[英]Black screen unity subview in android
我嘗試將統一場景用作我的Android應用程序的子視圖。 我確實喜歡本教程http://forum.unity3d.com/threads/using-unity-android-in-a-sub-view.98315/ 。 但是我有一個問題。 我的屏幕像這樣黑
這是我的Java代碼MainActivity
package com.duy;
import android.app.Activity;
import android.os.Bundle;
import android.view.ViewGroup.LayoutParams;
import android.widget.FrameLayout;
import com.unity3d.player.UnityPlayer;
public class MainActivity extends Activity {
UnityPlayer m_UnityPlayer;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
m_UnityPlayer = new UnityPlayer(this);
int glesMode = m_UnityPlayer.getSettings().getInt("gles_mode", 1);
m_UnityPlayer.init(glesMode, false);
FrameLayout layout = (FrameLayout) findViewById(R.id.unityView);
LayoutParams lp = new LayoutParams(600, 800);
layout.addView(m_UnityPlayer.getView(), 0, lp);
}
public void onWindowFocusChanged(boolean hasFocus)
{
super.onWindowFocusChanged(hasFocus);
m_UnityPlayer.windowFocusChanged(hasFocus);
}
}
的Manifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.duy"
android:versionCode="1"
android:versionName="1.0" >
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:windowSoftInputMode="adjustResize|adjustPan|stateHidden"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="@string/app_name" android:screenOrientation="fullSensor" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="22" />
<uses-feature android:glEsVersion="0x00020000" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
和我的布局activity_main.xml
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/unityView"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
</FrameLayout>
您能幫我解決這個問題嗎? 非常感謝你!
您正在像這樣的代碼中指定布局參數
LayoutParams lp = new LayoutParams(600, 800);
如果刪除此行,則可能會正常工作.. :)
找到答案,只需在清單文件中的統一項目的android庫(unityLib)活動標簽中添加此行
android:process=":UnityKillsMe"
以及實現onWindowFocusChangedListener的強制性
onWindowFocusChanged(){m_UnityPlayer.windowFocusChanged(hasFocus);}
它將通過https://gamedev.stackexchange.com/questions/134347/android-black-screen-with-unity-app-in-subview解決
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