簡體   English   中英

如何在 C# 中進行自己的活動?

[英]How can I make my own event in C#?

如何在 C# 中進行自己的活動?

下面是使用 C# 創建和使用事件的示例

using System;

namespace Event_Example
{
    //First we have to define a delegate that acts as a signature for the
    //function that is ultimately called when the event is triggered.
    //You will notice that the second parameter is of MyEventArgs type.
    //This object will contain information about the triggered event.
    public delegate void MyEventHandler(object source, MyEventArgs e);

    //This is a class which describes the event to the class that recieves it.
    //An EventArgs class must always derive from System.EventArgs.
    public class MyEventArgs : EventArgs
    {
        private string EventInfo;
        public MyEventArgs(string Text)
        {
            EventInfo = Text;
        }
        public string GetInfo()
        {
            return EventInfo;
        }
    }

    //This next class is the one which contains an event and triggers it
    //once an action is performed. For example, lets trigger this event
    //once a variable is incremented over a particular value. Notice the
    //event uses the MyEventHandler delegate to create a signature
    //for the called function.
    public class MyClass
    {
        public event MyEventHandler OnMaximum;
        private int i;
        private int Maximum = 10;
        public int MyValue
        {
            get
            {
                return i;
            }
            set
            {
                if(value <= Maximum)
                {
                    i = value;
                }
                else
                {
                    //To make sure we only trigger the event if a handler is present
                    //we check the event to make sure it's not null.
                    if(OnMaximum != null)
                    {
                        OnMaximum(this, new MyEventArgs("You've entered " +
                            value.ToString() +
                            ", but the maximum is " +
                            Maximum.ToString()));
                    }
                }
            }
        }
    }

    class Program
    {
        //This is the actual method that will be assigned to the event handler
        //within the above class. This is where we perform an action once the
        //event has been triggered.
        static void MaximumReached(object source, MyEventArgs e)
        {
            Console.WriteLine(e.GetInfo());
        }

        static void Main(string[] args)
        {
            //Now lets test the event contained in the above class.
            MyClass MyObject = new MyClass();
            MyObject.OnMaximum += new MyEventHandler(MaximumReached);

            for(int x = 0; x <= 15; x++)
            {
                MyObject.MyValue = x;
            }

            Console.ReadLine();
        }
    }
}

我在我的事件文章中對事件和代表進行了完整的討論。 對於最簡單的事件,您可以聲明一個公共事件,編譯器將創建一個事件和一個字段來跟蹤訂閱者:

public event EventHandler Foo;

如果您需要更復雜的訂閱/取消訂閱邏輯,您可以明確地這樣做:

public event EventHandler Foo
{
    add
    {
        // Subscription logic here
    }
    remove
    {
        // Unsubscription logic here
    }
}

您可以使用以下代碼聲明事件:

public event EventHandler MyOwnEvent;

如果需要,可以使用自定義委托類型而不是 EventHandler。

您可以在文章事件教程(MSDN) 中找到有關使用 .NET 中的事件的詳細信息/教程。

要做到這一點,我們必須知道三個組成部分

  1. 負責firing the Event的地方
  2. 負責responding to the Event的地方
  3. 事件本身

    一個。 事件

    b.EventArgs

    c。 EventArgs 枚舉

現在讓我們創建在調用 function 時觸發的事件

但我解決這個問題的順序是這樣的:我在創建它之前使用 class

  1. 負責responding to the Event的地方

    NetLog.OnMessageFired += delegate(object o, MessageEventArgs args) { // when the Event Happened I want to Update the UI // this is WPF Window (WPF Project) this.Dispatcher.Invoke(() => { LabelFileName.Content = args.ItemUri; LabelOperation.Content = args.Operation; LabelStatus.Content = args.Status; }); };

NetLog 是一個 static class 我稍后會解釋

下一步是

  1. 負責firing the Event的地方

    //this is the sender object, MessageEventArgs Is a class I want to create it and Operation and Status are Event enums NetLog.FireMessage(this, new MessageEventArgs("File1.txt", Operation.Download, Status.Started)); downloadFile = service.DownloadFile(item.Uri); NetLog.FireMessage(this, new MessageEventArgs("File1.txt", Operation.Download, Status.Finished));

第三步

  1. 事件本身

我在名為 NetLog 的 class 中扭曲了事件

public sealed class NetLog
{
    public delegate void MessageEventHandler(object sender, MessageEventArgs args);

    public static event MessageEventHandler OnMessageFired;
    public static void FireMessage(Object obj,MessageEventArgs eventArgs)
    {
        if (OnMessageFired != null)
        {
            OnMessageFired(obj, eventArgs);
        }
    }
}

public class MessageEventArgs : EventArgs
{
    public string ItemUri { get; private set; }
    public Operation Operation { get; private set; }
    public Status Status { get; private set; }

    public MessageEventArgs(string itemUri, Operation operation, Status status)
    {
        ItemUri = itemUri;
        Operation = operation;
        Status = status;
    }
}

public enum Operation
{
    Upload,Download
}

public enum Status
{
    Started,Finished
}

此 class 現在包含the EventEventArgsEventArgs Enums以及負責觸發事件the function

抱歉這么長的回答

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM