[英]App closes automatically after taking google text-to-speech input
我正在開發一個Android應用程序,該應用程序可以接受語音輸入並使用Google的API轉換為文本,然后將文本放入文本字段。 可以使用按鈕發送該文本。 現在出現的問題是,當SpeechInput對話框出現並且接受語音輸入后,應用程序關閉,這不會將轉換后的語音放入Edittext字段中。 該應用程序僅關閉。 有什么問題,任何幫助將不勝感激。 這是我的源代碼的片段:
public class MainActivity extends AppCompatActivity {
TextView tr;
ImageButton m;
String x;
EditText i;
private static int SIGN_IN_REQUEST_CODE = 1;
FirebaseListAdapter<ChatMessage> adapter;
RelativeLayout activity_main;
FloatingActionButton fab;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
activity_main = findViewById(R.id.activity_main);
fab = (FloatingActionButton) findViewById(R.id.fab);
//m = (ImageButton) findViewById(R.id.imageButton3);
i = (EditText) findViewById(R.id.getSpeechInput);
fab.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
getSpeechInput();
i.setText(x, TextView.BufferType.EDITABLE);
FirebaseDatabase.getInstance().getReference().push().setValue(new ChatMessage(i.getText().toString(), FirebaseAuth.getInstance().getCurrentUser().getEmail()));
i.setText("");
}
});
if (FirebaseAuth.getInstance().getCurrentUser() == null) {
startActivityForResult(AuthUI.getInstance().createSignInIntentBuilder().build(), SIGN_IN_REQUEST_CODE);
} else {
Snackbar.make(activity_main, "Welcome " + FirebaseAuth.getInstance().getCurrentUser().getEmail(), Snackbar.LENGTH_LONG).show();
displayChatMessage();
}
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
if (item.getItemId() == R.id.menu_sign_out) {
AuthUI.getInstance().signOut(this).addOnCompleteListener(new OnCompleteListener<Void>() {
@Override
public void onComplete(@NonNull Task<Void> task) {
Snackbar.make(activity_main, "You have been signed out..", Snackbar.LENGTH_SHORT).show();
finish();
}
});
}
return true;
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.main_menu, menu);
return true;
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == SIGN_IN_REQUEST_CODE) {
Snackbar.make(activity_main, "Sussesfully Signed in.Welcome!!", Snackbar.LENGTH_SHORT).show();
displayChatMessage();
} else {
Snackbar.make(activity_main, "We could not Sign in", Snackbar.LENGTH_SHORT).show();
finish();
}
}
private void displayChatMessage() {
ListView l = (ListView) findViewById(R.id.list_of_massage);
adapter = new FirebaseListAdapter<ChatMessage>(this, ChatMessage.class, R.layout.list_item, FirebaseDatabase.getInstance().getReference()) {
@Override
protected void populateView(View v, ChatMessage model, int position) {
TextView m1, m2, m3;
m1 = (TextView) v.findViewById(R.id.message_text);
m2 = (TextView) v.findViewById(R.id.message_user);
m3 = (TextView) v.findViewById(R.id.message_time);
m1.setText(model.getMessageText());
m2.setText(model.getMessageUser());
m3.setText(DateFormat.format("dd-MM-YYYY(HH:mm:ss)", model.getMessageTime()));
}
};
l.setAdapter(adapter);
}
/*private void displayChatMassage(){
}*/
public void getSpeechInput() {
Intent i = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH);
i.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM);
i.putExtra(RecognizerIntent.EXTRA_LANGUAGE, Locale.getDefault());
if (i.resolveActivity(getPackageManager()) != null) {
startActivityForResult(i, 10);
} else {
Toast.makeText(getApplicationContext(), "Input is not supported in the device", Toast.LENGTH_LONG).show();
}
}
}
您的onActivityResult()
方法無法區分從不同活動收到的結果。 你有(至少),你推出一個獨立的活動,並期望而產生的兩個地方:在onCreate()
當您嘗試登錄使用的請求碼火力地堡SIGN_IN_REQUEST_CODE
並getSpeechInput()
當您使用啟動語音識別活動請求代碼為10。特別是,只要結果代碼(不是請求代碼)是SIGN_IN_REQUEST_CODE
以外的任何其他值,您就在調用finish()
。 (請注意,通常用於表示成功的結果代碼RESULT_OK
的值為-1。)
嘗試這樣的事情:
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == SIGN_IN_REQUEST_CODE) { // NOT resultCode
if (resultCode == RESULT_OK) {
Snackbar.make(activity_main, "Sussesfully Signed in.Welcome!!", Snackbar.LENGTH_SHORT).show();
displayChatMessage();
} else {
Snackbar.make(activity_main, "We could not Sign in", Snackbar.LENGTH_SHORT).show();
finish();
}
} else if (requestCode == 10) {
// process result of speech recognition activity
}
}
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