[英]How can I increase the speed of my object like with levels in a game?
在我的游戲代碼中,我想在每次達到一定數量的點擊和關卡時提高隨機移動對象(這里我稱之為 squidward)的速度。 但是,我的功能不起作用。 我認為這個函數本身是有道理的,也許我忘了添加一些東西,但是,我看了好幾次,但在這一點上,我不知道我還能做些什么來修復它。
這是我的代碼:
import turtle
from tkinter import*
from random import randint
# set up
win = turtle.Screen()
win.title("Squid-game")
win.bgcolor("black")
win.register_shape("squid_big.gif")
# variabelen
clicks = -1
level = 1
Speed = 1
# dem Turtle-objekt in Thadäus formen
squidward = turtle.Turtle()
squidward.shape("squid_big.gif")
squidward.penup()
squidward.speed(Speed)
def Speed():
global Speed, level, clicks
if level == 1 and clicks == 5:
level += 1
Speed += 1
if level == 2 and clicks == 10:
level += 1
Speed += 5
if level == 3 and clicks == 15:
level += 1
Speed += 2
squidward.speed(Speed)
squidward.onclick(Speed())
# zeigt an wie viele Clicks man hat
pen = turtle.Turtle()
pen.hideturtle()
pen.color("white")
pen.penup
pen.goto(0, 400)
pen.write (f"Clicks: {clicks}", align="center", font=("Courier New", 32, "normal"))
# Funtion für das Clicken und den random Bewegung
def clicked (x,y):
global clicks
clicks += 1
pen.clear()
pen.write (f"Clicks: {clicks}", align="center", font=("Courier New", 32, "normal"))
while TRUE: squidward.goto(randint(-1200, 1200), randint(-1200, 1200))
# die Geschwindigkeit muss ich ab einer bestimmten Aazahl bis 10 steigen// Level-up
squidward.onclick(clicked)
win.mainloop()
您的問題在於您只定義了一次烏龜的速度。 相反,您應該像這樣重置每個級別的速度;
def Speed():
global Speed, level, clicks, squidward
if level == 1 and clicks == 5:
level += 1
Speed += 1
if level == 2 and clicks == 10:
level += 1
Speed += 5
if level == 3 and clicks == 15:
level += 1
Speed += 2
squidward.speed(Speed)
此外,clicked() 函數永遠不會結束,因為它會進入無限循環
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