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打印语句在if / elif / else块中不起作用

[英]Print statements not working in if/elif/else block

我有一个我要重做的项目。 这是一门有关交互式Python编程的课程。 提交的截止日期已经过去,所以我在这里没有违反荣誉代码,只是想了解为什么我现在为同一项目使用的代码无法正常工作。

游戏是猜数字。 if块中的所有print语句都根本不会打印出来,我当然认为应该打印出来。 在评估阶段,我已经完成了其他几个学生项目,但是仍然看不到我的代码为什么不正确。

游戏在浏览器中执行此游戏在浏览器中点击这里

这是我正在使用的代码:

# Sanderson, Steven
# template for "Guess the number" mini-project
# input will come from buttons and an input field
# all output for the game will be printed in the console

import simplegui
import random
import math

# initialize global variables used in your code
secret = 0         # The secret number
guesses = 0        # The amount of guesses you will have left
guess_count = 0    # How many guesses you made
range_limit = 100  # The number range of the game


def init():
    # Here I reference the global variables because they
    # are now inside of a function being referenced locally
    global range_limit
    global secret

    # This following line limits the amount of guesses
    # the player can have based upon the given 
    # range_limit of the game
    guesses = int(math.ceil(math.log(range_limit,2)))

    # This following line of code generates a secret
    # number for the specified range of the game,
    # it has been initialized to a range of 100 to 
    # start the game
    secret = random.randrange(0, range_limit)

    # Converts range_limit to a string to print to console
    print "Play Guess The Number. The range is 0 to", + range_limit
    print "You have " +str(guesses) + " guesses for this game"
    print ""

# define event handlers for control panel

def range100():
    # button that changes range to range [0,100) and restarts
    global range_limit
    global secret
    global guesses
    range_limit = 100
    init()

def range1000():
    # button that changes range to range [0,1000) and restarts
    global range_limit, secret, guesses
    range_limit = 1000
    init()

def input_guess(guess):
    # main game logic goes here
    int_guess = int(guess)
    global guess_count
    global guesses
    global secret
    guesses += -1
    guess_count = guess_count + 1

    if int_guess == secret:
        print "You Win and did it in " +str(guess_count) + " guesses"
        print ""
        init()
    elif int_guess > secret:
        print "You guessed " +str(guess) + " guess lower"
        print "You have " +str(guesses) + " guesses left"
        print ""
    elif int_guess < secret:
        print "You guessed " +str(guess) + " guess higher"
        print "You have " +str(guesses) + " guesses left"
        print ""
    if guesses == 0:
        print "You ran out of guesses, the secret was " +str(secret)
        print ""
        init()


# create frame
frame = simplegui.create_frame("Guess The Number!", 200, 200)

# register event handlers for control elements
frame.add_button("Range [0, 100)", range100, 125)
frame.add_button("Range [0, 1000)", range1000, 125)
frame.add_input("Enter your guess here and press enter", input_guess, 125)

# start frame
frame.start()
init()

# I know my code is not the best, constructive criticisim in order to help me
# be a better coder is appreciated :)

这是我刚运行的示例输出。 guess_count顺序打印出secretguess_countguesses

71
0
0
You guessed 25 guess higher
You have -1 guesses left

71
1
-1
You guessed 25 guess higher
You have -2 guesses left

71
2
-2
You guessed 25 guess higher
You have -3 guesses left

当按下按钮时,由于未重置计数,看起来init()也不起作用,这会刮伤头部。 init()可能也不正确

如果添加行

print repr(guess), type(guess), repr(secret), type(secret)
print guess == secret, guess > secret, guess < secret

就在if分支之前,您会看到(类似):

'23' <class 'str'> 4 <class 'int'>
False False False

您正在将字符串与整数进行比较,这在Python 3中会给出TypeError: unorderable types: str() < int()但在Python 2中,它将无提示地返回意外行为(如果有内存,则基于类的名称,但是因为我们无论如何都不应该这样做,所以我永远都不会记住细节。)要具体:

>>> "47" < 200
False
>>> "47" < 47
False
>>> "47" < 2
False
>>> 100 < "23"
True
>>> 100 < "1"
True
>>> 100 < "-23"
True

将用户输入转换为整数,然后就可以开始处理下一个问题了:^)

You guessed 5
5 <class 'int'> 35 <class 'int'>
False False True
You guessed 5 guess higher
You have -1 left

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