[英]Pygame: Flipping horizontally
我正在為我的程序制作游戲,並且在我按向左鍵或向右鍵時試圖水平翻轉圖像。 我發現了有關功能
pygame.transform.flip
但是我不確定在代碼中插入的位置。 如果有人可以幫助我,將不勝感激。 這是我的代碼。 還可以有人告訴我如何防止圖像移出屏幕嗎?
import pygame
import os
img_path = os.path.join('C:\Python27', 'player.png')
class Player(object):
def __init__(self):
self.image = pygame.image.load("player1.png")
self.x = 0
self.y = 0
def handle_keys(self):
""" Handles Keys """
key = pygame.key.get_pressed()
dist = 5
if key[pygame.K_DOWN]:
self.y += dist
elif key[pygame.K_UP]:
self.y -= dist
if key[pygame.K_RIGHT]:
self.x += dist
elif key[pygame.K_LEFT]:
self.x -= dist
)
def draw(self, surface):
surface.blit(self.image, (self.x, self.y))
pygame.init()
screen = pygame.display.set_mode((640, 400))
player = Player()
clock = pygame.time.Clock()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit() # quit the screen
running = False
player.handle_keys() # movement keys
screen.fill((255,255,255)) # fill the screen with white
player.draw(screen) # draw the player to the screen
pygame.display.update() # update the screen
clock.tick(60) # Limits Frames Per Second to 60 or less
實例化Player時,我將進行圖像處理:
class Player(object):
def __init__(self):
self.image = pygame.image.load("player1.png")
self.image2 = pygame.transform.flip(self.image, True, False)
self.flipped = False
self.x = 0
self.y = 0
手柄鍵會改變self.flipped的狀態。
if key[pygame.K_RIGHT]:
self.x += dist
self.flipped = False
elif key[pygame.K_LEFT]:
self.x -= dist
self.flipped = True
然后self.draw決定要顯示的圖像。
def draw(self, surface):
if self.flipped:
image = self.image2
else:
image = self.image
surface.blit(image, (self.x, self.y))
這是我對所有動畫游戲對象所采取的方法。
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