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如何跟蹤是否已單擊按鈕

[英]How to keep track if a button has been clicked

我正在做一個記憶游戲,我不知道如何跟蹤是否單擊了一個按鈕。 如果兩個圖像在單擊時不匹配,我希望這些圖塊更改回默認圖像,但如果它們匹配則保留為新圖像。

import tkinter as tk
from tkinter import ttk
from tkinter import *
from PIL import Image, ImageTk
import random
import tkinter.font
from tkinter import messagebox
import time



class MemoryBricks:
    def __init__(self, master):     
        frame=Frame(master)
        frame.grid() 
        master.title("Let's play Kitten Memory!")
        master.iconbitmap(r"default.ico")


        self.button1=ttk.Button(root)
        self.button1.grid(row = 0, column = 0)
        self.photo1 = tk.PhotoImage(file="defaultPic.png")
        self.button1.config(image=self.photo1, command=lambda: showImage(1))

        self.button2=ttk.Button(root)
        self.button2.grid(row=0, column=1)
        self.photo2 = tk.PhotoImage(file="defaultPic.png")
        self.button2.config(image=self.photo2, command=lambda: showImage(2))

        self.button3=ttk.Button(root)
        self.button3.grid(row=0, column=2)
        self.photo3 = tk.PhotoImage(file="defaultPic.png")
        self.button3.config(image=self.photo3, command=lambda: showImage(3))

        self.button4=ttk.Button(root)
        self.button4.grid(row=1, column=0)
        self.photo4 = tk.PhotoImage(file="defaultPic.png")
        self.button4.config(image=self.photo4, command=lambda: showImage(4))

        self.button5=ttk.Button(root)
        self.button5.grid(row=1, column=1)
        self.photo5 = tk.PhotoImage(file="defaultPic.png")
        self.button5.config(image=self.photo5, command=lambda: showImage(5))

        self.button6=ttk.Button(root)
        self.button6.grid(row=1, column=2)
        self.photo6 = tk.PhotoImage(file="defaultPic.png")
        self.button6.config(image=self.photo6, command=lambda: showImage(6))


        class showImage(MemoryBricks):
            def __init__(self, master):

                if master == 1:
                    load1 = Image.open('Kittens1.GIF')
                    load1Size = load1.resize((145,145))
                    render1 = ImageTk.PhotoImage (load1Size)           
                    img1 = Label(image=render1)
                    img1.image = render1 
                    img1.grid(row = 0, column = 0)



                if master == 2:
                    load1 = Image.open('Kittens2.GIF')
                    load1Size = load1.resize((145,145))
                    render1 = ImageTk.PhotoImage (load1Size)           
                    img1 = Label(image=render1)
                    img1.image = render1                
                    img1.grid(row=0, column=1)   



                if master == 3:
                    load1 = Image.open('Kittens3.GIF')
                    load1Size = load1.resize((145,145))
                    render1 = ImageTk.PhotoImage (load1Size)           
                    img1 = Label(image=render1)
                    img1.image = render1                 
                    img1.grid(row=0, column=2)  



                if master == 4:
                    load1 = Image.open('Kittens1.GIF')
                    load1Size = load1.resize((145,145))
                    render1 = ImageTk.PhotoImage (load1Size)           
                    img1 = Label(image=render1)
                    img1.image = render1                 
                    img1.grid(row=1, column=0)  



                if master == 5:
                    load1 = Image.open('Kittens2.GIF')
                    load1Size = load1.resize((145,145))
                    render1 = ImageTk.PhotoImage (load1Size)           
                    img1 = Label(image=render1)
                    img1.image = render1                 
                    img1.grid(row=1, column=1)  


                if master == 6:
                    load1 = Image.open('Kittens3.GIF')
                    load1Size = load1.resize((145,145))
                    render1 = ImageTk.PhotoImage (load1Size)           
                    img1 = Label(image=render1)
                    img1.image = render1                 
                    img1.grid(row=1, column=2)

#skapar fönstret
root=Tk()  
start_time = time.time()

#root blir master 
mem=MemoryBricks(root)

root.mainloop()


elapsed_time = time.time() - start_time

print("Your time is", elapsed_time)

我相信我可能必須做一個新的類或一個函數。 還是有人對如何輕松實現此操作有任何建議?

您可以有一個輔助變量,該變量將充當標志。

例如,將其定義為self.flag = False 單擊按鈕時,在True中更改變量的值( self.flag = True ),這是您可以跟蹤是否按下按鈕的方式

例如,您要跟蹤是否單擊了button1:

 class MemoryBricks:
      def __init__(self, master):
           # Define "flag variable" for button1
           self.flag_btn1 = False

在單擊button1時將要執行的功能(或代碼的一部分)中,更改標志的狀態:

 class showImage(MemoryBricks):
      def __init__(self, master):
           if master == 1:
                # Change state of the flag
                self.flag_btn1 = True
                load1 = Image.open('Kittens1.GIF')
                load1Size = load1.resize((145, 145))
                render1 = ImageTk.PhotoImage(load1Size)
                img1 = Label(image=render1)
                img1.image = render1
                img1.grid(row=0, column=0)

現在您可以檢查是否單擊了button1:

例如,根據某些信號/動作:

 if self.flag_btn1: # True
      print("button1 was clicked")
 else: # False
      print("button1 wasn't clicked")

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