[英]Resize uiimage not give me exact new size after resize it
- (UIImage *)resizeImage:(UIImage*)image newSize:(CGSize)newSize {
CGRect newRect = CGRectIntegral(CGRectMake(0, 0, newSize.width, newSize.height)); //CGSize is 51*51
CGImageRef imageRef = image.CGImage;
UIGraphicsBeginImageContextWithOptions(newSize, NO, 0);
CGContextRef context = UIGraphicsGetCurrentContext();
// Set the quality level to use when rescaling
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
CGAffineTransform flipVertical = CGAffineTransformMake(1, 0, 0, -1, 0, newSize.height);
CGContextConcatCTM(context, flipVertical);
// Draw into the context; this scales the image
CGContextDrawImage(context, newRect, imageRef);
// Get the resized image from the context and a UIImage
CGImageRef newImageRef = CGBitmapContextCreateImage(context);
UIImage *newImage = [UIImage imageWithCGImage:newImageRef];
CGImageRelease(newImageRef);
UIGraphicsEndImageContext();
NSLog(@"size of resizeimage is %@",NSStringFromCGSize(newImage.size)); // here i get 102*102
return newImage;
}
我輸入的cgsize為51 * 51,
調整大小后,當我檢查其大小給我102 * 102。
為什么?請解決我的問題。
查看您的UIGraphicsBeginImageContextWithOptions(newSize, NO, 0);
從Apple文檔中,scale參數表示:
The scale factor to apply to the bitmap. If you specify a value of 0.0, the scale factor is set to the scale factor of the device’s main screen.
因此,如果是視網膜顯示器,那是正常的。
我已按照此方法調整圖像大小
-(UIImage *)resizeImage:(UIImage *)image newSize:(CGSize)newSize
{
float actualHeight = image.size.height;
float actualWidth = image.size.width;
float maxHeight = newSize.height;
float maxWidth = newSize.width;
float imgRatio = actualWidth/actualHeight;
float maxRatio = maxWidth/maxHeight;
if (actualHeight > maxHeight || actualWidth > maxWidth)
{
if(imgRatio < maxRatio)
{
//adjust width according to maxHeight
imgRatio = maxHeight / actualHeight;
actualWidth = imgRatio * actualWidth;
actualHeight = maxHeight;
}
else if(imgRatio > maxRatio)
{
//adjust height according to maxWidth
imgRatio = maxWidth / actualWidth;
actualHeight = imgRatio * actualHeight;
actualWidth = maxWidth;
}
else
{
actualHeight = maxHeight;
actualWidth = maxWidth;
}
}
CGRect rect = CGRectMake(0.0, 0.0, actualWidth, actualHeight);
UIGraphicsBeginImageContext(rect.size);
[image drawInRect:rect];
UIImage *img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
NSLog(@"size of resizeimage is %@",NSStringFromCGSize(img.size));
NSLog(@"size of original is %@",NSStringFromCGSize(image.size));
return img;
}
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