簡體   English   中英

如何設置多個桌面背景(雙顯示器)

[英]How to set multiple desktop backgrounds (dual monitor)

我有一個代碼片段可以在兩台顯示器上設置單個圖像,但我最近為我的筆記本電腦配備了第二台顯示器,我想修改我的代碼,以便為每個顯示器設置不同的圖像。

有任何想法嗎?

(單個監視器的代碼snipet是:

[DllImport("user32.dll", CharSet = CharSet.Auto)]
        private static extern Int32 SystemParametersInfo(UInt32 action, UInt32 uParam, String vParam, UInt32 winIni);
        private static readonly UInt32 SPI_SETDESKWALLPAPER = 0x14;
        private static readonly UInt32 SPIF_UPDATEINIFILE = 0x01;
        private static readonly UInt32 SPIF_SENDWININICHANGE = 0x02;

        private void SetWallpaper(string path)
        {
            if (path != null)
            {

                string savepath = Settings.Default.SavePath;

                Image imgInFile = Image.FromFile(path);
                imgInFile.Save(savepath, ImageFormat.Bmp);
                SystemParametersInfo(SPI_SETDESKWALLPAPER, 3, savepath, SPIF_UPDATEINIFILE | SPIF_SENDWININICHANGE);
            }
            else
            {
                MessageBox.Show("Path Null");
            }
        }

好吧,采取其他人的答案代碼並修改了一下......問題是前面的代碼假設主顯示器是最新的,最左邊的新圖片來創建....它對我沒用。 編輯 - >發現Windows 7和10在平鋪圖片的起始位置方面表現不同。 贏得10開始左上角.... Win 7始終與主監視器一起啟動。

using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Microsoft.Win32;
using System.Windows.Forms;
using System.IO;


namespace toolbox.Wallpaper
{
    public class CustomWally
    {
        const int SetDeskWallpaper = 20;
        const int UpdateIniFile = 0x01;
        const int SendWinIniChange = 0x02;
        [DllImport("user32.dll", CharSet = CharSet.Auto)]
        static extern int SystemParametersInfo(int uAction, int uParam, string lpvParam, int fuWinIni);




        Point primaryMonitorPoint = new Point(0, 0);
        const string defaultBackgroundFile = @"C:\Users\Public\Pictures\Sample Pictures\DefaultBackground.jpg";
        Dictionary<string, Image> images = new Dictionary<string, Image>();

        public CustomWally()
        {
            //figure out where the main monitor is in relation to the virtualScreenBitmap
            foreach (Screen scr in Screen.AllScreens)
            {
                images.Add(scr.DeviceName, null);
                screenos.Add(scr.DeviceName);
                if (scr.Bounds.Left < primaryMonitorPoint.X)
                    primaryMonitorPoint.X = scr.Bounds.Left;
                if (scr.Bounds.Top < primaryMonitorPoint.Y)
                    primaryMonitorPoint.Y = scr.Bounds.Top;
            }
            primaryMonitorPoint.X *= -1;
            primaryMonitorPoint.Y *= -1;

            //Image for multiple screens
            images.Add("all", null);

            //set Images in Dictionary in case there are previous Images
            if (File.Exists(defaultBackgroundFile))
            {
                using (var old = new Bitmap(defaultBackgroundFile))
                {
                    foreach (Screen scr in Screen.AllScreens)
                    {
                        Rectangle rectangle = new Rectangle(primaryMonitorPoint.X + scr.Bounds.Left, primaryMonitorPoint.Y + scr.Bounds.Top, scr.Bounds.Width, scr.Bounds.Height);
                        if (old.Width >= (rectangle.X + rectangle.Width) &&
                            old.Height >= (rectangle.Y + rectangle.Height))
                            images[scr.DeviceName] = (Bitmap)old.Clone(rectangle, old.PixelFormat);
                    }
                }
            }
        }



