[英]C# WPF. How to add Ellipces dynamically into canvas?
我正在嘗試在畫布中添加一些具有隨機位置的橢圓,但是我可以在畫布上看到它們。 Progmab正在編譯中。 碼:
for (int i = 0; i < FirefliesCount; ++i)
{
Firefly CurrentFirefly = new Firefly();
CurrentFirefly.Speed = Randomer.Next(1, 3);
CurrentFirefly.Body = new Ellipse();
CurrentFirefly.Body.Margin = new Thickness(Randomer.Next(10, (int)MainCanvas.Width - 10),
Randomer.Next(10, (int)MainCanvas.Height - 10),
0, 0);
CurrentFirefly.Body.Fill = Brushes.Black;
CurrentFirefly.Body.Height = MainCanvas.Height / 4;
CurrentFirefly.Body.Width = 1.5 * CurrentFirefly.Body.Height;
MainCanvas.Children.Add(CurrentFirefly.Body);
}
和Fireflie類:
class Firefly
{
public Ellipse Body { get; set; }
public int Speed { get; set; }
}
可能您沒有設置MainCanvas
的Width
和Height
屬性; 那么它們的值為NaN
,因此您將看不到橢圓。 我的建議是改用ActualWidth
和ActualHeight
並延遲添加橢圓,直到加載畫布為止。 這是一個例子:
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
MainCanvas.Loaded += MainCanvas_Loaded;
}
void MainCanvas_Loaded(object sender, RoutedEventArgs e)
{
Init();
}
private void Init()
{
const int FirefliesCount = 100;
Random Randomer = new Random();
for (int i = 0; i < FirefliesCount; ++i)
{
Firefly CurrentFirefly = new Firefly();
CurrentFirefly.Speed = Randomer.Next(1, 3);
CurrentFirefly.Body = new Ellipse();
CurrentFirefly.Body.Margin = new Thickness(Randomer.Next(10, (int)MainCanvas.ActualWidth - 10),
Randomer.Next(10, (int)MainCanvas.ActualHeight - 10),
0, 0);
CurrentFirefly.Body.Fill = Brushes.Black;
CurrentFirefly.Body.Height = MainCanvas.ActualHeight / 4;
CurrentFirefly.Body.Width = 1.5 * CurrentFirefly.Body.Height;
MainCanvas.Children.Add(CurrentFirefly.Body);
}
}
}
相應的xaml文件如下所示:
<Window x:Class="WpfApplication7.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Canvas x:Name="MainCanvas"/>
</Window>
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.