[英]How to make F# projects which will work same on VS2010 / VS2013-preview?
新的F#項目隨之而來
<Choose>
<When Condition="'$(VisualStudioVersion)' == '11.0'">
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')">
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets')">
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</Otherwise>
</Choose>
<Import Project="$(FSharpTargetsPath)" />
msbuild剛剛失敗,所以我甚至無法根據這個項目文件編寫構建腳本。
我的解決方案
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v12.0\FSharp\Microsoft.FSharp.Targets" />
我設置v12.0
而不是$(VisualStudioVersion)
因為我的msbuild的VisualStudioVersion為11。 所以但這打破了與其他Visual Studio版本的兼容性。
我想我需要做一些相似的事情
<FSharpTargetsPath Condition="'$(VisualStudioVersion)' == '11.0'">$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
和
<FSharpTargetsPath Condition="'$(VisualStudioVersion)' == '12.0'">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v12.0\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
但即便看起來也不是很好的解決方案。 有正確的方法嗎?
我運行3.0 F#編譯器fsc.exe
和軟件都有問題FAKE
:
無法加載文件或程序集FSharp.Core,Version = 4.3.0.0,Culture = neutral,PublicKeyToken = b03f5f7f11d50a3a'或其依賴項之一
那么如何不破壞3.0 / msbuild和3.1以及更新的VS2013預覽內容之間的兼容性呢?
我想Danny應該給出的更具體的答案是:
<Choose>
<When Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#')">
<PropertyGroup>
<FSharpSdkPathPrefix>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#</FSharpSdkPathPrefix>
</PropertyGroup>
</When>
<Otherwise>
<Choose>
<When Condition="Exists('$(MSBuildExtensionsPath32)\..\..\..\..\Microsoft SDKs\F#')">
<PropertyGroup>
<FSharpSdkPathPrefix>$(MSBuildExtensionsPath32)\..\..\..\..\Microsoft SDKs\F#</FSharpSdkPathPrefix>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup>
<FSharpSdkPathPrefix></FSharpSdkPathPrefix>
</PropertyGroup>
</Otherwise>
</Choose>
</Otherwise>
</Choose>
<PropertyGroup>
<FSharpSdkPathSuffix>Framework\v4.0\Microsoft.FSharp.Targets</FSharpSdkPathSuffix>
</PropertyGroup>
<Choose>
<When Condition="'$(FSharpSdkPathPrefix)' == ''">
<PropertyGroup>
<FSharpTargetsPath></FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<Choose>
<When Condition="Exists('$(FSharpSdkPathPrefix)\4.0\$(FSharpSdkPathSuffix)')">
<PropertyGroup>
<FSharpTargetsPath>$(FSharpSdkPathPrefix)\4.0\$(FSharpSdkPathSuffix)</FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<Choose>
<When Condition="Exists('$(FSharpSdkPathPrefix)\3.1\$(FSharpSdkPathSuffix)')">
<PropertyGroup>
<FSharpTargetsPath>$(FSharpSdkPathPrefix)\3.1\$(FSharpSdkPathSuffix)</FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<Choose>
<When Condition="Exists('$(FSharpSdkPathPrefix)\3.0\$(FSharpSdkPathSuffix)')">
<PropertyGroup>
<FSharpTargetsPath>$(FSharpSdkPathPrefix)\3.0\$(FSharpSdkPathSuffix)</FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup>
<FSharpTargetsPath></FSharpTargetsPath>
</PropertyGroup>
</Otherwise>
</Choose>
</Otherwise>
</Choose>
</Otherwise>
</Choose>
</Otherwise>
</Choose>
<Import Condition="'$(FSharpTargetsPath)' != ''" Project="$(FSharpTargetsPath)" />
<Target Name="BeforeBuild">
<Message Condition="'$(FSharpTargetsPath)' == ''" Importance="High" Text="F# SDK path was not found!" />
</Target>
這適用於所有版本。
我將首先在兩個版本中創建項目並區分項目文件。 如果您構建一個包含兩個文件的超集的項目文件,並具有適當的Condition
屬性,以便每個版本的VS讀取正確的部分,理論上它應該可以工作。
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