[英]Instance of WPF UserControl (dll) C#
我對 WPF 很陌生,如果這是一個愚蠢的問題,我很抱歉。
我用用戶控件制作 .dll 庫。 這個 .dll 只是一個圖形,目前具有隨機值,但后來我喜歡負載值。
我現在的 XAML 代碼:
<ScrollViewer>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<dr:UserControl1 Grid.Row="0" DataContext="{Binding UCData1}"/>
<dr:UserControl1 Grid.Row="1" DataContext="{Binding UCData2}"/>
<dr:UserControl1 Grid.Row="2" DataContext="{Binding UCData3}"/>
<dr:UserControl1 Grid.Row="3" DataContext="{Binding UCData4}"/>
<dr:UserControl1 Grid.Row="4" DataContext="{Binding UCData5}"/>
<dr:UserControl1 Grid.Row="5" DataContext="{Binding UCData6}"/>
</Grid>
</ScrollViewer>
我的代碼:
public partial class MainWindow : Window
{
public MainWindow()
{
//InitializeComponent();
UserControl1 UCData1 = new UserControl1();
UserControl1 UCData2 = new UserControl1();
UserControl1 UCData3 = new UserControl1();
UserControl1 UCData4 = new UserControl1();
UserControl1 UCData5 = new UserControl1();
UserControl1 UCData6 = new UserControl1();
}
public object UCData1 { get; set; }
public object UCData2 { get; set; }
public object UCData3 { get; set; }
public object UCData4 { get; set; }
public object UCData5 { get; set; }
public object UCData6 { get; set; }
}
我的 dll 用戶控件 XAML:
<Grid>
<Grid.Resources>
<BooleanToVisibilityConverter x:Key="BoolToVisibilityConverter"/>
<CompositeCollection x:Key="Col">
<CollectionContainer Collection="{Binding DataContext.Connectors, Source={x:Reference view}}"/>
<CollectionContainer Collection="{Binding DataContext.Nodes, Source={x:Reference view}}"/>
</CompositeCollection>
<DataTemplate DataType="{x:Type local:Node}">
<Canvas Name="dragTarget">
<Thumb DragDelta="Thumb_Drag" DragStarted="Thumb_DragStarted" DragCompleted="Thumb_DragCompleted">
<Thumb.Template>
<ControlTemplate TargetType="Thumb">
<Canvas Margin="-10,-10,10,10">
<Ellipse Height="20" Width="20" Stroke="Black" StrokeThickness="1" Fill="Yellow"
x:Name="Ellipse"/>
<TextBlock Canvas.Top="-20" Canvas.Left="-40" Width="100"
TextAlignment="Center" Text="{Binding Name}" FontWeight="Bold"
IsHitTestVisible="False"
Visibility="{Binding DataContext.ShowNames,
RelativeSource={RelativeSource FindAncestor, AncestorType=Window},
Converter={StaticResource BoolToVisibilityConverter}}"/>
<TextBlock Canvas.Left="30" Canvas.Top="10"
Text="{Binding X, StringFormat='{}X = {0}'}"
IsHitTestVisible="False"
Visibility="Collapsed" x:Name="XText"/>
<TextBlock Canvas.Left="30" Canvas.Top="25"
Text="{Binding Y, StringFormat='{}Y = {0}'}"
IsHitTestVisible="False"
Visibility="Collapsed" x:Name="YText"/>
</Canvas>
<ControlTemplate.Triggers>
<DataTrigger Binding="{Binding IsSelected, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type ListBoxItem}}}" Value="True">
<Setter TargetName="Ellipse" Property="Fill" Value="Red"/>
</DataTrigger>
<Trigger Property="IsDragging" Value="True">
<Setter TargetName="Ellipse" Property="Fill" Value="Green"/>
</Trigger>
<DataTrigger Binding="{Binding DataContext.ShowAllCoordinates, RelativeSource={RelativeSource FindAncestor, AncestorType=Window}}" Value="True">
<Setter TargetName="XText" Property="Visibility" Value="Visible"/>
<Setter TargetName="YText" Property="Visibility" Value="Visible"/>
</DataTrigger>
<DataTrigger Binding="{Binding
}" Value="True">
<Setter TargetName="Ellipse" Property="StrokeThickness" Value="2"/>
<Setter TargetName="Ellipse" Property="Stroke" Value="Red"/>
<Setter TargetName="Ellipse" Property="Fill" Value="White"/>
</DataTrigger>
