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從Java訪問xml字符串

[英]Access xml strings from java

我已經看到了幾個示例,其中的人們從Java訪問如下所示的.xml文件。

<?xml version="1.0" encoding="utf-8"?>
<resources>

    <string name="app_name">YYYYYYYYY</string>
    <string name="app_id">999999999999</string>
    <string name="leaderboard_id">XXXXXXXXXXX</string>

</resources>

我已經看到android.R軟件包的用法聲稱可以成功獲取LibGDX設置中的字符串。 但是,我一直遇到error: cannot find symbol variable leaderboard_id ,leaderbord_id是我當前嘗試的唯一變量。

我嘗試清理我的項目時沒有錯誤,但是一旦再次構建,每次嘗試訪問它時都會收到上述錯誤。

我的strings.xml駐留在../android/res/values/並且我嘗試像getString(R.string.leaderboard_id)一樣訪問它,但未成功。 此外,我嘗試了Sync project with gradle和其他API和版本進行Sync project with gradle

我正在使用官方的Google BaseGameUtils,它會bootstrap warning about classpath not being setbootstrap warning about classpath not being set但我看不到任何問題。 我開始懷疑這是否可能或已更改,因為我發現的相關信息很舊。

這是我完整的代碼:

AndroidLauncher.java

package net.madmenyo.multiplayertest.android;

import android.content.Intent;
import android.os.Bundle;
import android.R;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
import com.google.android.gms.games.Games;
import com.google.example.games.basegameutils.GameHelper;

import net.madmenyo.multiplayertest.IGoogleServices;
import net.madmenyo.multiplayertest.MultiplayerTest;


public class AndroidLauncher extends AndroidApplication implements IGoogleServices {
    private GameHelper _gameHelper;
    private final static int REQUEST_CODE_UNUSED = 9002;

    @Override
    protected void onCreate (Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);


        // Create game helper
        _gameHelper = new GameHelper(this, GameHelper.CLIENT_GAMES);
        _gameHelper.enableDebugLog(false);

        AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
        initialize(new MultiplayerTest(this), config);
    }

    @Override
    protected void onStart()
    {
        super.onStart();
        _gameHelper.onStart(this);
    }

    @Override
    protected void  onStop()
    {
        super.onStop();
        _gameHelper.onStop();
    }

    @Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data)
    {
        super.onActivityResult(requestCode, resultCode, data);
        _gameHelper.onActivityResult(requestCode, resultCode, data);
    }

    @Override
    public void signIn() {
        try {
            runOnUiThread(new Runnable() {
                @Override
                public void run() {
                    _gameHelper.beginUserInitiatedSignIn();
                }
            });
        }
        catch (Exception e)
        {
            Gdx.app.log("MainActivity", "Log in failed: " + e.getMessage());
        }
    }

    @Override
    public void signOut() {
        try
        {
            runOnUiThread(new Runnable() {
                @Override
                public void run() {
                    _gameHelper.signOut();
                }
            });
        }
        catch (Exception e)
        {
            Gdx.app.log("MainActivity", "Log out failed: " + e.getMessage());
        }
    }

    @Override
    public void submitScore(long score) {
        if (isSignedIn() == true)
        {
            Games.Leaderboards.submitScore(_gameHelper.getApiClient(), getString(R.string.leaderboard_id), score); //Error cannot find symbol variable leaderboard_id
getApplicationContext().getResources().getString(R.string.leaderboard_id); //Error
            startActivityForResult(Games.Leaderboards.getLeaderboardIntent(_gameHelper.getApiClient(), getString(R.string.leaderboard_id)), REQUEST_CODE_UNUSED); //Error
        }
        else
        {
        }
    }

    @Override
    public void showScores() {
        if (isSignedIn() == true)
            startActivityForResult(Games.Leaderboards.getLeaderboardIntent(_gameHelper.getApiClient(), getString(R.string.leaderboard_id)), REQUEST_CODE_UNUSED); //Error
        else
        {
        }
    }

    @Override
    public boolean isSignedIn() {
        return _gameHelper.isSignedIn();
    }
}

好像您導入了錯誤的R類。

import android.R;

您需要R文件指向您自己的資源,而不是指向Android SDK中定義的資源。 您需要的是(假設您的應用程序包名為net.madmenyo.multiplayertest.android ):

import net.madmenyo.multiplayertest.android.R;

如果您處於Activity ,則可以執行以下操作: getApplicationContext().getResources().getString(R.string.leaderboeard_id)

Fragment ,執行以下操作: getActivity().getResources().getString(R.string.leaderboard_id)

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