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Node.js和Actionscript(as3crypto)之間的AES中斷

[英]AES broken between Node.js and Actionscript (as3crypto)

我正在嘗試使AES-256加密能夠跨node.js和actionscript工作,但是我嘗試的每種方法都將導致死胡同。 下面是兩種不同的嘗試,但都失敗了(由於不同的原因)。

需要注意的重要一件事是,在兩種情況下,IV,Key和密文均完美匹配。

對不起代碼重復,但我認為最好只顯示我正在使用的內容...

1) 默認填充

在as3中使用默認的Node.JS填充和PKCS5時,出現錯誤:PKCS#5:unpad:無效的填充值。 預期[105],發現[30]。

節點JS

var CIPHER_METHOD = "aes-256-cbc";

function aesEncryptStringToHex(input, key, iv) {
    var aesCipher = crypto.createCipher(CIPHER_METHOD, key, iv);
    var plainText = new Buffer(input, 'utf8').toString('hex');  
    var output;

    output = aesCipher.update(input, 'utf8', 'hex') + aesCipher.final('hex');

    console.log('IV: ' + iv.toString('hex'));
    console.log('Key: ' + key.toString('hex'));
    console.log('Plaintext: ' + plainText);
    console.log('Ciphertext: ' + output);
    sendToFlash(iv.toString('hex') + output);
}

AS3

private function aesDecryptToBytes(cipherBA:ByteArray, key:ByteArray):ByteArray {
    var IV:ByteArray = new ByteArray();
    var finalBytes:ByteArray = new ByteArray();
    var retBytes:ByteArray;
    var aesKey:AESKey;
    var cbcMode:CBCMode;
    var pad:PKCS5;
    var testOnly:ByteArray = new ByteArray();
    testOnly.writeUTFBytes('Hello World');

    if(key.length != 32) {
        throw new Error("INVALID KEY!");
    }


    if(cipherBA.length < 17) {
        throw new Error("INVALID CONTENT!");
    }
    cipherBA.readBytes(IV,0,16);
    cipherBA.readBytes(finalBytes, 0);

    IV.position = finalBytes.position = 0;

    trace('IV:', Hex.fromArray(IV));
    trace('Key:', Hex.fromArray(key));
    trace('Ciphertext:', Hex.fromArray(finalBytes));
    trace('Decrypted Plaintext Should Be:', Hex.fromArray(testOnly));

    pad = new PKCS5();
    aesKey = new AESKey(key);
    cbcMode = new CBCMode(aesKey,pad);
    cbcMode.IV = IV;
    pad.setBlockSize(cbcMode.getBlockSize());

    cbcMode.decrypt(finalBytes);

    retBytes = finalBytes;

    retBytes.position = 0;

    trace('But instead it is:', Hex.fromArray(retBytes));

    return(retBytes);
}

使用“ HELLO WORLD!”時 對於輸入和相同的鍵,我得到

在Node.JS端輸出

IV:87134386f7bf12dffc9b87b49da86d10

密鑰:56036ce4ddab006af7b0924ddad511adbea3fba97f672db4040102a1978e41f7

明文:48454c4c4f20574f524c4421

密文:d68db4542be683a80bceb0b8ca900d5c

在AS3側輸出

IV:87134386f7bf12dffc9b87b49da86d10

密鑰:56036ce4ddab006af7b0924ddad511adbea3fba97f672db4040102a1978e41f7

密文:d68db4542be683a80bceb0b8ca900d5c

解密的純文本應為:48454c4c4f20574f524c4421

錯誤:PKCS#5:unpad:無效的填充值。 預期的[105],發現的[30]

2) 自定義和空填充

禁用默認的Node.JS填充並用空字符填充,然后在as3上使用NullPad時,我沒有收到任何錯誤,但解密失敗

節點JS

var CIPHER_METHOD = "aes-256-cbc";
var AES_BLOCK_SIZE = 16;
var AES_PAD_STARTER = Array(16).join('\0');

function aesEncryptStringToHex(input, key, iv) {
    var aesCipher = crypto.createCipher(CIPHER_METHOD, key, iv);
    var plainText = new Buffer(input, 'utf8').toString('hex');
    var padLength = AES_BLOCK_SIZE - (input.length % AES_BLOCK_SIZE);
    var output;

    aesCipher.setAutoPadding(false);
    input += AES_PAD_STARTER.substr(0, padLength);

    output = aesCipher.update(input, 'utf8', 'hex') + aesCipher.final('hex');

    console.log('IV: ' + iv.toString('hex'));
    console.log('Key: ' + key.toString('hex'));
    console.log('Plaintext: ' + plainText);
    console.log('Ciphertext: ' + output);
    sendToFlash(iv.toString('hex') + output);
}

AS3

private function aesDecryptToBytes(cipherBA:ByteArray, key:ByteArray):ByteArray {
    var IV:ByteArray = new ByteArray();
    var finalBytes:ByteArray = new ByteArray();
    var retBytes:ByteArray;
    var aesKey:AESKey;
    var cbcMode:CBCMode;
    var pad:NullPad;
    var testOnly:ByteArray = new ByteArray();
    testOnly.writeUTFBytes("HELLO WORLD!");

    if(key.length != 32) {
        throw new Error("INVALID KEY!");
    }


    if(cipherBA.length < 17) {
        throw new Error("INVALID CONTENT!");
    }
    cipherBA.readBytes(IV,0,16);
    cipherBA.readBytes(finalBytes, 0);

