[英]How can I get an NSCoder to encode/decode a Swift array of structs?
我有一個必須符合NSCoding
的對象,並且該NSCoding
包含UInt64
值的數組。 如何使用NSCoder
對其進行編碼/解碼? 額外的問題:如何最緊湊地編碼? (它必須進入已保存的Game Center狀態數據,其大小是有限的。)
理想情況下,我只想寫的Int
它的大小n
陣列的,然后寫n
倍的64位UInt64
,並且類似地讀取它。 我可以這樣做嗎?
coder.encodeObject(values, forKey: "v")
不起作用。
class MyObject: NSCoding {
private var values: [UInt64]
// …
// MARK: - NSCoding
required init(coder decoder: NSCoder) {
// ???
}
func encodeWithCoder(coder: NSCoder) {
// ???
}
}
這是將UInt64
數組編碼為字節數組的可能解決方案。 它的靈感來自於如何使用NSCoding序列化C數組? 。
class MyObject: NSObject, NSCoding {
var values: [UInt64] = []
init(values : [UInt64]) {
self.values = values
}
// MARK: - NSCoding
required init(coder decoder: NSCoder) {
super.init()
var count = 0
// decodeBytesForKey() returns an UnsafePointer<UInt8>, pointing to immutable data.
let ptr = decoder.decodeBytesForKey("values", returnedLength: &count)
// If we convert it to a buffer pointer of the appropriate type and count ...
let buf = UnsafeBufferPointer<UInt64>(start: UnsafePointer(ptr), count: count/sizeof(UInt64))
// ... then the Array creation becomes easy.
values = Array(buf)
}
func encodeWithCoder(coder: NSCoder) {
// This encodes both the number of bytes and the data itself.
coder.encodeBytes(UnsafePointer(values), length: values.count * sizeof(UInt64), forKey: "values")
}
}
測試:
let obj = MyObject(values: [1, 2, 3, UInt64.max])
let data = NSKeyedArchiver.archivedDataWithRootObject(obj)
let dec = NSKeyedUnarchiver.unarchiveObjectWithData(data) as! MyObject
print(dec.values) // [1, 2, 3, 18446744073709551615]
Swift 3(Xcode 8)更新:
class MyObject: NSObject, NSCoding {
var values: [UInt64] = []
init(values : [UInt64]) {
self.values = values
}
// MARK: - NSCoding
required init(coder decoder: NSCoder) {
super.init()
var count = 0
// decodeBytesForKey() returns an UnsafePointer<UInt8>?, pointing to immutable data.
if let ptr = decoder.decodeBytes(forKey: "values", returnedLength: &count) {
// If we convert it to a buffer pointer of the appropriate type and count ...
let numValues = count / MemoryLayout<UInt64>.stride
ptr.withMemoryRebound(to: UInt64.self, capacity: numValues) {
let buf = UnsafeBufferPointer<UInt64>(start: UnsafePointer($0), count: numValues)
// ... then the Array creation becomes easy.
values = Array(buf)
}
}
}
public func encode(with coder: NSCoder) {
// This encodes both the number of bytes and the data itself.
let numBytes = values.count * MemoryLayout<UInt64>.stride
values.withUnsafeBufferPointer {
$0.baseAddress!.withMemoryRebound(to: UInt8.self, capacity: numBytes) {
coder.encodeBytes($0, length: numBytes, forKey: "values")
}
}
}
}
let obj = MyObject(values: [1, 2, 3, UInt64.max])
let data = NSKeyedArchiver.archivedData(withRootObject: obj)
let dec = NSKeyedUnarchiver.unarchiveObject(with: data) as! MyObject
print(dec.values) // [1, 2, 3, 18446744073709551615]
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