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當ItemsSource集合中的屬性更改時,如何重畫ItemsControl ItemsPanel?

[英]How to redraw ItemsControl ItemsPanel when property in the ItemsSource collection is changed?

我制作了一個自定義的WeightedUniformGrid類,將其用作ItemsControl中的ItemsPanel。 使用ItemsSource集合中對象中的Weight屬性對每個網格元素進行加權。

在此處輸入圖片說明

但是,當我在視圖模型中更改Weight屬性時,它不會立即顯示在View中。 我必須更改用新值繪制的WeightedUniformGrid的窗口大小。

如何獲取ItemsSource集合中的屬性更改以導致ItemsControl重繪? 我在想也許在WeightedUniformGrid中添加一個DependencyProperty,它將同時影響AffectsArrange和AffectsMeasure。 但是我不確定我可以綁定到什么。

我已經搜索了很長時間,並且有些問題很相似(例如這個問題)。 但是我一直無法適應他們的需求。

MainWindow.xaml:

<ItemsControl ItemsSource="{Binding Path=ElementGroupCollection}">
    <ItemsControl.ItemsPanel>
        <ItemsPanelTemplate>
            <local:WeightedUniformGrid Rows="2" />
        </ItemsPanelTemplate>
    </ItemsControl.ItemsPanel>
    <ItemsControl.ItemTemplate>
        <DataTemplate>
            <Border BorderBrush="Black" BorderThickness="1"
                    RenderOptions.EdgeMode="Aliased">
                <Viewbox Stretch="Uniform">
                    <TextBlock Text="{Binding Path=Number}" Foreground="Black" FontSize="20" 
                                    HorizontalAlignment="Center" VerticalAlignment="Center"/>
                </Viewbox>
            </Border>
        </DataTemplate>
    </ItemsControl.ItemTemplate>
</ItemsControl>

MainWindowVM.cs:

public class MainWindowVM
{
    public MainWindowVM()
    {
        _elementGroupCollection = new ObservableCollection<ElementGroup>()
        {
            new ElementGroup(1, 60),
            new ElementGroup(2, 150),
            new ElementGroup(3, 90),
            new ElementGroup(4, 80),
            new ElementGroup(5, 60),
            new ElementGroup(6, 160)
        };
    }

    private ObservableCollection<ElementGroup> _elementGroupCollection;
    public ObservableCollection<ElementGroup> ElementGroupCollection
    {
        get { return _elementGroupCollection; }
    }
}

ElementGroup.cs:

public class ElementGroup : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;
    public ElementGroup(int number, double? weight)
    {
        Number = number;
        Weight = (weight >= 0) ? weight : null;
    }

    public int Number { get; }

    private double? _weight;
    public double? Weight
    {
        get { return _weight; }
        set { SetNotify(ref _weight, value); }
    }

    public void SetNotify<T>(ref T storage,
                             T value,
                             [CallerMemberName] string propertyName = null)
    {
        storage = value;
        PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
}

WeightedUniformGrid.cs:

public class WeightedUniformGrid : UniformGrid
{

    protected override Size MeasureOverride(Size constraint)
    {
        var size = base.MeasureOverride(constraint);
        double elementsPerRow = Math.Ceiling((double)Children.Count / Rows);
        double elementHeight = size.Height / Rows;
        double unweightedElementWidth = size.Width / elementsPerRow;
        for (int i = 0; i < Children.Count; ++i)
        {
            var child = (FrameworkElement)Children[i];
            var dc = child.DataContext;
            int rowNumber = (int)Math.Floor(i / elementsPerRow);
            double? weight = dc.GetType().GetProperty("Weight")?.GetValue(dc, null) as double?;
            if (weight == null) { weight = 100; }
            double weightedElementWidth = unweightedElementWidth * (double)weight / 100;
            child.Measure(new Size(weightedElementWidth, elementHeight));
        }
        return size;
    }

    protected override Size ArrangeOverride(Size arrangeSize)
    {
        var size = base.ArrangeOverride(arrangeSize);
        int elementsPerRow = (int)Math.Ceiling((double)Children.Count / Rows);
        double elementHeight = size.Height / Rows;
        double unweightedElementWidth = size.Width / elementsPerRow;
        double[] accumulatedWidthPerRow = new double[Rows];
        for (int i = 0; i < Children.Count; ++i)
        {
            var child = (FrameworkElement)Children[i];
            var dc = child.DataContext;
            int rowNumber = i / elementsPerRow;
            double? weight = dc.GetType().GetProperty("Weight")?.GetValue(dc, null) as double?;
            if (weight == null) { weight = 100; }
            double weightedElementWidth = unweightedElementWidth * (double)weight / 100;
            child.Arrange(new Rect(new Point(accumulatedWidthPerRow[rowNumber], rowNumber * elementHeight),
                                    new Point(accumulatedWidthPerRow[rowNumber] + weightedElementWidth, (rowNumber + 1) * elementHeight)));
            accumulatedWidthPerRow[rowNumber] += weightedElementWidth;
        }
        return size;
    }
}

您的WeightedUniformGrid不得直接訪問其子元素的DataContext中的Weight屬性。 除此之外,這是一種不好的做法,它將無法正常工作,因為沒有機制可以在視圖模型項的“權重”更改時強制布局通過。

相反,應該有一個綁定到Weight的附加屬性。 附加屬性的FrameworkPropertyMetadataOptions將強制進行布局傳遞。

public class WeightedUniformGrid : UniformGrid
{
    public static readonly DependencyProperty WeightProperty =
        DependencyProperty.RegisterAttached(
            "Weight", typeof(double), typeof(WeightedUniformGrid),
            new FrameworkPropertyMetadata(double.NaN,
                FrameworkPropertyMetadataOptions.AffectsParentMeasure |
                FrameworkPropertyMetadataOptions.AffectsParentArrange));

    public static double GetWeight(UIElement element)
    {
        return (double)element.GetValue(WeightProperty);
    }

    public static void SetWeight(UIElement element, double value)
    {
        element.SetValue(WeightProperty, value);
    }

    protected override Size MeasureOverride(Size constraint)
    {
        var size = base.MeasureOverride(constraint);
        double elementsPerRow = Math.Ceiling((double)Children.Count / Rows);
        double elementHeight = size.Height / Rows;
        double unweightedElementWidth = size.Width / elementsPerRow;
        for (int i = 0; i < Children.Count; ++i)
        {
            var child = Children[i];
            int rowNumber = (int)Math.Floor(i / elementsPerRow);

            // get attached property value
            double weight = GetWeight(child);
            if (double.IsNaN(weight)) { weight = 100; }

            double weightedElementWidth = unweightedElementWidth * weight / 100;
            child.Measure(new Size(weightedElementWidth, elementHeight));
        }
        return size;
    }

    protected override Size ArrangeOverride(Size arrangeSize)
    {
        var size = base.ArrangeOverride(arrangeSize);
        int elementsPerRow = (int)Math.Ceiling((double)Children.Count / Rows);
        double elementHeight = size.Height / Rows;
        double unweightedElementWidth = size.Width / elementsPerRow;
        double[] accumulatedWidthPerRow = new double[Rows];
        for (int i = 0; i < Children.Count; ++i)
        {
            var child = Children[i];
            int rowNumber = i / elementsPerRow;

            // get attached property value
            double weight = GetWeight(child);
            if (double.IsNaN(weight)) { weight = 100; }

            double weightedElementWidth = unweightedElementWidth * (double)weight / 100;
            child.Arrange(new Rect(new Point(accumulatedWidthPerRow[rowNumber], rowNumber * elementHeight),
                                    new Point(accumulatedWidthPerRow[rowNumber] + weightedElementWidth, (rowNumber + 1) * elementHeight)));
            accumulatedWidthPerRow[rowNumber] += weightedElementWidth;
        }
        return size;
    }
}

將附加的屬性綁定到ItemContainerStyle中:

<ItemsControl ItemsSource="{Binding Path=ElementGroupCollection}">
    <ItemsControl.ItemsPanel>
        <ItemsPanelTemplate>
            <local:WeightedUniformGrid Rows="2" />
        </ItemsPanelTemplate>
    </ItemsControl.ItemsPanel>
    <ItemsControl.ItemContainerStyle>
        <Style TargetType="ContentPresenter">
            <Setter Property="local:WeightedUniformGrid.Weight" Value="{Binding Weight}"/>
        </Style>
    </ItemsControl.ItemContainerStyle>
    ...
</ItemsControl>

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