        List<string> screenos = new List<string>();
        int index = 0;


        public void setAlternatingWalls(string file)
        {
            images[screenos[index]] = Image.FromFile(file);
            index++;
            if (index == screenos.Count)
                index = 0;

            CreateBackgroundImage(Method.multiple);
            GC.Collect();
        }

        public void setWallforScreen(Screen screen, string file)
        {
            images[screen.DeviceName] = Image.FromFile(file);
            CreateBackgroundImage(Method.multiple);
            GC.Collect();
        }

        public void setWallforAllScreen(string file)
        {
            images["all"] = Image.FromFile(file);
            CreateBackgroundImage(Method.single);
            GC.Collect();
        }


        private enum Method
        {
            multiple,
            single
        }
        private void CreateBackgroundImage(Method method)
        {

            using (var virtualScreenBitmap = new Bitmap((int)System.Windows.Forms.SystemInformation.VirtualScreen.Width, (int)System.Windows.Forms.SystemInformation.VirtualScreen.Height))
            {
                using (var virtualScreenGraphic = Graphics.FromImage(virtualScreenBitmap))
                {

                    switch (method)
                    {
                        // alternated Screen Images
                        case Method.multiple:
                            foreach (var screen in System.Windows.Forms.Screen.AllScreens)
                            {
                                // gets the image which we want to place in virtualScreenGraphic
                                var image = (images.ContainsKey(screen.DeviceName)) ? images[screen.DeviceName] : null;

                                //sets the position and size where the images will go
                                Rectangle rectangle = new Rectangle(primaryMonitorPoint.X + screen.Bounds.Left, primaryMonitorPoint.Y + screen.Bounds.Top, screen.Bounds.Width, screen.Bounds.Height);

                                // produce a image for the screen and fill it with the desired image... centered
                                var monitorBitmap = new Bitmap(rectangle.Width, rectangle.Height);
                                if (image != null)
                                    DrawImageCentered(Graphics.FromImage(monitorBitmap), image, rectangle);

                                //draws the picture at the right place in virtualScreenGraphic
                                virtualScreenGraphic.DrawImage(monitorBitmap, rectangle);
                            }
                            break;

                        //Single screen Image
                        case Method.single:
                            // gets the image which we want to place in virtualScreenGraphic
                            var image2 = images["all"];

                            //sets the position and size where the images will go
                            Rectangle rectangle2 = new Rectangle(0, 0, virtualScreenBitmap.Width, virtualScreenBitmap.Height);

                            // fill with the desired image... centered                            
                            if (image2 != null)
                                DrawImageCentered(virtualScreenGraphic, image2, rectangle2);

                            //draws the picture at the right place in virtualScreenGraphic
                            virtualScreenGraphic.DrawImage(virtualScreenBitmap, rectangle2);
                            break;
                    }

                    virtualScreenBitmap.Save(defaultBackgroundFile, ImageFormat.Jpeg);
                }
            }

            RegistryKey key = Registry.CurrentUser.OpenSubKey(@"Control Panel\Desktop", true);
            key.SetValue(@"WallpaperStyle", 0.ToString());
            key.SetValue(@"TileWallpaper", 1.ToString());
            SystemParametersInfo(SetDeskWallpaper, 0, defaultBackgroundFile, UpdateIniFile | SendWinIniChange);
        }


        private void DrawImageCentered(Graphics g, Image img, Rectangle monitorRect)
        {
            double ratiodev = (1.0 * monitorRect.Width / monitorRect.Height) - (1.0 * img.Width / img.Height);
            if (((1.0 * monitorRect.Width / monitorRect.Height > 1) && ratiodev > -0.25 && ratiodev < 0.25))
            {
                img = getsnappedIMG(img, monitorRect);
            }


            float heightRatio = (float)monitorRect.Height / (float)img.Height;
            float widthRatio = (float)monitorRect.Width / (float)img.Width;
            int height = monitorRect.Height;
            int width = monitorRect.Width;
            int x = 0;
            int y = 0;