    IV.position = finalBytes.position = 0;

    trace('IV:', Hex.fromArray(IV));
    trace('Key:', Hex.fromArray(key));
    trace('Ciphertext:', Hex.fromArray(finalBytes));
    trace('Decrypted Plaintext Should Be:', Hex.fromArray(testOnly));

    pad = new NullPad();
    aesKey = new AESKey(key);
    cbcMode = new CBCMode(aesKey,pad);
    cbcMode.IV = IV;
    pad.setBlockSize(cbcMode.getBlockSize());

    cbcMode.decrypt(finalBytes);

    retBytes = finalBytes;

    retBytes.position = 0;

    trace('But instead it is:', Hex.fromArray(retBytes));

    return(retBytes);
}

使用“ HELLO WORLD!”時 對於輸入和相同的鍵,我得到

在Node.JS端輸出

IV:cfa6cfee9f81d81d7e3b651e57b6f42d

密鑰:56036ce4ddab006af7b0924ddad511adbea3fba97f672db4040102a1978e41f7

明文:48454c4c4f20574f524c4421

密文:8daf432aad551e333818c42d3190dca5

在AS3側輸出

IV:cfa6cfee9f81d81d7e3b651e57b6f42d

密鑰:56036ce4ddab006af7b0924ddad511adbea3fba97f672db4040102a1978e41f7

密文:8daf432aad551e333818c42d3190dca5

解密的純文本應為:48454c4c4f20574f524c4421

但實際上是:70a4716a7a7d7156bca075efe90041a3

請注意,嘗試retBytes.readUTFBytes(retBytes.length)也會產生垃圾。

有什么辦法可以使AES加密在兩個平台上都能正常工作?


編輯:為了后代的緣故,一些用於加密和解密的節點代碼,帶有注釋以說明潛在的陷阱:

const CIPHER_METHOD = "aes-256-cbc";
const AES_BLOCK_SIZE = 16;

let nullPad = new Buffer(AES_BLOCK_SIZE).fill(0);

function aesEncrypt(input, key, iv) {
    if(iv === undefined) {
      //create a random iv.. this is the norm for encryption
      iv = crypto.randomBytes(AES_BLOCK_SIZE);
    }
    let aesCipher = crypto.createCipheriv(CIPHER_METHOD, key, iv);
    let padLength = AES_BLOCK_SIZE - (input.length % AES_BLOCK_SIZE);

    //don't pad if it's an entire block's worth
    if(padLength === AES_BLOCK_SIZE) {
      padLength = 0;
    }

    //we're controlling the padding manually here so we can match it in other environments
    aesCipher.setAutoPadding(false);

    //for now, just a simple null pad. Need to add it before encryption
    //if it were pcks#7 or something, the length would not need to be returned for later use
    if(padLength > 0) {
      input = Buffer.concat([input, nullPad.slice(0, padLength)]);
    }

    //encrypt it
    let cipherText = Buffer.concat([aesCipher.update(input), aesCipher.final()])

    return {
      cipherText: cipherText,
      iv: iv,
      padLength: padLength,
    }
}

function aesDecrypt(cipherText, key, iv, padLength) {
    if(iv === undefined) {
      //strip the iv off the front
      iv = cipherText.slice(0,AES_BLOCK_SIZE);  
      cipherText = cipherText.slice(AES_BLOCK_SIZE);
    }

    let aesCipher = crypto.createDecipheriv(CIPHER_METHOD, key, iv);

    //turn off padding so we can match it in other environments
    aesCipher.setAutoPadding(false);

    //decrypt it
    let plaintext = Buffer.concat([aesCipher.update(cipherText), aesCipher.final()]);

    //for now, just a simple null padding. Need to strip it after decryption
    //if it were pcks#7 or something, the length would be auto-determined
    plaintext = plaintext.slice(0,plaintext.length - padLength);


    return plaintext;
}

function testRun(original, key) {
  //cipher is an object containing ciphertext, iv, and padLength
  let cipher = aesEncrypt(original, key);

  //treat the iv separately from the ciphertext. This is nice though hurlant doesn't support that afaik
  let decryptedSeparate = aesDecrypt(cipher.cipherText, key, cipher.iv, cipher.padLength);

  //combine the iv with the ciphertext directly. aesDecrypt will strip it automatically
  let combinedCipherIv = Buffer.concat([cipher.iv, cipher.cipherText]);
  let decryptedCombined = aesDecrypt(combinedCipherIv, key, undefined, cipher.padLength);

  //Show the results!
  console.log("Original: " + original.toString('utf8'));
  console.log("Encrypted: " + cipher.cipherText.toString('utf8'));
  console.log("Padding size: " + cipher.padLength);
  console.log("Plaintext from combined: " + decryptedCombined.toString('utf8'));
  console.log("Plaintext from separate: " + decryptedSeparate.toString('utf8'));
}

//key should be something more secure than whatever happens to be in memory at the moment ;)
let key = new Buffer(32);

//original is just binary data... doesn't have to be a string, though it's easier to see in the console for testing
//this test is for no padding
let original = new Buffer("0123456789ABCDEF", 'utf8');
testRun(original, key);

console.log("");

//this test is with some padding
original = new Buffer("HELLO WORLD", 'utf8');
testRun(original, key);

好吧,我在node.js和Objective-C之間也有同樣的問題,但是在nodeJS代碼中,您應該使用crypto.CreateCypheriv ,而不僅僅是createCypher,也許不僅嘗試使用key和IV作為緩沖區,而且還要更改兩端的密鑰和IV到BYNARY有時會很麻煩...我希望這會給您一些解決問題的想法

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