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驗證字符串時,將字符串追加到字符串數組。 C ++

[英]Appending a string to a string array while validating the string. c++

我遇到的問題是提示用戶輸入控制台窗口上出現的任何項目,然后我必須檢查該字符串是否有效。 如果有效,則必須附加該字符串,顯示玩家清單中顯示的所有項目,並相應扣除玩家的資金。

問題始於playerInput函數。

#include <iostream>
#include <iomanip>
#include <cctype>
#include <string>
#include <algorithm>

using namespace std;

const int items = 5;
const string ShopInventory[items] = {"Helms", "Boots", "Swords", "Axes", "Leather Armors"};
const int ItemPrices[items]= {10, 5, 20, 30, 50};

void PrintShop();
int PlayerInput(string [], int&);

int main()
{
   string PlayerInventory[items];
   int playerMoney = 100;
   char Response;

   cout << "\t\tWelcome traveler to my lovely shop. \n";

   cout << "\nFeel free to browse many of the wonderful items within";
   cout << " this store. " << endl;

   PrintShop();

   while(toupper(Response) != 'N')
   {
      cout << PlayerInput(PlayerInventory, playerMoney);

      cout << "\nIs there anything else that you would like to buy? ";
      cout << "Enter n or N to quit.\nElse enter y or Y to continue. ";
      cin >> Response;

      while(toupper(Response) != 'Y' && toupper(Response) != 'N')
      {
         cerr << "\nSorry, wrong input. Please try again.  ";
         cin >> Response;
      }
   }

   return 0;
}

void PrintShop()
{
   cout << endl;

   cout << "     ***** Shop Inventory ***** " << endl << endl;

   cout << "Shop items " << "\t\tPrice Per Item. " << endl << endl;

   for(int i=0; i<items; i++)
   {
      cout << i+1 << ".) " << left << setw(22) << ShopInventory[i];
      cout << left << setw(3) << ItemPrices[i] << " Gold" << endl;
   }
}

int PlayerInput(string PlayerInventory[], int &playerMoney)
{
   string input;

   cout << "\nEnter what you would like to buy. ";
   getline(cin, input);

   while(find(begin(ShopInventory), end(ShopInventory), input) == end(ShopInventory))
   {
      cout << "\nThe item that you enter isn't in my inventory. ";
      getline(cin, input);
   }

   return playerMoney;
}

您讀取y/Y/n/N響應的方式有問題。

下線后

  cin >> Response;

執行后,換行符仍保留在輸入流中。

更改為:

  cin >> Response;
  cin.ignore(std::numeric_limits<std::streamsize>::max(), '\n'); 

照顧那個。 您需要在幾個地方這樣做。

關於將輸入追加到玩家的清單。 您可以使用以下內容:

int PlayerInput(string PlayerInventory[], int& playerMoney)
{
   string input;

   while (true)
   {
      cout << "\nEnter what you would like to buy. ";
      getline(cin, input);

      auto it = find(begin(ShopInventory), end(ShopInventory), input);
      if ( it == end(ShopInventory))
      {
         cout << "\nThe item that you enter isn't in my inventory. ";
         continue;
      }

      int index = std::distance(begin(ShopInventory), it);

      // Use the knowledge that the default constructor of std::strings
      // constructs an empty string.
      if (!PlayerInventory[index].empty() )
      {
         cout << "\nThe item that you enter is already in your inventory. ";
         continue;
      }
      else
      {
         // Add the item to the player's inventory.
         PlayerInventory[index] = input;

         // Subtract the item's price from the player's available money
         playerMoney -= ItemPrices[index];

         break;
      }
   } 

   return playerMoney;
}

更好的選擇是使用std::set<std::string>表示玩家的庫存。 在這種情況下,您的功能將是:

int PlayerInput(set<string>& PlayerInventory, int& playerMoney)
{
   string input;

   while (true)
   {
      cout << "\nEnter what you would like to buy. ";
      getline(cin, input);

      auto it = find(begin(ShopInventory), end(ShopInventory), input);
      if ( it == end(ShopInventory))
      {
         cout << "\nThe item that you enter isn't in my inventory. ";
         continue;
      }

      int index = std::distance(begin(ShopInventory), it);

      if (PlayerInventory.find(input) != PlayerInventory.end())
      {
         cout << "\nThe item that you enter is already in your inventory. ";
         continue;
      }
      else
      {
         // Add the item to the player's inventory.
         PlayerInventory.insert(input);

         // Subtract the item's price from the player's available money
         playerMoney -= ItemPrices[index];

         break;
      }
   } 

   return playerMoney;
}

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