            if (heightRatio < widthRatio)
            {
                width = (int)((float)img.Width * heightRatio);
                height = (int)((float)img.Height * heightRatio);
                x = (int)((float)(monitorRect.Width - width) / 2f);
            }
            else
            {
                width = (int)((float)img.Width * widthRatio);
                height = (int)((float)img.Height * widthRatio);
                y = (int)((float)(monitorRect.Height - height) / 2f);
            }
            Rectangle rect = new Rectangle(x, y, width, height);
            g.DrawImage(img, rect);
        }

        private Image getsnappedIMG(Image img, Rectangle monitorRect)
        {
            double ratiodev = (1.0 * monitorRect.Width / monitorRect.Height) - (1.0 * img.Width / img.Height);
            int height = img.Height;
            int width = img.Width;

            Rectangle rect;
            if (ratiodev < 0)
            {
                rect = new Rectangle(0, 0, (int)((1.0 * monitorRect.Width / monitorRect.Height) * height), height);                
                rect.X = (width - rect.Width) / 2;                
            }
            else
            {
                rect = new Rectangle(0, 0, width, (int)(1.0 * width / (1.0 * monitorRect.Width / monitorRect.Height)));
                rect.Y = (height - rect.Height) / 2;
            }


            var img2 = (Bitmap)img;
            return (Bitmap)img2.Clone(rect, img.PixelFormat);

        }
    }
}

實際上沒有區別。

想想多個顯示器只是讓壁紙空間更大。

因此,您需要做的是從多個圖像中創建一個壁紙圖像,以填充每個顯示器的矩形區域。

這個問題看起來也像是重復的

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;

namespace SetWallpapers
{
    internal class Program
    {
        [DllImport("user32.dll", CharSet = CharSet.Auto)]
        private static extern Int32 SystemParametersInfo(UInt32 uiAction, UInt32 uiParam, String pvParam, UInt32 fWinIni);

        private static UInt32 SPI_SETDESKWALLPAPER = 20;
        private static UInt32 SPIF_UPDATEINIFILE = 0x1;

        public void SetImage(string filename)
        {
            SystemParametersInfo(SPI_SETDESKWALLPAPER, 0, filename, SPIF_UPDATEINIFILE);
        }

        private static void Main(string[] args)
        {
            var images = new Dictionary<string, Image>
            {
                { @"\\.\DISPLAY1", Image.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\Lighthouse.jpg") },
                { @"\\.\DISPLAY2", Image.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\Jellyfish.jpg") },
                { @"\\.\DISPLAY3", Image.FromFile(@"C:\Users\Public\Pictures\Sample Pictures\Koala.jpg") }
            };

            CreateBackgroundImage(images);

        }

        private static void CreateBackgroundImage(Dictionary<string, Image> imageFiles)
        {
            const string defaultBackgroundFile = @"C:\Users\Public\Pictures\Sample Pictures\DefaultBackground.bmp";

            using (var virtualScreenBitmap = new Bitmap((int)System.Windows.SystemParameters.VirtualScreenWidth, (int)System.Windows.SystemParameters.VirtualScreenHeight))
            {
                using (var virtualScreenGraphic = Graphics.FromImage(virtualScreenBitmap))
                {
                    foreach (var screen in System.Windows.Forms.Screen.AllScreens)
                    {
                        var image = (imageFiles.ContainsKey(screen.DeviceName)) ? imageFiles[screen.DeviceName] : null;

                        var monitorDimensions = screen.Bounds;
                        var width = monitorDimensions.Width;
                        var monitorBitmap = new Bitmap(width, monitorDimensions.Height);
                        var fromImage = Graphics.FromImage(monitorBitmap);
                        fromImage.FillRectangle(SystemBrushes.Desktop, 0, 0, monitorBitmap.Width, monitorBitmap.Height);

                        if (image != null)
                            DrawImageCentered(fromImage, image, new Rectangle(0, 0, monitorBitmap.Width, monitorBitmap.Height));

