[英]How do you get the current solution directory from a Editor Classifier Project (c#)?
從加載項中,我們可以使用以下方式獲取解決方案路徑。
_applicationObject = (DTE2)application; // retrieved from OnConnection method
string solutionDir = System.IO.Path.GetDirectoryName(_applicationObject.Solution.FullName);
您將如何通過編輯器分類器項目 (Visual C# - >可擴展性 - >編輯器分類器)執行此操作?
我無法從應用程序或使用getService方法獲取DTE對象。
有人可以幫幫我嗎? 提前致謝。
internal class TestQuickInfoSource : IQuickInfoSource
{
private TestQuickInfoSourceProvider m_provider;
private ITextBuffer m_subjectBuffer;
private Dictionary<string, string> m_dictionary;
private bool m_isDisposed;
private DTE2 _applicationObject;
[Import]
internal SVsServiceProvider ServiceProvider = null;
//constructor that initializes the dictionary
public TestQuickInfoSource(TestQuickInfoSourceProvider provider, ITextBuffer subjectBuffer)
{
m_provider = provider;
m_subjectBuffer = subjectBuffer;
**// HERE the dictionary with the tool-tip info is created. I would need the solution path here ideally so that I can dynamically create the dictionary from a file there. Following commented statements.**
// Get an instance of the currently running Visual Studio IDE
//DTE dte = (DTE)ServiceProvider.GetService(typeof(DTE));
//string solutionDir = System.IO.Path.GetDirectoryName(dte.Solution.FullName);
//DTE dte = (DTE)ServiceProvider.GetService(typeof(EnvDTE.DTE));
//string solutionPath = Path.GetDirectoryName(dte.Solution.FullName);
//_applicationObject = (DTE2)provider;
//string solutionPath = Path.GetDirectoryName(_applicationObject.Solution.FullName);
//string gg = System.Reflection.Assembly.GetExecutingAssembly().ToString();
//string solutionDirectory = ((EnvDTE.DTE)System.Runtime
// .InteropServices
// .Marshal
// .GetActiveObject("VisualStudio.DTE.10.0"))
// .Solution
// .FullName;
//EnvDTE.DTE dte = (EnvDTE.DTE)System.Runtime.InteropServices.Marshal.GetActiveObject("VisualStudio.DTE");
//string solutionDir = System.IO.Path.GetDirectoryName(dte.Solution.FullName);
//_applicationObject = (DTE2)dte;
//string solutionDir1 = System.IO.Path.GetDirectoryName(_applicationObject.Solution.FullName);
string startupPath = System.IO.Directory.GetCurrentDirectory();
//EnvDTE.DTE dte = (EnvDTE.DTE)GetService(typeof(EnvDTE.DTE));
//System.IO.Path.GetDirectoryName(dte.Solution.FullName);
//Reading Resource File
//string path = "";
//EnvDTE80.DTE2 dte2;
//dte2 = (EnvDTE80.DTE2)System.Runtime.InteropServices.Marshal.GetActiveObject("VisualStudio.DTE.10.0");
//_applicationObject = (DTE2)dte2;
//if (_applicationObject.ActiveDocument != null)
//{
// string y = _applicationObject.ActiveDocument.ToString();
// string solutionPat = Path.GetDirectoryName(dte2.Solution.FullName);
//}
//Connect objConnect = new Connect();
//Array objArray = null;
//objConnect.OnConnection(dte2, ext_ConnectMode.ext_cm_AfterStartup, null, ref objArray);
//these are the method names and their descriptions
m_dictionary = new Dictionary<string, string>();
m_dictionary.Add("add", "int add(int firstInt, int secondInt)\nAdds one integer to another.");
m_dictionary.Add("subtract", "int subtract(int firstInt, int secondInt)\nSubtracts one integer from another.");
m_dictionary.Add("multiply", "int multiply(int firstInt, int secondInt)\nMultiplies one integer by another.");
m_dictionary.Add("divide", "int divide(int firstInt, int secondInt)\nDivides one integer by another.");
m_dictionary.Add("#include", "Custom Tool-Tip !");
}
請檢查粗體注釋以了解問題
您可以使用GetGlobalService
,如下所示:
var dte2 = (DTE2)Microsoft.VisualStudio.Shell.Package.GetGlobalService(typeof(SDTE));
但是你通常這樣做的方式是由@Srikanth Venugopalan給出的。 如果你得到“NULL”,就會出現問題,而且不知道更多,這很難提供幫助。
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