[英]Nested loops in nested lists
我正在嘗試在python中構建一個簡單的井字游戲,以檢查是否有獲勝。我正在使用嵌套循環在嵌套列表中搜索匹配項。 由於某種原因,我的代碼將只搜索第一個嵌套列表,而不搜索我期望的其余列表。
board = [ 'O', 'X', ' ', 'O', ' ', 'X', 'O', 'X', 'X' ]
wins = [[0,1,2],[3,4,5],[6,7,8],[0,3,6],[1,4,7],[2,5,8],[0,4,8],[2,4,6]]
def checkWin(player):
win = False
for test in wins:
print (test)
count = 0
for squares in test:
if board[squares] == player:
count = count + 1
if count == 3:
win = True
return win
if __name__ == '__main__':
print ("\nChecking board for X win ...\n")
if checkWin("X"):
print ("Game over, X wins!")
print ("\nChecking board for O win ...\n")
if checkWin("O"):
print ("Game over, O wins")
基於提供O獲勝的董事會,這是我得到的輸出:
Checking board for X win ...
[0, 1, 2]
Checking board for O win ...
[0, 1, 2]
有誰知道為什么會這樣嗎?
無論這三個正方形是否匹配,您都將從第一個嵌套列表測試中返回。 相反,只有在win
為true時才返回:
def checkWin(player):
win = False
for test in wins:
count = 0
for squares in test:
if board[squares] == player:
count = count + 1
if count == 3:
win = True
if win:
return True
return False
如果win
為false,則上面的內容繼續到下一個嵌套列表,以進行下一個測試。
更好的是,在count
設置為3
時返回即可,因為您知道在該階段找到了一個匹配項:
def checkWin(player):
for test in wins:
count = 0
for squares in test:
if board[squares] == player:
count = count + 1
if count == 3:
return True
return False
您可以使用all()
函數來代替計數:
def checkWin(player):
for test in wins:
if all(board[square] == player for square in test):
return True
return False
生成器表達式中的測試之一失敗后, all()
盡早返回False
。
最終版本添加了any()
可以在一行中完成測試:
def checkWin(player):
return any(all(board[square] == player for square in test)
for test in wins)
演示:
>>> board = [ 'O', 'X', ' ', 'O', ' ', 'X', 'O', 'X', 'X' ]
>>> wins = [[0,1,2],[3,4,5],[6,7,8],[0,3,6],[1,4,7],[2,5,8],[0,4,8],[2,4,6]]
>>> def checkWin(player):
... return any(all(board[square] == player for square in test)
... for test in wins)
...
>>> checkWin('X')
False
>>> checkWin('O')
True
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