                        Rectangle rectangle;
                        if (monitorDimensions.Top == 0 && monitorDimensions.Left == 0)
                        {
                            rectangle = monitorDimensions;
                        }
                        else
                        {
                            if ((monitorDimensions.Left < 0 && monitorDimensions.Width > -monitorDimensions.Left) ||
                                (monitorDimensions.Top < 0 && monitorDimensions.Height > -monitorDimensions.Top))
                            {
                                var isMain = (monitorDimensions.Top < 0 && monitorDimensions.Bottom > 0);

                                var left = (monitorDimensions.Left < 0)
                                               ? (int) System.Windows.SystemParameters.VirtualScreenWidth + monitorDimensions.Left
                                               : monitorDimensions.Left;

                                var top = (monitorDimensions.Top < 0)
                                              ? (int) System.Windows.SystemParameters.VirtualScreenHeight + monitorDimensions.Top
                                              : monitorDimensions.Top;

                                Rectangle srcRect;
                                if (isMain)
                                {
                                    rectangle = new Rectangle(left, 0, monitorDimensions.Width, monitorDimensions.Bottom);
                                    srcRect = new Rectangle(0, -monitorDimensions.Top, monitorDimensions.Width, monitorDimensions.Height + monitorDimensions.Top);
                                }
                                else
                                {
                                    rectangle = new Rectangle(0, top, monitorDimensions.Right, monitorDimensions.Height);
                                    srcRect = new Rectangle(-monitorDimensions.Left, 0, monitorDimensions.Width + monitorDimensions.Left,
                                                            monitorDimensions.Height);
                                }

                                virtualScreenGraphic.DrawImage(monitorBitmap, rectangle, srcRect, GraphicsUnit.Pixel);
                                rectangle = new Rectangle(left, top, monitorDimensions.Width, monitorDimensions.Height);
                            }
                            else
                            {
                                var left = (monitorDimensions.Left < 0)
                                               ? (int) System.Windows.SystemParameters.VirtualScreenWidth + monitorDimensions.Left
                                               : monitorDimensions.Left;
                                var top = (monitorDimensions.Top < 0)
                                              ? (int) System.Windows.SystemParameters.VirtualScreenHeight + monitorDimensions.Top
                                              : monitorDimensions.Top;
                                rectangle = new Rectangle(left, top, monitorDimensions.Width, monitorDimensions.Height);
                            }
                        }
                        virtualScreenGraphic.DrawImage(monitorBitmap, rectangle);
                    }

                    virtualScreenBitmap.Save(defaultBackgroundFile, ImageFormat.Bmp);
                }
            }

            SystemParametersInfo(SPI_SETDESKWALLPAPER, 0u, defaultBackgroundFile, SPIF_UPDATEINIFILE);
        }


        private static void DrawImageCentered(Graphics g, Image img, Rectangle monitorRect)
        {
            float heightRatio = (float)monitorRect.Height / (float)img.Height;
            float widthRatio = (float)monitorRect.Width / (float)img.Width;
            int height = monitorRect.Height;
            int width = monitorRect.Width;
            int x = 0;
            int y = 0;

            if (heightRatio > 1f && widthRatio > 1f)
            {
                height = img.Height;
                width = img.Width;
                x = (int)((float)(monitorRect.Width - width) / 2f);
                y = (int)((float)(monitorRect.Height - height) / 2f);
            }
            else
            {
                if (heightRatio < widthRatio)
                {
                    width = (int)((float)img.Width * heightRatio);
                    height = (int)((float)img.Height * heightRatio);
                    x = (int)((float)(monitorRect.Width - width) / 2f);
                }
                else
                {
                    width = (int)((float)img.Width * widthRatio);
                    height = (int)((float)img.Height * widthRatio);
                    y = (int)((float)(monitorRect.Height - height) / 2f);
                }
            }

            Rectangle rect = new Rectangle(x, y, width, height);
            g.DrawImage(img, rect);
        }
    }
}

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM