[英]Create new instance uses much memory
我在我的程序中使用 Nevron Chart。 以下代碼位於單擊按鈕事件中:
this.nChartControl1 = new NChartControl();
// add data to chart ...
每次點擊后,程序分配大量內存,甚至GC.Collect()
也不清理內存,如果我使用 Nevron Chart 的一個實例,每次清理數據然后添加新數據,一切都可以。
有什么問題?
更新1:這是功能
private void button_Click(object sender, RoutedEventArgs e)
{
//if (nChartControl1 == null)
{
this.nChartControl1 = new NChartControl();
}
// clear data
nChartControl1.Charts.Clear();
nChartControl1.Panels.Clear();
GC.Collect();
// empty the grid then add NevronChart
this.grid.Children.Clear();
this.grid.Children.Add(nChartControl1);
nChartControl1.BackgroundStyle.FrameStyle.Visible = false;
// set a chart title
NLabel title = nChartControl1.Labels.AddHeader("2D Line Chart");
// setup chart
NCartesianChart chart = new NCartesianChart();
nChartControl1.Panels.Add(chart);
chart.DockMode = PanelDockMode.Fill;
chart.Margins = new NMarginsL(2, 0, 2, 2);
chart.Projection.SetPredefinedProjection(PredefinedProjection.Orthogonal);
chart.LightModel.EnableLighting = false;
chart.Axis(StandardAxis.Depth).Visible = false;
chart.Wall(ChartWallType.Floor).Visible = false;
chart.Wall(ChartWallType.Left).Visible = false;
chart.BoundsMode = BoundsMode.Stretch;
chart.Height = 40;
chart.RangeSelections.Add(new NRangeSelection());
chart.Axis(StandardAxis.PrimaryX).ScrollBar.Visible = true;
chart.Axis(StandardAxis.PrimaryY).ScrollBar.Visible = true;
// setup the line series
NLineSeries line = (NLineSeries)chart.Series.Add(SeriesType.Line);
//line.Values.FillRandom(new Random(), 10);
SetRandomData(line);
line.DataLabelStyle.Visible = false;
line.Legend.Mode = SeriesLegendMode.DataPoints;
line.ShadowStyle.Type = ShadowType.GaussianBlur;
line.ShadowStyle.Offset = new NPointL(new NLength(3, NGraphicsUnit.Pixel), new NLength(3, NGraphicsUnit.Pixel));
line.ShadowStyle.FadeLength = new NLength(5, NGraphicsUnit.Pixel);
line.ShadowStyle.Color = System.Drawing.Color.FromArgb(55, 0, 0, 0);
line.LineSegmentShape = LineSegmentShape.Line;
nChartControl1.Controller.Tools.Add(new NSelectorTool());
nChartControl1.Controller.Tools.Add(new NAxisScrollTool());
nChartControl1.Controller.Tools.Add(new NDataZoomTool());
NDataPanTool dpt = new NDataPanTool();
nChartControl1.Controller.Tools.Add(dpt);
nChartControl1.Legends.Clear();
nChartControl1.Refresh();
}
我只是使用以下代碼測試了控件:
private void button1_Click(object sender, EventArgs e)
{
for (int i = 0; i < 100000; i++)
{
using (NChartControl chartControl = new NChartControl())
{
// set a chart title
NLabel title = chartControl.Labels.AddHeader("2D Line Chart");
// setup chart
NCartesianChart chart = new NCartesianChart();
chartControl.Panels.Add(chart);
chart.DockMode = PanelDockMode.Fill;
chart.Margins = new NMarginsL(2, 0, 2, 2);
chart.Projection.SetPredefinedProjection(PredefinedProjection.Orthogonal);
chart.LightModel.EnableLighting = false;
chart.Axis(StandardAxis.Depth).Visible = false;
chart.Wall(ChartWallType.Floor).Visible = false;
chart.Wall(ChartWallType.Left).Visible = false;
chart.BoundsMode = BoundsMode.Stretch;
chart.Height = 40;
chart.RangeSelections.Add(new NRangeSelection());
chart.Axis(StandardAxis.PrimaryX).ScrollBar.Visible = true;
chart.Axis(StandardAxis.PrimaryY).ScrollBar.Visible = true;
// setup the line series
NLineSeries line = (NLineSeries)chart.Series.Add(SeriesType.Line);
//line.Values.FillRandom(new Random(), 10);
line.DataLabelStyle.Visible = false;
line.Legend.Mode = SeriesLegendMode.DataPoints;
line.ShadowStyle.Type = ShadowType.GaussianBlur;
line.ShadowStyle.Offset = new NPointL(new NLength(3, NGraphicsUnit.Pixel), new NLength(3, NGraphicsUnit.Pixel));
line.ShadowStyle.FadeLength = new NLength(5, NGraphicsUnit.Pixel);
line.ShadowStyle.Color = System.Drawing.Color.FromArgb(55, 0, 0, 0);
line.LineSegmentShape = LineSegmentShape.Line;
chartControl.Controller.Tools.Add(new NSelectorTool());
chartControl.Controller.Tools.Add(new NAxisScrollTool());
chartControl.Controller.Tools.Add(new NDataZoomTool());
NDataPanTool dpt = new NDataPanTool();
chartControl.Controller.Tools.Add(dpt);
chartControl.Legends.Clear();
chartControl.Refresh();
}
}
}
而且控件中沒有內存泄漏。 因此,答案是您需要調用dispose或使用using語句。
在分配新的內存之前,請始終先釋放內存。
因此:在創建新的NChartControl實例之前, this.nChartControl
處理當前分配給this.nChartControl
的內存。 完全依靠一個人的垃圾收集器是不好的做法,因為垃圾收集器並不完美。
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