[英]Parse JSON block with dynamic variables
我從URL抓取JSON對象並使用JSON.NET解析它。 我能夠用定義的變量解析數據塊就好了,但是當涉及var:value的隨機收集時 - 我被卡住了。
示例(松散類型):
{"FNAME":"joe","LNAME":"doe",
"BodyType":{"height":180,"weight":"200","race":"white","hair":"black"},
"BELONGINGS":{"shirt":"black","Money":15,"randomThing":"anyvar"},
"Signs":{"tattoo":0,"scar":"forehead","glasses":"dorky"}
}
我正在投這個
Class Person
如果我無法預測其屬性,我該如何處理物品和標志?
{
public string FNAME;
public string LNAME;
public BodyType bodyType;
public ????? belongings;
public ????? signs;
}
有兩種方法可以在不知道運行時的內容的情況下處理它們。
第一種方法是使用JSON.Net的JObject
,它將處理你提到的情況,以及層次結構。
第二種方法是使用System.Dynamic的ExpandoObject
,這是最新版本的JSON.Net新支持的。 不幸的是,它並沒有完全處理層次結構,但JSON.Net在遇到時會回到JObject
支持它們。 出於您的目的,它可能更直接。
以下是您提供的代碼段和定義的示例。 另請注意, ExpandoObject
可直接轉換為IDictionary<string, object>
,而JObject
具有訪問屬性的顯式方法。
Person對應於ExpandoObject
,JPerson對應於JObject
。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Dynamic;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
namespace YourFavoriteNamespace
{
public class JPerson
{
public string FNAME;
public string LNAME;
public BodyType bodyType;
public JObject belongings;
public JObject signs;
}
public class Person
{
public string FNAME;
public string LNAME;
public BodyType bodyType;
public ExpandoObject belongings;
public ExpandoObject signs;
}
public class BodyType
{
public int height;
public int weight;
public string race;
public string hair;
}
class Program
{
static void DumpDynamic(dynamic d)
{
IDictionary<string, object> dynMap = (IDictionary<string, object>)d;
foreach (string key in dynMap.Keys)
{
Console.WriteLine(" {0}={1} (type {2})", key, dynMap[key], null == dynMap[key] ? "null" : dynMap[key].GetType().Name);
}
}
static void DumpJProperties(JObject jo)
{
var props = jo.Properties();
foreach (JProperty prop in props)
{
Console.WriteLine(" {0}={1} (type {2})", prop.Name, prop.Value, null == prop.Value ? "null" : prop.Value.GetType().Name);
}
}
static void DumpPerson(Person p)
{
Console.WriteLine("Person");
Console.WriteLine(" FNAME={0}", p.FNAME);
Console.WriteLine(" LNAME={0}", p.LNAME);
Console.WriteLine("Person.BodyType");
Console.WriteLine(" height={0}", p.bodyType.height);
Console.WriteLine(" weight={0}", p.bodyType.weight);
Console.WriteLine(" race ={0}", p.bodyType.race);
Console.WriteLine(" hair ={0}", p.bodyType.hair);
Console.WriteLine("Person.belongings");
DumpDynamic(p.belongings);
Console.WriteLine("Person.signs");
DumpDynamic(p.signs);
}
static void DumpJPerson(JPerson p)
{
Console.WriteLine("Person");
Console.WriteLine(" FNAME={0}", p.FNAME);
Console.WriteLine(" LNAME={0}", p.LNAME);
Console.WriteLine("Person.BodyType");
Console.WriteLine(" height={0}", p.bodyType.height);
Console.WriteLine(" weight={0}", p.bodyType.weight);
Console.WriteLine(" race ={0}", p.bodyType.race);
Console.WriteLine(" hair ={0}", p.bodyType.hair);
Console.WriteLine("Person.belongings");
DumpJProperties(p.belongings);
Console.WriteLine("Person.signs");
DumpJProperties(p.signs);
}
static void DoSimplePerson()
{
string initJson = "{\"FNAME\":\"joe\",\"LNAME\":\"doe\",\"BodyType\":{\"height\":180,\"weight\":\"200\",\"race\":\"white\",\"hair\":\"black\"},\"BELONGINGS\":{\"shirt\":\"black\",\"Money\":15,\"randomThing\":\"anyvar\"},\"Signs\":{\"tattoo\":0,\"scar\":\"forehead\",\"glasses\":\"dorky\"}}";
Person p = JsonConvert.DeserializeObject<Person>(initJson);
DumpPerson(p);
Console.ReadLine();
}
static void DoComplexPerson()
{
string initJson = "{\"FNAME\":\"joe\",\"LNAME\":\"doe\",\"BodyType\":{\"height\":180,\"weight\":\"200\",\"race\":\"white\",\"hair\":\"black\"},\"BELONGINGS\":{\"shirt\":\"black\",\"Money\":15,\"randomThing\":\"anyvar\"},\"Signs\":{\"tattoo\":0,\"scar\":\"forehead\",\"glasses\":[\"dorky\",\"hipster\"]}}";
Person p = JsonConvert.DeserializeObject<Person>(initJson);
DumpPerson(p);
Console.ReadLine();
}
static void DoJPerson()
{
string initJson = "{\"FNAME\":\"joe\",\"LNAME\":\"doe\",\"BodyType\":{\"height\":180,\"weight\":\"200\",\"race\":\"white\",\"hair\":\"black\"},\"BELONGINGS\":{\"shirt\":\"black\",\"Money\":15,\"randomThing\":\"anyvar\"},\"Signs\":{\"tattoo\":0,\"scar\":\"forehead\",\"glasses\":\"dorky\"}}";
JPerson p = JsonConvert.DeserializeObject<JPerson>(initJson);
DumpJPerson(p);
Console.ReadLine();
}
static void Main(string[] args)
{
DoSimplePerson();
DoComplexPerson();
DoJPerson();
}
}
}
好吧,他們肯定是JSON對象,對,JSON對象是將字符串映射到某些東西的關聯數組。 所以我將它們表示為Dictionary<string, dynamic>
- 一個字符串映射到某些東西。
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