in WunderRadioAppDelegate.o


  "_OBJC_CLASS_$_WBSettingsManager", referenced from:


  objc-class-ref-to-WBSettingsManager in WunderRadioAppDelegate.o


  "_CMAudioPlayerAudioDidPlayNotification", referenced from:


  _CMAudioPlayerAudioDidPlayNotification$non_lazy_ptr in SkinViewController.o


 (maybe you meant: _CMAudioPlayerAudioDidPlayNotification$non_lazy_ptr)


  "_ExpandString", referenced from:


  -[DebugController runPressed:] in DebugController.o


  -[DebugController lngPressed:] in DebugController.o


  -[SkinViewController expandString:] in SkinViewController.o


  "_OBJC_CLASS_$_WebAudioPlayer", referenced from:


  objc-class-ref-to-WebAudioPlayer in SkinViewController.o


   ld: symbol(s) not found


    collect2: ld returned 1 exit status

有没有其他人得到Wunderadio代码运行? 谢谢!

我认为您现在只能建立设备目标。 Common / build / release-iphonesimulator / libcommon.a中的符号似乎与您当前的编译器具有不同的命名方式。 例如,使用了“ .objc_class_name_MusicViewController”,但“ _OBJC_CLASS _ $ _ MusicViewController”除外。 我进入libcommon.a并显示它是使用iphone os sdk 3.1和gcc 4.2.1 5577(x86)构建的,也许他们只是在设备上测试而忘记同步模拟器lib?

将命令或RadioShared文件夹中的文件添加到项目中。

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