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我不知道jquery怎么了?

[英]I have no idea whats wrong jquery maybe?

我不知道有什么問題可以幫助我嗎? 當我嘗試將其加載到chrome上時,它只是白屏,並且代碼使用在其自己的文件中,這將是當我發現有什么問題時,它只是加載了白頁,我正在嘗試通過幫助使多維數據集加載從jquery和three.js

<!DOCTYPE HTML>
<html>
<head>
    <title>THREE</title>
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
    <script type="text/javascript" src="js/three.js"></script>

    <style>
        body{
            margins:0;
            overflow:hidden;
        }
    </style>
</head>

<body>

    <div id="container"></div>
    <script>
    $(document).ready(function(){}

        var scene = new THREE.Scene();
        var camera = new THREE.PerspectiveCamera(45, window.innerWidth/window.innerHeight, .1, 500);
        var renderer = new THREE.WebGLRenderer();

        renderer.setColor(0xdddddd);
        renderer.setSize(window.innerWidth, window.innerHeight);

        var axis = new THREE.AxisHelper(10);
        scene.add(axis);

        var grid = new THREE.GridHelper(50, 5);
        var color = new Color("rgb(255, 0, 0)");
        grid.setColors(color, 0x000000);

        //scene.add(grid);

        var cubeGeo = new THREE.BoxGeometry(5, 5, 5);
        var cubeMat = new THREE.MeshBasicMaterial({color:0xdddddd, wireframe:true});
        var cube = new THREE.Mesh(cubeGeo, cubeMat);


        cube.position.x = 0;
        cube.position.y = 0;
        cube.position.z = 0;
        scene.add(cube);

        camera.position.x = 40;
        camera.position.y = 40;
        camera.position.z = 40;

        camera.lookAt(scene.position);
        $("#container").append(renderer.domElement);
        renderer.render(scene,camera);
    });

    </script>

</body>

</html>

從此處卸下右括號:

    $(document).ready(function(){

刪除此行,setColor似乎不是THREE.WebGLRenderer的方法:

    renderer.setColor(0xdddddd);

更改:

     var color = new Color("rgb(255, 0, 0)");

至:

     var color = new THREE.Color("rgb(255, 0, 0)");

看來您立即打開和關閉了$(document).ready(function(){} 。因此需要刪除右括號$(document).ready(function(){}以便將整個腳本包含在其中並且在底部有適當的結束標記。我沒有three.js,但是我認為以下方法應該有效。

<!DOCTYPE HTML>
<html>
<head>
    <title>THREE</title>
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
    <script type="text/javascript" src="js/three.js"></script>

    <style>
        body{
            margins:0;
        }
    </style>
</head>

<body>

    <div id="container"></div>
    <script>
    $(document).ready(function(){

        var scene = new THREE.Scene();
        var camera = new THREE.PerspectiveCamera(45, window.innerWidth/window.innerHeight, .1, 500);
        var renderer = new THREE.WebGLRenderer();

        renderer.setColor(0xdddddd);
        renderer.setSize(window.innerWidth, window.innerHeight);

        var axis = new THREE.AxisHelper(10);
        scene.add(axis);

        var grid = new THREE.GridHelper(50, 5);
        var color = new Color("rgb(255, 0, 0)");
        grid.setColors(color, 0x000000);

        //scene.add(grid);

        var cubeGeo = new THREE.BoxGeometry(5, 5, 5);
        var cubeMat = new THREE.MeshBasicMaterial({color:0xdddddd, wireframe:true});
        var cube = new THREE.Mesh(cubeGeo, cubeMat);


        cube.position.x = 0;
        cube.position.y = 0;
        cube.position.z = 0;
        scene.add(cube);

        camera.position.x = 40;
        camera.position.y = 40;
        camera.position.z = 40;

        camera.lookAt(scene.position);
        $("#container").append(renderer.domElement);
        renderer.render(scene,camera);
    });

    </script>

</body>

</html>

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