[英]how to write block with arg. “UnsafeMutablePointer<UnsafeMutablePointer<Float>>” in Swift closure
[英]How to convert that UnsafeMutablePointer<UnsafeMutablePointer<Float>> variable into AudioBufferList?
我在Swift項目中有這個EZAudio方法,用於從麥克風中捕獲音頻:
func microphone(microphone: EZMicrophone!, hasAudioReceived bufferList: UnsafeMutablePointer<UnsafeMutablePointer<Float>>, withBufferSize bufferSize: UInt32, withNumberOfChannels numberOfChannels: UInt32) {
}
但我真正需要的是將“bufferList”參數作為AudioBufferList類型傳入,以便通過套接字發送這些音頻數據包,就像我在Objective C中所做的那樣:
//Objective C pseudocode:
for(int i = 0; i < bufferList.mNumberBuffers; ++i){
AudioBuffer buffer = bufferList.mBuffers[i];
audio = ["audio": NSData(bytes: buffer.mData, length: Int(buffer.mDataByteSize))];
socket.emit("message", audio);
}
如何將UnsafeMutablePointer>變量轉換為AudioBufferList?
我相信你會創建一個AudioBufferList
指針並使用memory
功能的結果。
let audioBufferList = UnsafePointer<AudioBufferList>(bufferList).memory
我能夠將麥克風中的音頻流式傳輸到套接字中,如下所示:
func microphone(microphone: EZMicrophone!, hasBufferList bufferList: UnsafeMutablePointer<AudioBufferList>, withBufferSize bufferSize: UInt32, withNumberOfChannels numberOfChannels: UInt32) {
let blist:AudioBufferList=bufferList[0]
let buffer:AudioBuffer = blist.mBuffers
let audio = ["audio": NSData(bytes: buffer.mData, length: Int(buffer.mDataByteSize))];
socket.emit("message", audio);//this socket comes from Foundation framework
}
這個一般的AudioStreamDescriptor設置對我有用,您可能需要根據自己的需要調整它或省略一些部分,比如波形動畫:
func initializeStreaming() {
var streamDescription:AudioStreamBasicDescription=AudioStreamBasicDescription()
streamDescription.mSampleRate = 16000.0
streamDescription.mFormatID = kAudioFormatLinearPCM
streamDescription.mFramesPerPacket = 1
streamDescription.mChannelsPerFrame = 1
streamDescription.mBytesPerFrame = streamDescription.mChannelsPerFrame * 2
streamDescription.mBytesPerPacket = streamDescription.mFramesPerPacket * streamDescription.mBytesPerFram
streamDescription.mBitsPerChannel = 16
streamDescription.mFormatFlags = kAudioFormatFlagIsSignedInteger
microphone = EZMicrophone(microphoneDelegate: self, withAudioStreamBasicDescription: sstreamDescription, startsImmediately: false)
waveview?.plotType=EZPlotType.Buffer
waveview?.shouldFill = false
waveview?.shouldMirror = false
}
讓這件東西運轉起來很復雜,祝你好運!
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