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[英]main.cpp|| undefined reference to `MyClass::loadDatas(std::basic_string<char, std::char_traits<char>, std::allocator<char> >)'|
[英]undefined reference to `librarymanager::getBook(std::basic_string<char, std::char_traits<char>, std::allocator<char> >)
嗨,盡管我花了很多時間來解決問題,但我仍面臨“未定義對`librarymanager :: getBook(std :: basic_string,std :: allocator>)的引用”的問題。 我的代碼如下。
LibraryManager.h
#ifndef LIBRARYMANAGER_H
#define LIBRARYMANAGER_H
#include <string>
#include "Book.h"
namespace librarymanager {
class LibraryManager {
public:
void addBook(const book::Book& book);
void removeBook(std::string bookName);
void markBarrowed(std::string bookName, std::string borrower);
void printAllBooks();
void printAllBorrowedBooks();
void printAllBorrowerDetails();
};
book::Book& getBook(std::string bookName);
}
#endif
LibraryManager.cpp
#include <iostream>
#include "LibraryManager.h"
#include "Book.h"
#include <map>
using namespace std;
map<string, Books&> shelf;
LibraryManager::void addBooks(const Books& book) {
shelf.insert(book.getName(), book);
}
LibraryManager::void removeBook(string bookName) {
shelf.erase(bookName);
}
LibraryManager::void printAll() {
for(map<string, Book&>::const_iterator iter = shelf.begin(), endIter = shelf.end(); iter != endIter(); iter++) {
cout << iter->first << endl;
}
}
namespace librarymanager {
book::Book& getBook(string name) {
Book book(name);
return book;
}
}
書本
#ifndef BOOK_H
#define BOOK_H
namespace book {
class Book{
public:
void getBookName();
void setBorrowed(bool borrowed, std::string borrower);
bool isBorrowed();
std::string getBorrower();
};
}
#endif
Book.cpp
#include <iostream>
using namespace librarymanager;
LibraryManager::class Book {
private:
string bookName;
bool borrowed;
string borrower;
public:
Book(string bookName) {
this->bookName = bookName;
}
string getBookName() {
return bookName;
}
void setBorrowed(bool borrowed, string borrower) {
if (borrowed == true) {
this->borrowed = borrowed;
this->borrower = borrower;
}
}
bool isBorrowed() {
return borrowed;
}
string getBorrower() {
return borrower;
}
};
LibraryManagerTest.cpp
#include <iostream>
#include "LibraryManager.h"
#include "Book.h"
using namespace std;
using namespace librarymanager;
using namespace book;
int main() {
int operation = -1;
LibraryManager libraryManager;
while(true) {
cout << "Select operation " << endl;
cout << "1. Add Book" << endl;
cout << "2. Remove Book" << endl;
cout << "3. Borrow Book" << endl;
cout << "4. Print All Books " << endl;
cin >> operation;
switch (operation) {
case 1:
cout << "Enter the name of the book " << endl;
string bookName;
getline(cin, bookName);
book::Book& newBook = getBook(bookName);
libraryManager.addBook(newBook);
break;
/*case 2:
break;
case 3:
break;
case 4:
break;
default:
break;*/
}
}
}
錯誤是
/tmp/cc60p3k8.o: In function `main':
LibraryManagerTest.cpp:(.text+0x10e): undefined reference to `librarymanager::getBook(std::basic_string<char, std::char_traits<char>, std::allocator<char> >)'
LibraryManagerTest.cpp:(.text+0x131): undefined reference to `librarymanager::LibraryManager::addBook(book::Book const&)'
collect2: ld returned 1 exit status
[Finished in 0.2s with exit code 1]
[shell_cmd: g++ "/home/sakthi/MyProj/LibarayManager/src/LibraryManagerTest.cpp" -o "/home/sakthi/MyProj/LibarayManager/src/LibraryManagerTest"]
