[英]System.ObjectDisposedException UWP
我的應用程序有問題。 我正在嘗試將圖像發送到FTP服務器。 我能夠與服務器連接,進行身份驗證等。 但是當我嘗試發送文件時,如果文件很大(通常大於40-50kb),則會收到System.ObjectDisposedException。
這是我用來發送的代碼:
public async Task <byte[]> GetResultingBuffer(IRandomAccessStreamWithContentType readStream, IBuffer buffer)
{
var resultingBuffer = new byte[0];
while (true)
{
IBuffer readBuffer = await readStream.ReadAsync(buffer, 1024, InputStreamOptions.Partial);
if (readBuffer.Length == 0) break;
resultingBuffer = resultingBuffer.Concat(readBuffer.ToArray()).ToArray();
}
return resultingBuffer;
}
public async Task UploadFileAsync(StorageFile file, string destination)
{
using (var stream = await OpenWriteAsync(destination))
{
//
// A more efficient way, maybe a DataReader can be used here
using (var readStream = await file.OpenReadAsync())
{
var buffer = new byte[1024].AsBuffer();
var resultingBuffer = new byte[0];
resultingBuffer = await GetResultingBuffer(readStream, buffer);
await stream.WriteAsync(resultingBuffer.AsBuffer());
await stream.FlushAsync();
}
}
}
在編輯GetResultingBuffer之前,我嘗試對其進行編輯,這不是一個任務,而是UploadFileAsnc內部的一個循環。 我如何防止處置緩沖區? 還有其他解決方案嗎? 謝謝!
我以這種方式解決了
using (var readStream = await file.OpenReadAsync())
{
var buffer = new byte[3000000].AsBuffer();
//var resultingBuffer = new byte[10000000];
Debug.Write("-------");
//while (true)
//{
IBuffer readBuffer = await readStream.ReadAsync(buffer, 3000000, InputStreamOptions.Partial);
//if (readBuffer.Length == 0) break;
//resultingBuffer = resultingBuffer.Concat(readBuffer.ToArray()).ToArray();
//}
// await stream.WriteAsync(resultingBuffer.AsBuffer());
var resultingBuffer = new byte[readBuffer.Length];
readBuffer.CopyTo(resultingBuffer);
await stream.WriteAsync(resultingBuffer.AsBuffer());
}
Debug.Write("-------");
await stream.FlushAsync();
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