[英]Objective-C category “unrecognized selector” error
我已经制作了一个UIImage Objective C类别来容纳此功能:
#import "UIImage+fixOrientation.h"
@implementation UIImage (fixOrientation)
- (UIImage *)fixOrientation
{
// No-op if the orientation is already correct
if (self.imageOrientation == UIImageOrientationUp) return self;
// We need to calculate the proper transformation to make the image upright.
// We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored.
CGAffineTransform transform = CGAffineTransformIdentity;
switch (self.imageOrientation) {
case UIImageOrientationDown:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, self.size.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, 0);
transform = CGAffineTransformRotate(transform, M_PI_2);
break;
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, 0, self.size.height);
transform = CGAffineTransformRotate(transform, -M_PI_2);
break;
}
switch (self.imageOrientation) {
case UIImageOrientationUpMirrored:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
case UIImageOrientationLeftMirrored:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, self.size.height, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
}
// Now we draw the underlying CGImage into a new context, applying the transform
// calculated above.
CGContextRef ctx = CGBitmapContextCreate(NULL, self.size.width, self.size.height,
CGImageGetBitsPerComponent(self.CGImage), 0,
CGImageGetColorSpace(self.CGImage),
CGImageGetBitmapInfo(self.CGImage));
CGContextConcatCTM(ctx, transform);
switch (self.imageOrientation) {
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
// Grr...
CGContextDrawImage(ctx, CGRectMake(0,0,self.size.height,self.size.width), self.CGImage);
break;
default:
CGContextDrawImage(ctx, CGRectMake(0,0,self.size.width,self.size.height), self.CGImage);
break;
}
// And now we just create a new UIImage from the drawing context
CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
UIImage *img = [UIImage imageWithCGImage:cgimg];
CGContextRelease(ctx);
CGImageRelease(cgimg);
return img;
}
@end
据我所知,我已将其实施,但由于使用原因,它不断出现此错误:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIImage fixOrientation]: unrecognized selector sent to instance 0x1f0ce270'
在我的UIImage + fixOrientation.h文件中,我的代码如下所示:
#import <UIKit/UIKit.h>
@interface UIImage (fixOrientation)
- (UIImage *)fixOrientation;
@end
我的UIImage + fixOrientation.m文件由我一开始发布的代码组成。 我已经在项目目标构建部分中研究了其他链接器标志 ,并提供了一些建议,但这没有帮助! 老实说,我无法弄清楚为什么找不到此功能...
这也是我使用函数的方式:
NSData *imageData = UIImageJPEGRepresentation([[imageManager pickerImage] fixOrientation], 0.5);
有谁知道为什么它会向我抛出此消息? 提前致谢!
似乎您只是忘记了将该类别添加到目标中。
请查看该屏幕截图,并检查它是否与您相同:
您将需要将#import UIImage+fixOrientation.h
添加到希望使用该类别的任何文件中。或者,如果该方法通常对整个项目有用,则可以将其放在*-Prefix.pch
文件中,以便在项目的任何地方都可用。
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