[dir: /home/sakthi/MyProj/LibarayManager/src]
[path: /usr/local/bin:/usr/bin:/bin:/usr/games]
我在這里想念什么嗎? 無法弄清楚
您沒有定義void addBook(const book::Book& book);
LibraryManager.cpp文件中的函數
而且您在Book.h和Book.cpp中具有不同的命名空間...因此,您已經在.h文件中聲明了另一本書,並在.cpp文件中定義了新本書...我想是因為您忘記添加#include "Book.h"
到Book.cpp。
更新資料
我最終重新編寫了您的代碼...大量的錯誤。 不使用const,加擾的代碼。 在編寫內容時進行更多編譯:
書本
#ifndef BOOK_H
#define BOOK_H
namespace book {
class Book {
public:
Book(std::string bookName);
std::string getBookName() const;
void setBorrowed(bool borrowed, std::string borrower);
bool isBorrowed();
std::string getBorrower();
private:
std::string bookName;
bool borrowed;
std::string borrower;
};
}
#endif
Book.cpp
#include <iostream>
#include "Book.h"
using namespace book;
Book::Book(std::string bookName) {
this->bookName = bookName;
}
std::string Book::getBookName() const {
return bookName;
}
void Book::setBorrowed(bool borrowed, std::string borrower) {
if (borrowed == true) {
this->borrowed = borrowed;
this->borrower = borrower;
}
}
bool Book::isBorrowed() {
return borrowed;
}
std::string Book::getBorrower() {
return borrower;
}
LibraryManager.h
#ifndef LIBRARYMANAGER_H
#define LIBRARYMANAGER_H
#include <string>
#include <map>
#include "Book.h"
namespace librarymanager {
class LibraryManager {
public:
void addBook(const book::Book& book);
void removeBook(std::string bookName);
void markBarrowed(std::string bookName, std::string borrower);
void printAllBooks();
void printAllBorrowedBooks();
void printAllBorrowerDetails();
private:
typedef std::map<std::string, book::Book> Books;
Books shelf;
};
book::Book getBook(std::string bookName);
}
#endif
LibraryManager.cpp
#include <iostream>
#include "LibraryManager.h"
#include "Book.h"
using namespace librarymanager;
using namespace book;
using namespace std;
void LibraryManager::addBook(const Book& book) {
shelf.insert(std::pair<std::string, book::Book>(book.getBookName(), book));
}
void LibraryManager::removeBook(string bookName) {
shelf.erase(bookName);
}
void LibraryManager::printAllBooks() {
for(map<string, Book>::const_iterator iter = shelf.begin(); iter != shelf.end(); iter++) {
cout << iter->first << endl;
}
}
namespace librarymanager {
book::Book getBook(string name) {
Book book(name);
return book;
}
}
LibraryManagerTest.cpp
#include <iostream>
#include "LibraryManager.h"
#include "Book.h"
using namespace std;
using namespace librarymanager;
using namespace book;
int main() {
int operation = -1;
LibraryManager libraryManager;
while(true) {
cout << "Select operation " << endl;
cout << "1. Add Book" << endl;
cout << "2. Remove Book" << endl;
cout << "3. Borrow Book" << endl;
cout << "4. Print All Books " << endl;
cin >> operation;
switch (operation) {
case 1:
cout << "Enter the name of the book " << endl;
string bookName;
getline(cin, bookName);
book::Book& newBook = getBook(bookName);
libraryManager.addBook(newBook);
break;
/*case 2:
break;
case 3:
break;
case 4:
break;
default:
break;*/
}
}
}
仍然我沒有測試...
如果頭文件,則聲明
void addBook(const book::Book& book);
但是在.cpp中,您將其稱為addBooks
:
LibraryManager::void addBooks(const Books& book) {
shelf.insert(book.getName(), book);
}
因此,您尚未實現addBook
。 這就是為什么在調用addBook
在main中出現鏈接器錯誤的原因。
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