[英]C# Fatal Execution Engine Error calling dynamically loaded .dll
我幾周前開始用C#編程(主要來自Java),而我目前正努力使用libMPSSE.dll庫。
這是我導入功能的方式:
[DllImportAttribute("libMPSSE.dll", EntryPoint = "I2C_GetNumChannels", CallingConvention = CallingConvention.Cdecl)]
public static extern uint I2C_GetNumChannels(ref uint NumChannels);
[DllImportAttribute("libMPSSE.dll", EntryPoint = "I2C_OpenChannel", CallingConvention = CallingConvention.Cdecl)]
public static extern uint I2C_OpenChannel(uint index, ref IntPtr handler);
[DllImportAttribute("libMPSSE.dll", EntryPoint = "I2C_GetChannelInfo", CallingConvention = CallingConvention.Cdecl)]
private static extern uint I2C_GetChannelInfo(uint index, ref FT_DEVICE_LIST_INFO_NODE chanInfo);
這就是.dll中的C ++頭文件:
FTDI_API FT_STATUS I2C_GetNumChannels(uint32 *numChannels);
FTDI_API FT_STATUS I2C_GetChannelInfo(uint32 index, FT_DEVICE_LIST_INFO_NODE *chanInfo);
FTDI_API FT_STATUS I2C_OpenChannel(uint32 index, FT_HANDLE *handle);
前兩個運行正常,但是如果我調用第三個,則會出現FatalExecutionEngineError:
for (uint i = ch; i >= 0; i--) { //ch contains number of chans available
FT_DEVICE_LIST_INFO_NODE nodeInfo = new FT_DEVICE_LIST_INFO_NODE();
I2C_GetChannelInfo(i, ref nodeInfo); // crash here
Console.WriteLine(" > info: "+nodeInfo.Description);
}
}
我猜想崩潰是由FT_DEVICE_LIST_INFO_NODE參數引起的,在我的代碼中看起來像這樣:
public class FT_DEVICE_LIST_INFO_NODE
{
public UInt32 Flags;
public FTDI.FT_DEVICE Type;
public UInt32 ID;
public UInt32 LocId;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 16)]
public string SerialNumber;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
public string Description;
public IntPtr ftHandle;
}
根據.dll文檔,在c ++代碼中如下所示:
typedef struct _ft_device_list_info_node {
DWORD Flags;
DWORD Type;
DWORD ID;
DWORD LocId;
char SerialNumber[16];
char Description[64];
FT_HANDLE ftHandle;
} FT_DEVICE_LIST_INFO_NODE;
我現在有點迷路,只是嘗試並出錯而又不真正知道如何解決此問題,這當然對我沒有幫助,這是我第一次使用不受管理的.dll:D
可以在http://www.ftdichip.com/Support/SoftwareExamples/MPSSE/LibMPSSE-I2C.htm中找到該庫,並在此處找到文檔http://www.ftdichip.com/Support/Documents/AppNotes/AN_177_User_Guide_For_LibMPSSE-I2C .pdf
提前致謝
/ edit:我忘記了FT_DEVICE枚舉
public enum FT_DEVICE
{
/// <summary>
/// FT232B or FT245B device
/// </summary>
FT_DEVICE_BM = 0,
/// <summary>
/// FT8U232AM or FT8U245AM device
/// </summary>
FT_DEVICE_AM,
/// <summary>
/// FT8U100AX device
/// </summary>
FT_DEVICE_100AX,
/// <summary>
/// Unknown device
/// </summary>
FT_DEVICE_UNKNOWN,
/// <summary>
/// FT2232 device
/// </summary>
FT_DEVICE_2232,
/// <summary>
/// FT232R or FT245R device
/// </summary>
FT_DEVICE_232R,
/// <summary>
/// FT2232H device
/// </summary>
FT_DEVICE_2232H,
/// <summary>
/// FT4232H device
/// </summary>
FT_DEVICE_4232H,
/// <summary>
/// FT232H device
/// </summary>
FT_DEVICE_232H,
/// <summary>
/// FT232X device
/// </summary>
FT_DEVICE_X_SERIES
};
謝謝大家,我現在開始運行它。 我用FT_DEVICE_LIST_INFO_NODE制作了一個結構,並添加了LayoutKind.Sequential和CharSet.Ansi屬性。 我也將FTDI.FT_DEVICE更改為一個簡單的uint以進行測試,它似乎現在可以運行。
[StructLayoutAttribute(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct FT_DEVICE_LIST_INFO_NODE
{
public uint Flags;
public uint Type;
public uint ID;
public uint LocId;
/// char[16]
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 16)]
public string SerialNumber;
/// char[64]
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 64)]
public string Description;
}
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