[英]QThread: Destroyed while thread is still running and QMutex destroyed
我正在嘗試將多個線程添加到我的Qt應用程序中,但是恰好在執行此線程時,程序崩潰了,並且出現錯誤
QThread:在線程仍在運行時被銷毀
QMutex:銷毀鎖定的互斥鎖
我了解錯誤消息,但我不知道該如何解決。 我的代碼如下。
頭
class Worker : public QObject
{
Q_OBJECT
private slots:
void onTimeout()
{
qDebug()<<"Worker::onTimeout get called from?: "<<QThread::currentThreadId();
}
};
class Thread : public QThread
{
Q_OBJECT
private:
void run()
{
qDebug()<<"From work thread: "<<currentThreadId();
QTimer timer;
Worker worker;
connect(&timer, SIGNAL(timeout()), &worker, SLOT(onTimeout()));
timer.start(1000);
exec();
}
};
login.cpp
void Login::on_pushButton_clicked()
{
QSqlQuery query;
QString Username = ui->Username_lineEdit->text();
QString Password = ui->Password_lineEdit->text();
query.prepare("SELECT * FROM Program_account WHERE Login = '"+ Username +"' AND Password = '"+ Password +"'");
if(!query.exec())
{
qDebug() << "SQL QUERY Login:" << query.executedQuery();
qDebug() << "SQL ERROR Login:" << query.lastError();
}
else if(!query.first())
{
tries++;
int x = 10 - tries;
ui->label->setText("Incorrect Username or Password " + QString::number(x) + " tries until timeout");
}
else
{
QSqlQuery Account_Type_Query("SELECT Account_Type FROM Program_account WHERE Login = '"+ Username +"' AND Password = '"+ Password +"'");
while(Account_Type_Query.next())
{
Account_Type = Account_Type_Query.value(0).toInt();
}
tries = 0;
static Home *home = new Home;
home->show();
close();
}
if(tries == 10)
{
Thread t;
t.start();
ui->label->setText("Password entered wrong too many times, entered 10 minute cooldown period");
ui->pushButton->hide();
QTimer::singleShot(600000, ui->pushButton, SLOT(show()));
tries = 0;
ui->label->setText("");
}
我可以解決此問題的正確方法是什么。 非常感謝所有幫助。
謝謝
更新:嘗試過的類線程:公共QThread {Q_OBJECT
private:
void run()
{
while(QThread::wait())
{
qDebug()<<"From work thread: "<<currentThreadId();
QTimer timer;
Worker worker;
connect(&timer, SIGNAL(timeout()), &worker, SLOT(onTimeout()));
timer.start(1000);
exec();
}
QThread::quit();
}
};
但仍然收到相同的錯誤
從QThread繼承是這里的一個問題,我懷疑Worker對象沒有您認為具有的線程親和力並且正在主線程上運行。
崩潰的原因是您在堆棧上創建了Thread實例,
if(tries == 10)
{
Thread t; // NOTE THIS IS ON THE STACK
t.start();
ui->label->setText("Password entered wrong too many times, entered 10 minute cooldown period");
ui->pushButton->hide();
QTimer::singleShot(600000, ui->pushButton, SLOT(show()));
tries = 0;
ui->label->setText("");
}
線程實例超出范圍時將被銷毀。
無論如何,我強烈建議遵循@Thomas的建議,並堅持Maya使用線程的方式,而無需繼承QThread。
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