簡體   English   中英

Firebase 消息傳遞 iOS 14

[英]Firebase Messaging iOS 14

我已經在我的應用程序中設置了 Firebase Cloud Messaging 有一段時間了。 我最近將我的一台設備更新為 iOS 14,並停止在該設備上接收它們。 具有 iOS 13 的不同設備仍可接收它們。 如果這是一個愚蠢的問題,我很抱歉哈哈,但這是我的應用程序代表:


let appDelegate : AppDelegate = UIApplication.shared.delegate as! AppDelegate


@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {
    
    var customerId = ""



    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {


    application.registerForRemoteNotifications()

        FirebaseApp.configure()
        
        // Update this to your stripe PUBLISHABLE KEY
        STPPaymentConfiguration.shared().publishableKey = "private"
        
        let apiToken = "private"
        EasyPostApi.sharedInstance.setCredentials(apiToken, baseUrl: "https://api.easypost.com/v2/")
        STPTheme.default().accentColor = .red
        
        Messaging.messaging().delegate = self
        
        return true
    }

    // MARK: UISceneSession Lifecycle
    func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
        // Called when a new scene session is being created.
        // Use this method to select a configuration to create the new scene with.
        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
    }

    func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
        // Called when the user discards a scene session.
        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
    }
    func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
      Messaging.messaging().apnsToken = deviceToken
        
    }
    
    func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
      print(userInfo)
    print("test")
    }

    func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
                     fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
        print(userInfo)
        print("test")

      completionHandler(UIBackgroundFetchResult.newData)
    }
    
    func registerForPushNotifications() {
        // For iOS 10 display notification (sent via APNS)
        UNUserNotificationCenter.current().delegate = self
        let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
        UNUserNotificationCenter.current().requestAuthorization(
            options: authOptions,
            completionHandler: {_, _ in })
        // For iOS 10 data message (sent via FCM
        Messaging.messaging().delegate = self
        InstanceID.instanceID().instanceID { (result, error) in
          if let error = error {
            print("Error fetching remote instance ID: \(error)")
          } else if let result = result {
            print("Remote instance ID token: \(result.token)")
          }
        }
        
    }

}

我嘗試使用 firebase 控制台中的“測試”按鈕發送消息,並像正常一樣發布消息。 它確實正確注冊了通知,並且在檢查設置后,它看起來仍然正確。

我有同樣的問題。 我現在發現的一個修復是禁用方法混合:

  • 在您的 iOS 應用程序 Info.plist 中,添加FirebaseAppDelegateProxyEnabled並將其設置為 FALSE(布爾值 0)

看起來您已經設置了didRegisterForRemoteNotificationsWithDeviceToken ,所以保持不變。

希望這可以幫助!

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM