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Linqkit:防止循環引用和stackoverflow

[英]Linqkit: Prevent circular references and stackoverflow

我正在使用帶有 EntityFrameWorkCore 的 LinqKit 來創建具有單元素投影的投影。 但由於一些模型是嵌套的,我得到了一個stackoverflow。 我試圖向 Projection 方法(bool mapCollusions)添加一個條件來防止這種情況,但它似乎被忽略了。 有誰知道如何防止這些循環引用?

public static Expression<Func<Transport, TransportModel>> GetMainProjection()
        {
            return transport => new TransportModel()
            {
                Inmate = transport.Inmate != null ? InmateProjectionsGetProjection(true).Invoke(transport.Inmate) : null,
            };

 public static Expression<Func<Inmate, InmateModel>> InmateProjectionsGetProjection(bool mapCollusions)
        {
            return inmate => new InmateModel()
            {
                Collusions = mapCollusions ? inmate.Collusions.AsQueryable()
                    .Select(collusion => CollusionProjectionsGetProjection(false).Invoke(collusion))
                    .ToList() : null     
            };
        }

public static Expression<Func<Collusion, CollusionModel>> CollusionProjectionsGetProjection(bool mapInmate)
        {
            return collusion => new CollusionModel()
            {
                Inmate = mapInmate ? InmateProjectionsGetProjection(false).Invoke(collusion.Inmate) : null,
            };
        }

嘗試以下實現:

public static Expression<Func<Transport, TransportModel>> GetMainProjection()
{
    return transport => new TransportModel()
    {
        Inmate = transport.Inmate != null ? InmateProjectionsGetProjection(true).Invoke(transport.Inmate) : null,
    };
}

public static Expression<Func<Inmate, InmateModel>> InmateProjectionsGetProjection(bool mapCollusions)
{
    if (!mapCollusions)
        return inmate => new InmateModel();

    return inmate => new InmateModel()
    {
        Collusions = nmate.Collusions.AsQueryable()
            .Select(collusion => CollusionProjectionsGetProjection(false).Invoke(collusion))
            .ToList()
    };
}

public static Expression<Func<Collusion, CollusionModel>> CollusionProjectionsGetProjection(bool mapInmate)
{
    if (!mapInmate)
        return collusion => new CollusionModel();

    return collusion => new CollusionModel()
    {
        Inmate = InmateProjectionsGetProjection(false).Invoke(collusion.Inmate),
    };
}

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