<MultiDataTrigger>
<MultiDataTrigger.Conditions>
<Condition Binding="{Binding IsSelected, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type ListBoxItem}}}" Value="True"/>
<Condition Binding="{Binding DataContext.ShowCurrentCoordinates, RelativeSource={RelativeSource FindAncestor, AncestorType=Window}}" Value="True"/>
</MultiDataTrigger.Conditions>
<Setter TargetName="XText" Property="Visibility" Value="Visible"/>
<Setter TargetName="YText" Property="Visibility" Value="Visible"/>
</MultiDataTrigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Thumb.Template>
</Thumb>
</Canvas>
</DataTemplate>
<DataTemplate DataType="{x:Type local:Connector}">
<Line Stroke="Blue" StrokeThickness="3"
X1="{Binding Start.X}" Y1="{Binding Start.Y}"
X2="{Binding End.X}" Y2="{Binding End.Y}" x:Name="Line"/>
<DataTemplate.Triggers>
<DataTrigger Binding="{Binding End}" Value="{x:Null}">
<Setter TargetName="Line" Property="Visibility" Value="Collapsed"/>
</DataTrigger>
<DataTrigger Binding="{Binding IsSelected, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type ListBoxItem}}}" Value="True">
<Setter TargetName="Line" Property="Stroke" Value="Red"/>
<Setter TargetName="Line" Property="StrokeDashArray" Value="2 3"/>
<DataTrigger.EnterActions>
<BeginStoryboard x:Name="DashAnimation">
<Storyboard Duration="00:00:01" RepeatBehavior="Forever">
<DoubleAnimation From="0" To="50" Storyboard.TargetName="Line" Storyboard.TargetProperty="StrokeDashOffset"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<StopStoryboard BeginStoryboardName="DashAnimation"/>
</DataTrigger.ExitActions>
</DataTrigger>
</DataTemplate.Triggers>
</DataTemplate>
</Grid.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Name="column1" Width="*"/>
<ColumnDefinition Width="auto"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Name="row1" Height="*"/>
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Margin="2" x:Name="tbTitle" Grid.Column="1" Grid.Row="0" RenderTransformOrigin="0.5,0.5" FontSize="14" FontWeight="Bold" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" TextAlignment="Center" Text="XAL"/>
<TextBlock Margin="2" x:Name="Time" Grid.Column="1" Grid.Row="2" RenderTransformOrigin="0.5,0.5" TextAlignment="Center" Text="Time" />
<TextBlock Margin="2" x:Name="Color" Grid.Column="0" Grid.Row="1" RenderTransformOrigin="0.5,0.5" TextAlignment="Center" Text="Color">
<TextBlock.LayoutTransform>
<RotateTransform Angle="-90"/>
</TextBlock.LayoutTransform>
</TextBlock>
<TextBlock Margin="2" x:Name="Brightness" Grid.Column="2" Grid.Row="1" RenderTransformOrigin="0.5,0.5" TextAlignment="Center" Text="Brightness">
<TextBlock.LayoutTransform>
<RotateTransform Angle="-90"/>
</TextBlock.LayoutTransform>
</TextBlock>
<Label Name="lblTest" Grid.Column="1" Grid.Row="0"/>
<ListBox SelectedItem="{Binding SelectedObject}"
PreviewMouseMove="ListBox_PreviewMouseMove"
PreviewMouseDown="ListBox_PreviewMouseDown"
Margin="10,10,10,10"
Grid.Column="1"
Grid.Row="1" PreviewMouseRightButtonDown="ListBox_PreviewMouseRightButtonDown">
<ListBox.Template>
<ControlTemplate>
<Border>
<Border.Background>
<LinearGradientBrush StartPoint="0,0" EndPoint="1,1" Opacity=".3">
<GradientStop Color="Black" Offset="0"/>
<GradientStop Color="LightGray" Offset="1"/>
</LinearGradientBrush>
</Border.Background>
<ScrollViewer VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto">
<Border>
