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(Maya Python) 如何通過 GUI 功能運行單選選項按鈕?

[英](Maya Python) How do I run radio option buttons through a GUI function?

通常,當我運行帶有單選按鈕選項的腳本時,您會選擇一個單選按鈕選項,然后使用該按鈕激活它。 我曾經把我的菜單 gui 放在一個函數之外:但是自從我學會了導入 Maya 腳本后,我開始將我的菜單界面包裝在一個 GUI 函數中,這意味着我的單選按鈕技術現在不再有效。 我也不知道如何讓它工作。 腳本本身很簡單:只需在導入腳本后選擇一個單選按鈕選項,然后使用按鈕創建一個形狀:至少它應該如何工作。 相反,我沒有得到任何錯誤,也沒有創建任何形狀,我不知道是什么壞了。

'''
import cubeTestTemp
reload (cubeTestTemp)
cubeTestTemp.gui()
'''

import maya.cmds as cmds

#Creates ui. 
if cmds.window("cubeWin", exists =True):
    cmds.deleteUI("cubeWin", window = True)

myWindow = cmds.window("cubeWin",t='DS shapeDemo V1',w=200, h=500, toolbox=True)
column = cmds.columnLayout(adj=True)
#Creates variable to indicate the check box status. 1=Checked 0=Not Checked. 

cubeNum1 = 0
cubeNum2 = 0


#Creates Button funtion. 
def defaultButtonPush(*args):
       #The Print checks if button is pushed and what is the check box status. 
       print "Button is pushed."
       print cubeNum1
       #Check box argument finds the status of the variable and determines what to do. 
       #Eather create a cube or display a error dialog box.
       if cubeNum1 == 1:
        print "Cube Creation sucessful"
        cmds.polyCube()

       print "Button is pushed."
       print cubeNum2
       if cubeNum2 == 1:
        print "Sphere Creation sucessful"
        cmds.polySphere()


def gui(*args):
    #Creates check box. 
    #In the onCommand Script (onc) and offCommand Script (ofc) flags all commands must be made in between double quotes.
    cmds.radioCollection()
    cmds.radioButton(label='Cube',align='left',onCommand="cubeNum1 = 1", offCommand="cubeNum1 = 0")
    cmds.radioButton(label='Sphere',align='left',onCommand="cubeNum2 = 1", offCommand="cubeNum2 = 0")
    #Creates Button.
    cmds.button( label='Execute', command=defaultButtonPush ,align='left' )

cmds.showWindow()

這是修改后的腳本。 問題是腳本的范圍。 “onCommand”在其自己的范圍內執行,該范圍具有自己的“cubeNum”變量。

"""
import cubeTestTemp
reload (cubeTestTemp)
cubeTestTemp.gui()
"""

import maya.cmds as cmds

# Variable to indicate the radio button status. 1=Cube, 2=Shpere. 
shape_selector = 0


def action_button(*args):
    """
    Create an object based on the shape_selector status
    """
    print "Button is pushed", repr(args)
    if shape_selector == 1:
        cmds.polyCube()
        print "Cube created"
    elif shape_selector == 2:
        cmds.polySphere()
        print "Sphere created"
    else:
        print "No shape selected"


def selection_changed(shape):
    """
    Save the current shape selection
    into global variable "shape_selector"
    """
    global shape_selector
    shape_selector = shape
    print "Current selection:", shape_selector


def gui():
    """
    Create the GUI
    """
    if cmds.window("cubeWin", exists=True):
        cmds.deleteUI("cubeWin", window=True)
    myWindow = cmds.window("cubeWin", t='DS shapeDemo V1', w=200, h=500, toolbox=True)
    column = cmds.columnLayout(adj=True)
    # Create the radio buttons 
    cmds.radioCollection()
    cmds.radioButton(label='Cube',align='left', select=True, onCommand=lambda x:selection_changed(1))
    cmds.radioButton(label='Sphere',align='left', onCommand=lambda x:selection_changed(2))
    # Create the push button
    cmds.button(label='Create', command=action_button, align='left')
    cmds.showWindow()

if __name__ == "__main__":
    gui()

另一種方法是僅在需要時讀取單選按鈕狀態

"""
import cubeTestTemp
reload (cubeTestTemp)
cubeTestTemp.gui()
"""

import maya.cmds as cmds


def action_button(cube_button, sphere_button):
    """
    Create an object based on the shape_selector status
    """
    if cmds.radioButton(cube_button, query=True,select=True):
        cmds.polyCube()
        print "Cube created"
    elif cmds.radioButton(sphere_button, query=True,select=True):
        cmds.polySphere()
        print "Sphere created"
    else:
        print "No shape selected"


def gui():
    """
    Create the GUI
    """
    if cmds.window("cubeWin", exists=True):
        cmds.deleteUI("cubeWin", window=True)
    myWindow = cmds.window("cubeWin", t='DS shapeDemo V1', w=200, h=500, toolbox=True)
    column = cmds.columnLayout(adj=True)
    # Create the radio buttons 
    cmds.radioCollection()
    # Save the button ids
    cube_button = cmds.radioButton(label='Cube',align='left', select=True)
    sphere_button = cmds.radioButton(label='Sphere',align='left')
    # Create the push button
    cmds.button(label='Create', command=lambda x:action_button(cube_button, sphere_button), align='left')
    cmds.showWindow()

if __name__ == "__main__":
    gui()

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