簡體   English   中英

C#和TCP客戶端(異步)具有很高的CPU負載&如何檢測斷開連接的客戶端?

[英]C# and TCP Client (Async) has very high CPU load & How to detect disconnected clients?

如果有多個客戶端連接,則CPU負載為90+。 如果我啟動監聽器並且沒有連接,那么一切都很好。 如果我有一個或多個Connections,我的CPU負載會很高。

using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;

namespace Test.Socket
{
    public class Server
    {
        List<Thread> WorkListenerThread;

        TcpListener Listener;

        public Server()
        {
            WorkListenerThread = new List<Thread>();
        }

        public void Start()
        {
            try
            {
                Listener = new TcpListener(IPAddress.Any, 12345);
                Listener.Start();
                StartTCPClientListener();
            }
            catch (Exception) { }
        }

        private void StartTCPClientListener()
        {
            Listener.BeginAcceptTcpClient(new AsyncCallback(HandleTCPClientConnection), null);
        }

        private void HandleTCPClientConnection(IAsyncResult ar)
        {
            // Problem 1: after the first connection i have a high cpu load
            try
            {
                TcpClient client = Listener.EndAcceptTcpClient(ar);
                Thread clientThread = new Thread(Communicator.CreateConnection);
                clientThread.Start(client);
                WorkListenerThread.Add(clientThread);

                StartTCPClientListener(); // Next client
            }
            catch (Exception) { }
        }

        public void Stop()
        {
            foreach (Thread th in WorkListenerThread)
                if (th.IsAlive)
                    th.Abort();

            // Problem 2: Exception because the "HandleTCPClientConnection" get a wrong IAsyncResult
            if (Listener != null)
                Listener.Stop();
        }
    }
}

還有我的客戶班。

using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Text;
using JsonExSerializer;

namespace Test.Socket
{
    class Communicator
    {
        private TcpClient TcpClient = null;
        private NetworkStream Stream = null;

        private Communicator(TcpClient client)
        {
            TcpClient = client;
            Stream = TcpClient.GetStream();
            StartCommunication();
        }

        public static void CreateConnection(object c)
        {
            new Communicator(c as TcpClient);
        }

        private void StartCommunication()
        {
            string message; // The message
            int bytesRead; // Message length
            byte[] buffer = new byte[512]; // buffer

            while (true)
            {
                message = String.Empty;
                do
                {
                    bytesRead = Stream.Read(buffer, 0, buffer.Length);
                    message += Encoding.Default.GetString(buffer, 0, bytesRead);
                } while (!message.EndsWith("\r\n.\r\n"));

                Send("OK", Stream);
            }
        }

        protected void Send(string message, NetworkStream clientStream)
        {
            byte[] temp = Encoding.Default.GetBytes(message);
            clientStream.Write(temp, 0, temp.Length);
            clientStream.Flush();
        }
    }
}

我不知道怎么了-.-

還有誰知道我如何檢測客戶端是否斷開連接? 那也很好。

但是解決高CPU負載就足夠了。

我猜主要問題在這里:

while (true)
{
    message = String.Empty;
    do
    {
        bytesRead = Stream.Read(buffer, 0, buffer.Length);
        message += Encoding.Default.GetString(buffer, 0, bytesRead);
    } while (!message.EndsWith("\r\n.\r\n"));

    Send("OK", Stream);
}

您應該檢查這個bytesRead是否為非正數; 如果是,那是流的末尾,你應該終止:沒有更多的數據是以往任何時候都來了,但你是在一個緊湊的循環追加空字符串永遠。

然而! 更大的問題是方法:每個客戶端線程根本無法擴展,這不是人們提到“異步IO”時的意思。

我還要說,讓構造函數啟動長時間運行的操作(因此不會返回)是一件可怕的事情。

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM