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[英]Error: Excepiton in System.Threading.ThreadAbortException: Thread was being aborted
[英]System.Threading.ThreadAbortException: Thread was being aborted - which Thread?
我有一個網站,該網站不斷從另一個站點讀取數據並將其繪制在地圖上。 我有一個插座啟動為
client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
new AsyncCallback(ReceiveCallback), state);
ReceiveCallback讀取數據並將其轉儲到隊列中以供另一個線程進行分析,然后設置等待句柄以啟動該線程。
readBytesWaitHandle.Set();
我很少遇到以下錯誤
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(TimeSpan timeout, Boolean exitContext)
at WebAPRS.PacketListener.readBytesBuffer() in c:\Users\Alan\Documents\Visual Studio 2013\Projects\WebAPRS\WebAPRS\PacketListener.cs:line 274
問題是-哪個線程正在中止? 一個正在運行ReceiveCallback
或正在等待ReceiveCallback
來設置等待句柄。
謝謝
艾倫
編輯這里是ReceiveCallback的代碼
// run by the client thread (which is implicitly created)
private void ReceiveCallback(IAsyncResult ar)
{
try
{
if (restarting) return;
// Retrieve the state object and the client socket
// from the asynchronous state object.
timeSpanSinceLastBytes = DateTime.Now - timeSinceLastBytes;
timeSinceLastBytes = DateTime.Now;
var state = (StateObject)ar.AsyncState;
if (!state.workSocket.Connected)
{
reStartClient("Error: state.workSocket.Connected =false - Restarting");
return;
}
var client = state.workSocket;
// Read data from the remote device.
var bytesRead = client.EndReceive(ar);
if (bytesRead == 0)
{
reStartClient("ERROR: bytes==0 - Restarting");
return;
}
// quickly store the buffer
storeBytes buff = new storeBytes(state.buffer, bytesRead);
byteQueue.Enqueue(buff);
string data = Encoding.ASCII.GetString(state.buffer, 0, bytesRead);
client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
new AsyncCallback(ReceiveCallback), state);
// setoff the readBytes Thread
readBytesWaitHandle.Set();
}
catch(Exception e)
{
reStartClient("ReceiveCallback failed : " + e.ToString());
}
}
您將看到我試圖抓住我能想到的所有可能事件。 它通常失敗,讀取零字節,然后重新啟動。 (我檢查是否在開始時沒有在進行重新啟動過程)
catch塊未捕獲此錯誤。 我的站點快要死了(也許每12小時一次),所以我有另一個線程正在運行,它每30秒檢查一次從ReceiveCallback讀取輸出的線程的運行狀況,並打印出上面的錯誤消息。 該代碼是:
private void checkRunning(object state)
{
if(! ((packetListener.readBytes.ThreadState == ThreadState.Running)||(packetListener.readBytes.ThreadState == ThreadState.WaitSleepJoin)))
{
packetListener.appendToDebugFile("readBytes thread not running "+packetListener.readBytes.ThreadState.ToString());
}
if(! ((packetListener.readStrings.ThreadState == ThreadState.Running) || (packetListener.readStrings.ThreadState == ThreadState.WaitSleepJoin)))
{
packetListener.appendToDebugFile("readStrings thread not running " + packetListener.readStrings.ThreadState.ToString());
}
if (packetListener.timeSpanSinceLastBytes > TimeSpan.FromSeconds(30))
{
packetListener.appendToDebugFile("bytes not seen for " + packetListener.timeSpanSinceLastBytes.ToString());
}
packetListener.appendToDebugFile("Threads running OK");
}
您正在超時。 增加ExecutionTimeout,因為它對我和其他使用AsyncCallback
並且收到您發布的錯誤消息。
<compilation debug="false"></compilation>
<httpRuntime executionTimeout="1800"/> //1800 seconds - 30 minutes.
這是進行上述更改的分步指南,這與您要解決的情況類似 。
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