[英]How to import VRML Files in three.js?
我正在嘗試在Three.js中導入VRML文件,但是它不起作用。 這是VRML文件:
#VRML V2.0 utf8
#Created by CINEMA 4D
DEF B1 Transform {
translation 600 0 0.333333
children [
DEF _60_ Transform {
translation -600 0 0
children [
]
}
DEF Button Transform {
translation 679.734143 0 0
children [
Shape {
appearance DEF MAT_Metal_010 Appearance {
material Material {
ambientIntensity 0.2
diffuseColor 0.815686 0 0.223529
specularColor 0 0 0
emissiveColor 0 0 0
shininess 0.1
transparency 0
}
}
geometry DEF FACESET_Button IndexedFaceSet {
ccw FALSE
creaseAngle 1.396263
coord Coordinate {
point [ -100 -100 -100,-100 100 -100,-100 -100 100,-100 100 100,100 -100 100,
100 100 100,100 -100 -100,100 100 -100
]
}
texCoord TextureCoordinate {
point [ 0 1,1 0,
0 0,0 0,1 1,0 1,1 1,
0 0,1 0,1 0,0 1,1 1,
1 0,0 0,1 1,0 1,0 0,
1 0,0 1,1 1
]
}
coordIndex [ 0,1,3,2,-1,2,3,5,4,-1,4,5,7,6,-1,
6,7,1,0,-1,1,7,5,3,-1,6,0,2,4,-1
]
texCoordIndex [ 2,5,11,8,-1,7,10,14,12,-1,13,15,19,17,-1,
16,18,4,1,-1,3,18,14,9,-1,16,0,6,12,-1
]
}
}
]
}
]
}
DEF Timer TimeSensor {
startTime 0
stopTime 0
cycleInterval 14.4
loop TRUE
}
這是我用於導入的JavaScript代碼:
var loader = new THREE.VRMLLoader();
loader.addEventListener( 'load', function ( event ) {
scene.add(event.content);
} );
loader.load( "models/MyVRML.wrl" );
瀏覽器中的錯誤消息是:
TypeError:a是未定義的three.js:1636。
我使用實際的three.js(未縮小)
謝謝你的幫助!
現在,您的觀點應該各有千秋。 我願意解決此問題,但目前面臨緊迫的期限。 現在的解決方法是像這樣設置坐標:
coord Coordinate { #default NULL
point [
0.14 0 -0.14,
5.54 0 -0.14,
5.54 0 -8.86,
0.14 0 -8.86,
]
}
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