<!-- This Border serves as a background and the VisualBrush used to paint its background serves as the "Snapping Grid" -->
<!-- The "Snapping" Actually occurs in the Node class (see Node.X and Node.Y properties), it has nothing to do with any UI Elements -->
<Border.Background>
<VisualBrush TileMode="Tile"
Viewport="0,0,20,20" ViewportUnits="Absolute"
Viewbox="0,0,20,20" ViewboxUnits="Absolute">
<VisualBrush.Visual>
<Rectangle Stroke="Darkgray" StrokeThickness="1" Height="24" Width="24"
StrokeDashArray="5 3"/>
</VisualBrush.Visual>
</VisualBrush>
</Border.Background>
<ItemsPresenter/>
</Border>
</ScrollViewer>
</Border>
</ControlTemplate>
</ListBox.Template>
<ListBox.ItemsSource>
<StaticResource ResourceKey="Col"/>
</ListBox.ItemsSource>
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<Canvas IsItemsHost="True" Background="#01FFFFFF"
Height="{Binding AreaHeight}" Width="{Binding AreaWidth}"
VerticalAlignment="Top" HorizontalAlignment="Left"/>
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.ItemContainerStyle>
<Style TargetType="ListBoxItem">
<Setter Property="Canvas.Left" Value="{Binding X}"/>
<Setter Property="Canvas.Top" Value="{Binding Y}"/>
<Setter Property="FocusVisualStyle" Value="{StaticResource EmptyFocusVisualStyle}"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ListBoxItem">
<ContentPresenter x:Name="Content"/>
<ControlTemplate.Triggers>
<Trigger Property="IsSelected" Value="True">
<Setter TargetName="Content" Property="Effect">
<Setter.Value>
<DropShadowEffect Color="Gray" ShadowDepth="4" BlurRadius="10"/>
</Setter.Value>
</Setter>
</Trigger>
<DataTrigger Binding="{Binding IsNew}" Value="True">
<Setter Property="Opacity" Value=".5"/>
</DataTrigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ListBox.ItemContainerStyle>
</ListBox>
</Grid>
</Grid>
它顯示了列表框,但里面沒有節點(點)。 它只顯示空列表框。 為什么?
只需編寫<dr:UserControl1/>
6 次,如下所示,不要忘記設置邊距、高度以及您需要在窗口中放置控件的任何內容,否則您將只看到您定義的最后一個
<Grid>
<dr:UserControl1/>
<dr:UserControl1/>
<dr:UserControl1/>
<dr:UserControl1/>
<dr:UserControl1/>
<dr:UserControl1/>
</Grid>
您可以創建 UserControl 的不同實例。 例如:
UserControl1 objUC1 = new UserControl1;
//Adding usercontrol to maingrid from code behind.
MainGrid.Children.Add(objUC1);
您可以為 objUC1 對象填充值。
同樣,您可以從 2-6 中創建實例並分配值。
UserControl1 objUC2 = new UserControl1;
MainGrid.Children.Add(objUC2);
.
.
.
UserControl1 objUC6 = new UserControl1;
MainGrid.Children.Add(objUC6);
不要忘記將主網格划分為行/列或使用堆棧面板
對於 MVVM 模式
<Grid>
<dr:UserControl1 DataContext="{Binding UCData1}"/>
<dr:UserControl1 DataContext="{Binding UCData2}"/>
<dr:UserControl1 DataContext="{Binding UCData3}"/>
<dr:UserControl1 DataContext="{Binding UCData4}"/>
<dr:UserControl1 DataContext="{Binding UCData5}"/>
<dr:UserControl1 DataContext="{Binding UCData6}"/>
</Grid>
你提到你正在使用 MVVM 模式,所以這就是我的方法:
為表單創建一個主視圖模型,並將表單的數據上下文設置為此視圖模型。 此視圖模型應包含 6 個視圖模型的屬性,這些屬性控制 6 個圖(視圖)的值。
讓我們將這些屬性稱為 GraphViewModel1 等。
在您的視圖中,它的數據上下文仍然設置為主視圖模型,我們將使用這些圖形視圖模型 1-6 的路徑,如下所示:
<Grid>
<dr:UserControl1 Datacontext="{Binding GraphViewModel1}"/>
<dr:UserControl1 Datacontext="{Binding GraphViewModel2}"/>
<dr:UserControl1 Datacontext="{Binding GraphViewModel3}"/>
<dr:UserControl1 Datacontext="{Binding GraphViewModel4}"/>
<dr:UserControl1 Datacontext="{Binding GraphViewModel5}"/>
<dr:UserControl1 Datacontext="{Binding GraphViewModel6}"/>
</Grid>
有了這個綁定,每個圖都會有自己的一組值。
如果您更改了圖形視圖模型的屬性或這些視圖模型中的某些屬性,請不要忘記您必須引發 propertychanged 事件才能讓您的 UI 注意到這些更改。
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