[英]Async method doesn't work as expected
我正在制作測試控制台應用程序,該應用程序將使用URL下載流mp4。
我使用了MSDN上發布的異步示例。
下面是代碼。
class Program
{
public static ManualResetEvent allDone = new ManualResetEvent(false);
const int BUFFER_SIZE = 1024;
public static int total = 0;
static void Main(string[] args)
{
Uri httpSite = new Uri("URI");
WebRequest wreq = WebRequest.Create(httpSite);
RequestState rs = new RequestState();
rs.Request = wreq;
IAsyncResult r = (IAsyncResult)wreq.BeginGetResponse(
new AsyncCallback(RespCallback), rs);
allDone.WaitOne();
FileStream file = new FileStream("test.mp4", FileMode.Append);
file.Write(rs.data.ToArray(), 0, rs.data.Count());
Console.ReadKey();
}
private static void RespCallback(IAsyncResult ar)
{
// Get the RequestState object from the async result.
RequestState rs = (RequestState)ar.AsyncState;
// Get the WebRequest from RequestState.
WebRequest req = rs.Request;
// Call EndGetResponse, which produces the WebResponse object
// that came from the request issued above.
WebResponse resp = req.EndGetResponse(ar);
// Start reading data from the response stream.
Stream ResponseStream = resp.GetResponseStream();
// Store the response stream in RequestState to read
// the stream asynchronously.
rs.ResponseStream = ResponseStream;
// Pass rs.BufferRead to BeginRead. Read data into rs.BufferRead
IAsyncResult iarRead = ResponseStream.BeginRead(rs.BufferRead, 0,
BUFFER_SIZE, new AsyncCallback(ReadCallBack), rs);
}
private static void ReadCallBack(IAsyncResult asyncResult)
{
// Get the RequestState object from AsyncResult.
RequestState rs = (RequestState)asyncResult.AsyncState;
// Retrieve the ResponseStream that was set in RespCallback.
Stream responseStream = rs.ResponseStream;
// Read rs.BufferRead to verify that it contains data.
int read = responseStream.EndRead(asyncResult);
if (read > 0)
{
// Prepare a Char array buffer for converting to Unicode.
byte[] charBuffer = new byte[BUFFER_SIZE];
responseStream.Read(charBuffer, 0, read);
rs.data.AddRange(charBuffer);
IAsyncResult ar = responseStream.BeginRead(
rs.BufferRead, 0, BUFFER_SIZE,
new AsyncCallback(ReadCallBack), rs);
}
else
{
responseStream.Close();
// Set the ManualResetEvent so the main thread can exit.
allDone.Set();
}
return;
}
}
當我使用這種異步方法時,保存的文件大小為1356KB,而該文件的大小應為2409KB。
在responseStream.close()上的斷點被擊中之后,我可以在IF(read> 0)語句中找到斷點。 這是因為它讀取0長度,然后讀取更多嗎?
當我使用如下所示的非異步方法時,我可以成功下載文件。
public static void StreamDownload(string url)
{
int dataLength;
int bytesRead;
WebRequest req = WebRequest.Create(url);
WebResponse response = req.GetResponse();
string fileName = System.IO.Path.GetFileName("test.mp4");
Stream dataStream = response.GetResponseStream();
byte[] buffer = new byte[1024];
FileStream file = new FileStream(fileName, FileMode.Append);
dataLength = (int)response.ContentLength;
do
{
bytesRead = dataStream.Read(buffer, 0, buffer.Length);
file.Write(buffer, 0, bytesRead);
} while (bytesRead != 0);
}
有誰知道我為什么用異步方法失敗了?
謝謝你的幫助。
有多種其他下載文件的方法,它們更為簡單 ,您應該選擇其中一種。
webclient vs httpclient vs httpwebrequest
在您的情況下,我建議HttpClient :
public static async Task DownloadAsync(string requestUri, string filename)
{
using (var httpClient = new HttpClient())
{
using (var fs = File.OpenWrite(filename))
{
await (await httpClient.GetStreamAsync(requestUri)).CopyToAsync(fs);
}
}
}
或者,如果需要顯示一些進度,則可以使用WebClient類的DownloadFileAsync方法,但是上面的示例更簡單。
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